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- // Copyright 2019 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package dnsdisc
- import (
- "context"
- "math/rand"
- "time"
- "github.com/ethereum/go-ethereum/common/mclock"
- "github.com/ethereum/go-ethereum/p2p/enode"
- )
- // This is the number of consecutive leaf requests that may fail before
- // we consider re-resolving the tree root.
- const rootRecheckFailCount = 5
- // clientTree is a full tree being synced.
- type clientTree struct {
- c *Client
- loc *linkEntry // link to this tree
- lastRootCheck mclock.AbsTime // last revalidation of root
- leafFailCount int
- rootFailCount int
- root *rootEntry
- enrs *subtreeSync
- links *subtreeSync
- lc *linkCache // tracks all links between all trees
- curLinks map[string]struct{} // links contained in this tree
- linkGCRoot string // root on which last link GC has run
- }
- func newClientTree(c *Client, lc *linkCache, loc *linkEntry) *clientTree {
- return &clientTree{c: c, lc: lc, loc: loc}
- }
- // syncAll retrieves all entries of the tree.
- func (ct *clientTree) syncAll(dest map[string]entry) error {
- if err := ct.updateRoot(context.Background()); err != nil {
- return err
- }
- if err := ct.links.resolveAll(dest); err != nil {
- return err
- }
- if err := ct.enrs.resolveAll(dest); err != nil {
- return err
- }
- return nil
- }
- // syncRandom retrieves a single entry of the tree. The Node return value
- // is non-nil if the entry was a node.
- func (ct *clientTree) syncRandom(ctx context.Context) (n *enode.Node, err error) {
- if ct.rootUpdateDue() {
- if err := ct.updateRoot(ctx); err != nil {
- return nil, err
- }
- }
- // Update fail counter for leaf request errors.
- defer func() {
- if err != nil {
- ct.leafFailCount++
- }
- }()
- // Link tree sync has priority, run it to completion before syncing ENRs.
- if !ct.links.done() {
- err := ct.syncNextLink(ctx)
- return nil, err
- }
- ct.gcLinks()
- // Sync next random entry in ENR tree. Once every node has been visited, we simply
- // start over. This is fine because entries are cached internally by the client LRU
- // also by DNS resolvers.
- if ct.enrs.done() {
- ct.enrs = newSubtreeSync(ct.c, ct.loc, ct.root.eroot, false)
- }
- return ct.syncNextRandomENR(ctx)
- }
- // canSyncRandom checks if any meaningful action can be performed by syncRandom.
- func (ct *clientTree) canSyncRandom() bool {
- // Note: the check for non-zero leaf count is very important here.
- // If we're done syncing all nodes, and no leaves were found, the tree
- // is empty and we can't use it for sync.
- return ct.rootUpdateDue() || !ct.links.done() || !ct.enrs.done() || ct.enrs.leaves != 0
- }
- // gcLinks removes outdated links from the global link cache. GC runs once
- // when the link sync finishes.
- func (ct *clientTree) gcLinks() {
- if !ct.links.done() || ct.root.lroot == ct.linkGCRoot {
- return
- }
- ct.lc.resetLinks(ct.loc.str, ct.curLinks)
- ct.linkGCRoot = ct.root.lroot
- }
- func (ct *clientTree) syncNextLink(ctx context.Context) error {
- hash := ct.links.missing[0]
- e, err := ct.links.resolveNext(ctx, hash)
- if err != nil {
- return err
- }
- ct.links.missing = ct.links.missing[1:]
- if dest, ok := e.(*linkEntry); ok {
- ct.lc.addLink(ct.loc.str, dest.str)
- ct.curLinks[dest.str] = struct{}{}
- }
- return nil
- }
- func (ct *clientTree) syncNextRandomENR(ctx context.Context) (*enode.Node, error) {
- index := rand.Intn(len(ct.enrs.missing))
- hash := ct.enrs.missing[index]
- e, err := ct.enrs.resolveNext(ctx, hash)
- if err != nil {
- return nil, err
- }
- ct.enrs.missing = removeHash(ct.enrs.missing, index)
- if ee, ok := e.(*enrEntry); ok {
- return ee.node, nil
- }
- return nil, nil
- }
- func (ct *clientTree) String() string {
- return ct.loc.String()
- }
- // removeHash removes the element at index from h.
- func removeHash(h []string, index int) []string {
- if len(h) == 1 {
- return nil
- }
- last := len(h) - 1
- if index < last {
- h[index] = h[last]
- h[last] = ""
- }
- return h[:last]
- }
- // updateRoot ensures that the given tree has an up-to-date root.
- func (ct *clientTree) updateRoot(ctx context.Context) error {
- if !ct.slowdownRootUpdate(ctx) {
- return ctx.Err()
- }
- ct.lastRootCheck = ct.c.clock.Now()
- ctx, cancel := context.WithTimeout(ctx, ct.c.cfg.Timeout)
- defer cancel()
- root, err := ct.c.resolveRoot(ctx, ct.loc)
- if err != nil {
- ct.rootFailCount++
- return err
- }
- ct.root = &root
- ct.rootFailCount = 0
- ct.leafFailCount = 0
- // Invalidate subtrees if changed.
- if ct.links == nil || root.lroot != ct.links.root {
- ct.links = newSubtreeSync(ct.c, ct.loc, root.lroot, true)
- ct.curLinks = make(map[string]struct{})
- }
- if ct.enrs == nil || root.eroot != ct.enrs.root {
- ct.enrs = newSubtreeSync(ct.c, ct.loc, root.eroot, false)
- }
- return nil
- }
- // rootUpdateDue returns true when a root update is needed.
- func (ct *clientTree) rootUpdateDue() bool {
- tooManyFailures := ct.leafFailCount > rootRecheckFailCount
- scheduledCheck := ct.c.clock.Now() >= ct.nextScheduledRootCheck()
- return ct.root == nil || tooManyFailures || scheduledCheck
- }
- func (ct *clientTree) nextScheduledRootCheck() mclock.AbsTime {
- return ct.lastRootCheck.Add(ct.c.cfg.RecheckInterval)
- }
- // slowdownRootUpdate applies a delay to root resolution if is tried
- // too frequently. This avoids busy polling when the client is offline.
- // Returns true if the timeout passed, false if sync was canceled.
- func (ct *clientTree) slowdownRootUpdate(ctx context.Context) bool {
- var delay time.Duration
- switch {
- case ct.rootFailCount > 20:
- delay = 10 * time.Second
- case ct.rootFailCount > 5:
- delay = 5 * time.Second
- default:
- return true
- }
- timeout := ct.c.clock.NewTimer(delay)
- defer timeout.Stop()
- select {
- case <-timeout.C():
- return true
- case <-ctx.Done():
- return false
- }
- }
- // subtreeSync is the sync of an ENR or link subtree.
- type subtreeSync struct {
- c *Client
- loc *linkEntry
- root string
- missing []string // missing tree node hashes
- link bool // true if this sync is for the link tree
- leaves int // counter of synced leaves
- }
- func newSubtreeSync(c *Client, loc *linkEntry, root string, link bool) *subtreeSync {
- return &subtreeSync{c, loc, root, []string{root}, link, 0}
- }
- func (ts *subtreeSync) done() bool {
- return len(ts.missing) == 0
- }
- func (ts *subtreeSync) resolveAll(dest map[string]entry) error {
- for !ts.done() {
- hash := ts.missing[0]
- ctx, cancel := context.WithTimeout(context.Background(), ts.c.cfg.Timeout)
- e, err := ts.resolveNext(ctx, hash)
- cancel()
- if err != nil {
- return err
- }
- dest[hash] = e
- ts.missing = ts.missing[1:]
- }
- return nil
- }
- func (ts *subtreeSync) resolveNext(ctx context.Context, hash string) (entry, error) {
- e, err := ts.c.resolveEntry(ctx, ts.loc.domain, hash)
- if err != nil {
- return nil, err
- }
- switch e := e.(type) {
- case *enrEntry:
- if ts.link {
- return nil, errENRInLinkTree
- }
- ts.leaves++
- case *linkEntry:
- if !ts.link {
- return nil, errLinkInENRTree
- }
- ts.leaves++
- case *branchEntry:
- ts.missing = append(ts.missing, e.children...)
- }
- return e, nil
- }
- // linkCache tracks links between trees.
- type linkCache struct {
- backrefs map[string]map[string]struct{}
- changed bool
- }
- func (lc *linkCache) isReferenced(r string) bool {
- return len(lc.backrefs[r]) != 0
- }
- func (lc *linkCache) addLink(from, to string) {
- if _, ok := lc.backrefs[to][from]; ok {
- return
- }
- if lc.backrefs == nil {
- lc.backrefs = make(map[string]map[string]struct{})
- }
- if _, ok := lc.backrefs[to]; !ok {
- lc.backrefs[to] = make(map[string]struct{})
- }
- lc.backrefs[to][from] = struct{}{}
- lc.changed = true
- }
- // resetLinks clears all links of the given tree.
- func (lc *linkCache) resetLinks(from string, keep map[string]struct{}) {
- stk := []string{from}
- for len(stk) > 0 {
- item := stk[len(stk)-1]
- stk = stk[:len(stk)-1]
- for r, refs := range lc.backrefs {
- if _, ok := keep[r]; ok {
- continue
- }
- if _, ok := refs[item]; !ok {
- continue
- }
- lc.changed = true
- delete(refs, item)
- if len(refs) == 0 {
- delete(lc.backrefs, r)
- stk = append(stk, r)
- }
- }
- }
- }
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