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- // Copyright 2015 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package core
- import (
- crand "crypto/rand"
- "math"
- "math/big"
- mrand "math/rand"
- "runtime"
- "sync"
- "sync/atomic"
- "time"
- "github.com/ethereum/go-ethereum/common"
- "github.com/ethereum/go-ethereum/core/types"
- "github.com/ethereum/go-ethereum/ethdb"
- "github.com/ethereum/go-ethereum/logger"
- "github.com/ethereum/go-ethereum/logger/glog"
- "github.com/ethereum/go-ethereum/pow"
- "github.com/hashicorp/golang-lru"
- )
- // HeaderChain implements the basic block header chain logic that is shared by
- // core.BlockChain and light.LightChain. It is not usable in itself, only as
- // a part of either structure.
- // It is not thread safe either, the encapsulating chain structures should do
- // the necessary mutex locking/unlocking.
- type HeaderChain struct {
- config *ChainConfig
- chainDb ethdb.Database
- genesisHeader *types.Header
- currentHeader *types.Header // Current head of the header chain (may be above the block chain!)
- currentHeaderHash common.Hash // Hash of the current head of the header chain (prevent recomputing all the time)
- headerCache *lru.Cache // Cache for the most recent block headers
- tdCache *lru.Cache // Cache for the most recent block total difficulties
- procInterrupt func() bool
- rand *mrand.Rand
- getValidator getHeaderValidatorFn
- }
- // getHeaderValidatorFn returns a HeaderValidator interface
- type getHeaderValidatorFn func() HeaderValidator
- // NewHeaderChain creates a new HeaderChain structure.
- // getValidator should return the parent's validator
- // procInterrupt points to the parent's interrupt semaphore
- // wg points to the parent's shutdown wait group
- func NewHeaderChain(chainDb ethdb.Database, config *ChainConfig, getValidator getHeaderValidatorFn, procInterrupt func() bool) (*HeaderChain, error) {
- headerCache, _ := lru.New(headerCacheLimit)
- tdCache, _ := lru.New(tdCacheLimit)
- // Seed a fast but crypto originating random generator
- seed, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
- if err != nil {
- return nil, err
- }
- hc := &HeaderChain{
- config: config,
- chainDb: chainDb,
- headerCache: headerCache,
- tdCache: tdCache,
- procInterrupt: procInterrupt,
- rand: mrand.New(mrand.NewSource(seed.Int64())),
- getValidator: getValidator,
- }
- hc.genesisHeader = hc.GetHeaderByNumber(0)
- if hc.genesisHeader == nil {
- genesisBlock, err := WriteDefaultGenesisBlock(chainDb)
- if err != nil {
- return nil, err
- }
- glog.V(logger.Info).Infoln("WARNING: Wrote default ethereum genesis block")
- hc.genesisHeader = genesisBlock.Header()
- }
- hc.currentHeader = hc.genesisHeader
- if head := GetHeadBlockHash(chainDb); head != (common.Hash{}) {
- if chead := hc.GetHeader(head); chead != nil {
- hc.currentHeader = chead
- }
- }
- hc.currentHeaderHash = hc.currentHeader.Hash()
- return hc, nil
- }
- // WriteHeader writes a header into the local chain, given that its parent is
- // already known. If the total difficulty of the newly inserted header becomes
- // greater than the current known TD, the canonical chain is re-routed.
- //
- // Note: This method is not concurrent-safe with inserting blocks simultaneously
- // into the chain, as side effects caused by reorganisations cannot be emulated
- // without the real blocks. Hence, writing headers directly should only be done
- // in two scenarios: pure-header mode of operation (light clients), or properly
- // separated header/block phases (non-archive clients).
- func (hc *HeaderChain) WriteHeader(header *types.Header) (status WriteStatus, err error) {
- // Cache some values to prevent constant recalculation
- var (
- hash = header.Hash()
- number = header.Number.Uint64()
- )
- // Calculate the total difficulty of the header
- ptd := hc.GetTd(header.ParentHash)
- if ptd == nil {
- return NonStatTy, ParentError(header.ParentHash)
- }
- localTd := hc.GetTd(hc.currentHeaderHash)
- externTd := new(big.Int).Add(header.Difficulty, ptd)
- // If the total difficulty is higher than our known, add it to the canonical chain
- // Second clause in the if statement reduces the vulnerability to selfish mining.
- // Please refer to http://www.cs.cornell.edu/~ie53/publications/btcProcFC.pdf
- if externTd.Cmp(localTd) > 0 || (externTd.Cmp(localTd) == 0 && mrand.Float64() < 0.5) {
- // Delete any canonical number assignments above the new head
- for i := number + 1; GetCanonicalHash(hc.chainDb, i) != (common.Hash{}); i++ {
- DeleteCanonicalHash(hc.chainDb, i)
- }
- // Overwrite any stale canonical number assignments
- var (
- headHash = header.ParentHash
- headHeader = hc.GetHeader(headHash)
- headNumber = headHeader.Number.Uint64()
- )
- for GetCanonicalHash(hc.chainDb, headNumber) != headHash {
- WriteCanonicalHash(hc.chainDb, headHash, headNumber)
- headHash = headHeader.ParentHash
- headHeader = hc.GetHeader(headHash)
- headNumber = headHeader.Number.Uint64()
- }
- // Extend the canonical chain with the new header
- if err := WriteCanonicalHash(hc.chainDb, hash, number); err != nil {
- glog.Fatalf("failed to insert header number: %v", err)
- }
- if err := WriteHeadHeaderHash(hc.chainDb, hash); err != nil {
- glog.Fatalf("failed to insert head header hash: %v", err)
- }
- hc.currentHeaderHash, hc.currentHeader = hash, types.CopyHeader(header)
- status = CanonStatTy
- } else {
- status = SideStatTy
- }
- // Irrelevant of the canonical status, write the header itself to the database
- if err := hc.WriteTd(hash, externTd); err != nil {
- glog.Fatalf("failed to write header total difficulty: %v", err)
- }
- if err := WriteHeader(hc.chainDb, header); err != nil {
- glog.Fatalf("failed to write header contents: %v", err)
- }
- hc.headerCache.Add(hash, header)
- return
- }
- // WhCallback is a callback function for inserting individual headers.
- // A callback is used for two reasons: first, in a LightChain, status should be
- // processed and light chain events sent, while in a BlockChain this is not
- // necessary since chain events are sent after inserting blocks. Second, the
- // header writes should be protected by the parent chain mutex individually.
- type WhCallback func(*types.Header) error
- // InsertHeaderChain attempts to insert the given header chain in to the local
- // chain, possibly creating a reorg. If an error is returned, it will return the
- // index number of the failing header as well an error describing what went wrong.
- //
- // The verify parameter can be used to fine tune whether nonce verification
- // should be done or not. The reason behind the optional check is because some
- // of the header retrieval mechanisms already need to verfy nonces, as well as
- // because nonces can be verified sparsely, not needing to check each.
- func (hc *HeaderChain) InsertHeaderChain(chain []*types.Header, checkFreq int, writeHeader WhCallback) (int, error) {
- // Collect some import statistics to report on
- stats := struct{ processed, ignored int }{}
- start := time.Now()
- // Generate the list of headers that should be POW verified
- verify := make([]bool, len(chain))
- for i := 0; i < len(verify)/checkFreq; i++ {
- index := i*checkFreq + hc.rand.Intn(checkFreq)
- if index >= len(verify) {
- index = len(verify) - 1
- }
- verify[index] = true
- }
- verify[len(verify)-1] = true // Last should always be verified to avoid junk
- // Create the header verification task queue and worker functions
- tasks := make(chan int, len(chain))
- for i := 0; i < len(chain); i++ {
- tasks <- i
- }
- close(tasks)
- errs, failed := make([]error, len(tasks)), int32(0)
- process := func(worker int) {
- for index := range tasks {
- header, hash := chain[index], chain[index].Hash()
- // Short circuit insertion if shutting down or processing failed
- if hc.procInterrupt() {
- return
- }
- if atomic.LoadInt32(&failed) > 0 {
- return
- }
- // Short circuit if the header is bad or already known
- if BadHashes[hash] {
- errs[index] = BadHashError(hash)
- atomic.AddInt32(&failed, 1)
- return
- }
- if hc.HasHeader(hash) {
- continue
- }
- // Verify that the header honors the chain parameters
- checkPow := verify[index]
- var err error
- if index == 0 {
- err = hc.getValidator().ValidateHeader(header, hc.GetHeader(header.ParentHash), checkPow)
- } else {
- err = hc.getValidator().ValidateHeader(header, chain[index-1], checkPow)
- }
- if err != nil {
- errs[index] = err
- atomic.AddInt32(&failed, 1)
- return
- }
- }
- }
- // Start as many worker threads as goroutines allowed
- pending := new(sync.WaitGroup)
- for i := 0; i < runtime.GOMAXPROCS(0); i++ {
- pending.Add(1)
- go func(id int) {
- defer pending.Done()
- process(id)
- }(i)
- }
- pending.Wait()
- // If anything failed, report
- if failed > 0 {
- for i, err := range errs {
- if err != nil {
- return i, err
- }
- }
- }
- // All headers passed verification, import them into the database
- for i, header := range chain {
- // Short circuit insertion if shutting down
- if hc.procInterrupt() {
- glog.V(logger.Debug).Infoln("premature abort during header chain processing")
- break
- }
- hash := header.Hash()
- // If the header's already known, skip it, otherwise store
- if hc.HasHeader(hash) {
- stats.ignored++
- continue
- }
- if err := writeHeader(header); err != nil {
- return i, err
- }
- stats.processed++
- }
- // Report some public statistics so the user has a clue what's going on
- first, last := chain[0], chain[len(chain)-1]
- glog.V(logger.Info).Infof("imported %d header(s) (%d ignored) in %v. #%v [%x… / %x…]", stats.processed, stats.ignored,
- time.Since(start), last.Number, first.Hash().Bytes()[:4], last.Hash().Bytes()[:4])
- return 0, nil
- }
- // GetBlockHashesFromHash retrieves a number of block hashes starting at a given
- // hash, fetching towards the genesis block.
- func (hc *HeaderChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
- // Get the origin header from which to fetch
- header := hc.GetHeader(hash)
- if header == nil {
- return nil
- }
- // Iterate the headers until enough is collected or the genesis reached
- chain := make([]common.Hash, 0, max)
- for i := uint64(0); i < max; i++ {
- next := header.ParentHash
- if header = hc.GetHeader(next); header == nil {
- break
- }
- chain = append(chain, next)
- if header.Number.Cmp(common.Big0) == 0 {
- break
- }
- }
- return chain
- }
- // GetTd retrieves a block's total difficulty in the canonical chain from the
- // database by hash, caching it if found.
- func (hc *HeaderChain) GetTd(hash common.Hash) *big.Int {
- // Short circuit if the td's already in the cache, retrieve otherwise
- if cached, ok := hc.tdCache.Get(hash); ok {
- return cached.(*big.Int)
- }
- td := GetTd(hc.chainDb, hash)
- if td == nil {
- return nil
- }
- // Cache the found body for next time and return
- hc.tdCache.Add(hash, td)
- return td
- }
- // WriteTd stores a block's total difficulty into the database, also caching it
- // along the way.
- func (hc *HeaderChain) WriteTd(hash common.Hash, td *big.Int) error {
- if err := WriteTd(hc.chainDb, hash, td); err != nil {
- return err
- }
- hc.tdCache.Add(hash, new(big.Int).Set(td))
- return nil
- }
- // GetHeader retrieves a block header from the database by hash, caching it if
- // found.
- func (hc *HeaderChain) GetHeader(hash common.Hash) *types.Header {
- // Short circuit if the header's already in the cache, retrieve otherwise
- if header, ok := hc.headerCache.Get(hash); ok {
- return header.(*types.Header)
- }
- header := GetHeader(hc.chainDb, hash)
- if header == nil {
- return nil
- }
- // Cache the found header for next time and return
- hc.headerCache.Add(hash, header)
- return header
- }
- // HasHeader checks if a block header is present in the database or not, caching
- // it if present.
- func (hc *HeaderChain) HasHeader(hash common.Hash) bool {
- return hc.GetHeader(hash) != nil
- }
- // GetHeaderByNumber retrieves a block header from the database by number,
- // caching it (associated with its hash) if found.
- func (hc *HeaderChain) GetHeaderByNumber(number uint64) *types.Header {
- hash := GetCanonicalHash(hc.chainDb, number)
- if hash == (common.Hash{}) {
- return nil
- }
- return hc.GetHeader(hash)
- }
- // CurrentHeader retrieves the current head header of the canonical chain. The
- // header is retrieved from the HeaderChain's internal cache.
- func (hc *HeaderChain) CurrentHeader() *types.Header {
- return hc.currentHeader
- }
- // SetCurrentHeader sets the current head header of the canonical chain.
- func (hc *HeaderChain) SetCurrentHeader(head *types.Header) {
- if err := WriteHeadHeaderHash(hc.chainDb, head.Hash()); err != nil {
- glog.Fatalf("failed to insert head header hash: %v", err)
- }
- hc.currentHeader = head
- hc.currentHeaderHash = head.Hash()
- }
- // DeleteCallback is a callback function that is called by SetHead before
- // each header is deleted.
- type DeleteCallback func(common.Hash)
- // SetHead rewinds the local chain to a new head. Everything above the new head
- // will be deleted and the new one set.
- func (hc *HeaderChain) SetHead(head uint64, delFn DeleteCallback) {
- height := uint64(0)
- if hc.currentHeader != nil {
- height = hc.currentHeader.Number.Uint64()
- }
- for hc.currentHeader != nil && hc.currentHeader.Number.Uint64() > head {
- hash := hc.currentHeader.Hash()
- if delFn != nil {
- delFn(hash)
- }
- DeleteHeader(hc.chainDb, hash)
- DeleteTd(hc.chainDb, hash)
- hc.currentHeader = hc.GetHeader(hc.currentHeader.ParentHash)
- }
- // Roll back the canonical chain numbering
- for i := height; i > head; i-- {
- DeleteCanonicalHash(hc.chainDb, i)
- }
- // Clear out any stale content from the caches
- hc.headerCache.Purge()
- hc.tdCache.Purge()
- if hc.currentHeader == nil {
- hc.currentHeader = hc.genesisHeader
- }
- hc.currentHeaderHash = hc.currentHeader.Hash()
- if err := WriteHeadHeaderHash(hc.chainDb, hc.currentHeaderHash); err != nil {
- glog.Fatalf("failed to reset head header hash: %v", err)
- }
- }
- // SetGenesis sets a new genesis block header for the chain
- func (hc *HeaderChain) SetGenesis(head *types.Header) {
- hc.genesisHeader = head
- }
- // headerValidator is responsible for validating block headers
- //
- // headerValidator implements HeaderValidator.
- type headerValidator struct {
- config *ChainConfig
- hc *HeaderChain // Canonical header chain
- Pow pow.PoW // Proof of work used for validating
- }
- // NewBlockValidator returns a new block validator which is safe for re-use
- func NewHeaderValidator(config *ChainConfig, chain *HeaderChain, pow pow.PoW) HeaderValidator {
- return &headerValidator{
- config: config,
- Pow: pow,
- hc: chain,
- }
- }
- // ValidateHeader validates the given header and, depending on the pow arg,
- // checks the proof of work of the given header. Returns an error if the
- // validation failed.
- func (v *headerValidator) ValidateHeader(header, parent *types.Header, checkPow bool) error {
- // Short circuit if the parent is missing.
- if parent == nil {
- return ParentError(header.ParentHash)
- }
- // Short circuit if the header's already known or its parent missing
- if v.hc.HasHeader(header.Hash()) {
- return nil
- }
- return ValidateHeader(v.config, v.Pow, header, parent, checkPow, false)
- }
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