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- // Copyright 2018 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package mclock
- import (
- "container/heap"
- "sync"
- "time"
- )
- // Simulated implements a virtual Clock for reproducible time-sensitive tests. It
- // simulates a scheduler on a virtual timescale where actual processing takes zero time.
- //
- // The virtual clock doesn't advance on its own, call Run to advance it and execute timers.
- // Since there is no way to influence the Go scheduler, testing timeout behaviour involving
- // goroutines needs special care. A good way to test such timeouts is as follows: First
- // perform the action that is supposed to time out. Ensure that the timer you want to test
- // is created. Then run the clock until after the timeout. Finally observe the effect of
- // the timeout using a channel or semaphore.
- type Simulated struct {
- now AbsTime
- scheduled simTimerHeap
- mu sync.RWMutex
- cond *sync.Cond
- }
- // simTimer implements ChanTimer on the virtual clock.
- type simTimer struct {
- at AbsTime
- index int // position in s.scheduled
- s *Simulated
- do func()
- ch <-chan AbsTime
- }
- func (s *Simulated) init() {
- if s.cond == nil {
- s.cond = sync.NewCond(&s.mu)
- }
- }
- // Run moves the clock by the given duration, executing all timers before that duration.
- func (s *Simulated) Run(d time.Duration) {
- s.mu.Lock()
- s.init()
- end := s.now.Add(d)
- var do []func()
- for len(s.scheduled) > 0 && s.scheduled[0].at <= end {
- ev := heap.Pop(&s.scheduled).(*simTimer)
- do = append(do, ev.do)
- }
- s.now = end
- s.mu.Unlock()
- for _, fn := range do {
- fn()
- }
- }
- // ActiveTimers returns the number of timers that haven't fired.
- func (s *Simulated) ActiveTimers() int {
- s.mu.RLock()
- defer s.mu.RUnlock()
- return len(s.scheduled)
- }
- // WaitForTimers waits until the clock has at least n scheduled timers.
- func (s *Simulated) WaitForTimers(n int) {
- s.mu.Lock()
- defer s.mu.Unlock()
- s.init()
- for len(s.scheduled) < n {
- s.cond.Wait()
- }
- }
- // Now returns the current virtual time.
- func (s *Simulated) Now() AbsTime {
- s.mu.RLock()
- defer s.mu.RUnlock()
- return s.now
- }
- // Sleep blocks until the clock has advanced by d.
- func (s *Simulated) Sleep(d time.Duration) {
- <-s.After(d)
- }
- // NewTimer creates a timer which fires when the clock has advanced by d.
- func (s *Simulated) NewTimer(d time.Duration) ChanTimer {
- s.mu.Lock()
- defer s.mu.Unlock()
- ch := make(chan AbsTime, 1)
- var timer *simTimer
- timer = s.schedule(d, func() { ch <- timer.at })
- timer.ch = ch
- return timer
- }
- // After returns a channel which receives the current time after the clock
- // has advanced by d.
- func (s *Simulated) After(d time.Duration) <-chan AbsTime {
- return s.NewTimer(d).C()
- }
- // AfterFunc runs fn after the clock has advanced by d. Unlike with the system
- // clock, fn runs on the goroutine that calls Run.
- func (s *Simulated) AfterFunc(d time.Duration, fn func()) Timer {
- s.mu.Lock()
- defer s.mu.Unlock()
- return s.schedule(d, fn)
- }
- func (s *Simulated) schedule(d time.Duration, fn func()) *simTimer {
- s.init()
- at := s.now.Add(d)
- ev := &simTimer{do: fn, at: at, s: s}
- heap.Push(&s.scheduled, ev)
- s.cond.Broadcast()
- return ev
- }
- func (ev *simTimer) Stop() bool {
- ev.s.mu.Lock()
- defer ev.s.mu.Unlock()
- if ev.index < 0 {
- return false
- }
- heap.Remove(&ev.s.scheduled, ev.index)
- ev.s.cond.Broadcast()
- ev.index = -1
- return true
- }
- func (ev *simTimer) Reset(d time.Duration) {
- if ev.ch == nil {
- panic("mclock: Reset() on timer created by AfterFunc")
- }
- ev.s.mu.Lock()
- defer ev.s.mu.Unlock()
- ev.at = ev.s.now.Add(d)
- if ev.index < 0 {
- heap.Push(&ev.s.scheduled, ev) // already expired
- } else {
- heap.Fix(&ev.s.scheduled, ev.index) // hasn't fired yet, reschedule
- }
- ev.s.cond.Broadcast()
- }
- func (ev *simTimer) C() <-chan AbsTime {
- if ev.ch == nil {
- panic("mclock: C() on timer created by AfterFunc")
- }
- return ev.ch
- }
- type simTimerHeap []*simTimer
- func (h *simTimerHeap) Len() int {
- return len(*h)
- }
- func (h *simTimerHeap) Less(i, j int) bool {
- return (*h)[i].at < (*h)[j].at
- }
- func (h *simTimerHeap) Swap(i, j int) {
- (*h)[i], (*h)[j] = (*h)[j], (*h)[i]
- (*h)[i].index = i
- (*h)[j].index = j
- }
- func (h *simTimerHeap) Push(x interface{}) {
- t := x.(*simTimer)
- t.index = len(*h)
- *h = append(*h, t)
- }
- func (h *simTimerHeap) Pop() interface{} {
- end := len(*h) - 1
- t := (*h)[end]
- t.index = -1
- (*h)[end] = nil
- *h = (*h)[:end]
- return t
- }
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