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- // Copyright 2022 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package catalyst
- import (
- "sync"
- "time"
- "github.com/ethereum/go-ethereum/common"
- "github.com/ethereum/go-ethereum/core/beacon"
- "github.com/ethereum/go-ethereum/core/types"
- )
- // maxTrackedPayloads is the maximum number of prepared payloads the execution
- // engine tracks before evicting old ones. Ideally we should only ever track the
- // latest one; but have a slight wiggle room for non-ideal conditions.
- const maxTrackedPayloads = 10
- // maxTrackedHeaders is the maximum number of executed payloads the execution
- // engine tracks before evicting old ones. Ideally we should only ever track the
- // latest one; but have a slight wiggle room for non-ideal conditions.
- const maxTrackedHeaders = 10
- // payload wraps the miner's block production channel, allowing the mined block
- // to be retrieved later upon the GetPayload engine API call.
- type payload struct {
- lock sync.Mutex
- done bool
- empty *types.Block
- block *types.Block
- result chan *types.Block
- }
- // resolve extracts the generated full block from the given channel if possible
- // or fallback to empty block as an alternative.
- func (req *payload) resolve() *beacon.ExecutableDataV1 {
- // this function can be called concurrently, prevent any
- // concurrency issue in the first place.
- req.lock.Lock()
- defer req.lock.Unlock()
- // Try to resolve the full block first if it's not obtained
- // yet. The returned block can be nil if the generation fails.
- if !req.done {
- timeout := time.NewTimer(500 * time.Millisecond)
- defer timeout.Stop()
- select {
- case req.block = <-req.result:
- req.done = true
- case <-timeout.C:
- // TODO(rjl49345642, Marius), should we keep this
- // 100ms timeout allowance? Why not just use the
- // default and then fallback to empty directly?
- }
- }
- if req.block != nil {
- return beacon.BlockToExecutableData(req.block)
- }
- return beacon.BlockToExecutableData(req.empty)
- }
- // payloadQueueItem represents an id->payload tuple to store until it's retrieved
- // or evicted.
- type payloadQueueItem struct {
- id beacon.PayloadID
- data *payload
- }
- // payloadQueue tracks the latest handful of constructed payloads to be retrieved
- // by the beacon chain if block production is requested.
- type payloadQueue struct {
- payloads []*payloadQueueItem
- lock sync.RWMutex
- }
- // newPayloadQueue creates a pre-initialized queue with a fixed number of slots
- // all containing empty items.
- func newPayloadQueue() *payloadQueue {
- return &payloadQueue{
- payloads: make([]*payloadQueueItem, maxTrackedPayloads),
- }
- }
- // put inserts a new payload into the queue at the given id.
- func (q *payloadQueue) put(id beacon.PayloadID, data *payload) {
- q.lock.Lock()
- defer q.lock.Unlock()
- copy(q.payloads[1:], q.payloads)
- q.payloads[0] = &payloadQueueItem{
- id: id,
- data: data,
- }
- }
- // get retrieves a previously stored payload item or nil if it does not exist.
- func (q *payloadQueue) get(id beacon.PayloadID) *beacon.ExecutableDataV1 {
- q.lock.RLock()
- defer q.lock.RUnlock()
- for _, item := range q.payloads {
- if item == nil {
- return nil // no more items
- }
- if item.id == id {
- return item.data.resolve()
- }
- }
- return nil
- }
- // headerQueueItem represents an hash->header tuple to store until it's retrieved
- // or evicted.
- type headerQueueItem struct {
- hash common.Hash
- header *types.Header
- }
- // headerQueue tracks the latest handful of constructed headers to be retrieved
- // by the beacon chain if block production is requested.
- type headerQueue struct {
- headers []*headerQueueItem
- lock sync.RWMutex
- }
- // newHeaderQueue creates a pre-initialized queue with a fixed number of slots
- // all containing empty items.
- func newHeaderQueue() *headerQueue {
- return &headerQueue{
- headers: make([]*headerQueueItem, maxTrackedHeaders),
- }
- }
- // put inserts a new header into the queue at the given hash.
- func (q *headerQueue) put(hash common.Hash, data *types.Header) {
- q.lock.Lock()
- defer q.lock.Unlock()
- copy(q.headers[1:], q.headers)
- q.headers[0] = &headerQueueItem{
- hash: hash,
- header: data,
- }
- }
- // get retrieves a previously stored header item or nil if it does not exist.
- func (q *headerQueue) get(hash common.Hash) *types.Header {
- q.lock.RLock()
- defer q.lock.RUnlock()
- for _, item := range q.headers {
- if item == nil {
- return nil // no more items
- }
- if item.hash == hash {
- return item.header
- }
- }
- return nil
- }
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