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- // Copyright 2019 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package core
- import (
- "sync/atomic"
- "github.com/ethereum/go-ethereum/common"
- "github.com/ethereum/go-ethereum/consensus"
- "github.com/ethereum/go-ethereum/core/state"
- "github.com/ethereum/go-ethereum/core/types"
- "github.com/ethereum/go-ethereum/core/vm"
- "github.com/ethereum/go-ethereum/params"
- )
- // statePrefetcher is a basic Prefetcher, which blindly executes a block on top
- // of an arbitrary state with the goal of prefetching potentially useful state
- // data from disk before the main block processor start executing.
- type statePrefetcher struct {
- config *params.ChainConfig // Chain configuration options
- bc *BlockChain // Canonical block chain
- engine consensus.Engine // Consensus engine used for block rewards
- }
- // newStatePrefetcher initialises a new statePrefetcher.
- func newStatePrefetcher(config *params.ChainConfig, bc *BlockChain, engine consensus.Engine) *statePrefetcher {
- return &statePrefetcher{
- config: config,
- bc: bc,
- engine: engine,
- }
- }
- // Prefetch processes the state changes according to the Ethereum rules by running
- // the transaction messages using the statedb, but any changes are discarded. The
- // only goal is to pre-cache transaction signatures and state trie nodes.
- func (p *statePrefetcher) Prefetch(block *types.Block, statedb *state.StateDB, cfg vm.Config, interrupt *uint32) {
- var (
- header = block.Header()
- gaspool = new(GasPool).AddGas(block.GasLimit())
- )
- // Iterate over and process the individual transactions
- byzantium := p.config.IsByzantium(block.Number())
- for i, tx := range block.Transactions() {
- // If block precaching was interrupted, abort
- if interrupt != nil && atomic.LoadUint32(interrupt) == 1 {
- return
- }
- // Block precaching permitted to continue, execute the transaction
- statedb.Prepare(tx.Hash(), block.Hash(), i)
- if err := precacheTransaction(p.config, p.bc, nil, gaspool, statedb, header, tx, cfg); err != nil {
- return // Ugh, something went horribly wrong, bail out
- }
- // If we're pre-byzantium, pre-load trie nodes for the intermediate root
- if !byzantium {
- statedb.IntermediateRoot(true)
- }
- }
- // If were post-byzantium, pre-load trie nodes for the final root hash
- if byzantium {
- statedb.IntermediateRoot(true)
- }
- }
- // precacheTransaction attempts to apply a transaction to the given state database
- // and uses the input parameters for its environment. The goal is not to execute
- // the transaction successfully, rather to warm up touched data slots.
- func precacheTransaction(config *params.ChainConfig, bc ChainContext, author *common.Address, gaspool *GasPool, statedb *state.StateDB, header *types.Header, tx *types.Transaction, cfg vm.Config) error {
- // Convert the transaction into an executable message and pre-cache its sender
- msg, err := tx.AsMessage(types.MakeSigner(config, header.Number))
- if err != nil {
- return err
- }
- // Create the EVM and execute the transaction
- context := NewEVMContext(msg, header, bc, author)
- vm := vm.NewEVM(context, statedb, config, cfg)
- _, err = ApplyMessage(vm, msg, gaspool)
- return err
- }
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