defaults.go 2.0 KB

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  1. // Copyright 2016 The go-ethereum Authors
  2. // This file is part of the go-ethereum library.
  3. //
  4. // The go-ethereum library is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // The go-ethereum library is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
  16. package node
  17. import (
  18. "os"
  19. "os/user"
  20. "path/filepath"
  21. "runtime"
  22. )
  23. const (
  24. DefaultIPCSocket = "geth.ipc" // Default (relative) name of the IPC RPC socket
  25. DefaultHTTPHost = "localhost" // Default host interface for the HTTP RPC server
  26. DefaultHTTPPort = 8545 // Default TCP port for the HTTP RPC server
  27. DefaultWSHost = "localhost" // Default host interface for the websocket RPC server
  28. DefaultWSPort = 8546 // Default TCP port for the websocket RPC server
  29. )
  30. // DefaultDataDir is the default data directory to use for the databases and other
  31. // persistence requirements.
  32. func DefaultDataDir() string {
  33. // Try to place the data folder in the user's home dir
  34. home := homeDir()
  35. if home != "" {
  36. if runtime.GOOS == "darwin" {
  37. return filepath.Join(home, "Library", "Ethereum")
  38. } else if runtime.GOOS == "windows" {
  39. return filepath.Join(home, "AppData", "Roaming", "Ethereum")
  40. } else {
  41. return filepath.Join(home, ".ethereum")
  42. }
  43. }
  44. // As we cannot guess a stable location, return empty and handle later
  45. return ""
  46. }
  47. func homeDir() string {
  48. if home := os.Getenv("HOME"); home != "" {
  49. return home
  50. }
  51. if usr, err := user.Current(); err == nil {
  52. return usr.HomeDir
  53. }
  54. return ""
  55. }