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- // Copyright 2020 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package snap
- import (
- "bytes"
- "encoding/json"
- "errors"
- "fmt"
- "math/big"
- "math/rand"
- "sort"
- "sync"
- "time"
- "github.com/ethereum/go-ethereum/common"
- "github.com/ethereum/go-ethereum/common/math"
- "github.com/ethereum/go-ethereum/core/rawdb"
- "github.com/ethereum/go-ethereum/core/state"
- "github.com/ethereum/go-ethereum/core/state/snapshot"
- "github.com/ethereum/go-ethereum/crypto"
- "github.com/ethereum/go-ethereum/ethdb"
- "github.com/ethereum/go-ethereum/event"
- "github.com/ethereum/go-ethereum/light"
- "github.com/ethereum/go-ethereum/log"
- "github.com/ethereum/go-ethereum/rlp"
- "github.com/ethereum/go-ethereum/trie"
- "golang.org/x/crypto/sha3"
- )
- var (
- // emptyRoot is the known root hash of an empty trie.
- emptyRoot = common.HexToHash("56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421")
- // emptyCode is the known hash of the empty EVM bytecode.
- emptyCode = crypto.Keccak256Hash(nil)
- )
- const (
- // maxRequestSize is the maximum number of bytes to request from a remote peer.
- maxRequestSize = 128 * 1024
- // maxStorageSetRequestCount is the maximum number of contracts to request the
- // storage of in a single query. If this number is too low, we're not filling
- // responses fully and waste round trip times. If it's too high, we're capping
- // responses and waste bandwidth.
- maxStorageSetRequestCount = maxRequestSize / 1024
- // maxCodeRequestCount is the maximum number of bytecode blobs to request in a
- // single query. If this number is too low, we're not filling responses fully
- // and waste round trip times. If it's too high, we're capping responses and
- // waste bandwidth.
- //
- // Depoyed bytecodes are currently capped at 24KB, so the minimum request
- // size should be maxRequestSize / 24K. Assuming that most contracts do not
- // come close to that, requesting 4x should be a good approximation.
- maxCodeRequestCount = maxRequestSize / (24 * 1024) * 4
- // maxTrieRequestCount is the maximum number of trie node blobs to request in
- // a single query. If this number is too low, we're not filling responses fully
- // and waste round trip times. If it's too high, we're capping responses and
- // waste bandwidth.
- maxTrieRequestCount = 256
- )
- var (
- // accountConcurrency is the number of chunks to split the account trie into
- // to allow concurrent retrievals.
- accountConcurrency = 16
- // storageConcurrency is the number of chunks to split the a large contract
- // storage trie into to allow concurrent retrievals.
- storageConcurrency = 16
- // requestTimeout is the maximum time a peer is allowed to spend on serving
- // a single network request.
- requestTimeout = 15 * time.Second // TODO(karalabe): Make it dynamic ala fast-sync?
- )
- // ErrCancelled is returned from snap syncing if the operation was prematurely
- // terminated.
- var ErrCancelled = errors.New("sync cancelled")
- // accountRequest tracks a pending account range request to ensure responses are
- // to actual requests and to validate any security constraints.
- //
- // Concurrency note: account requests and responses are handled concurrently from
- // the main runloop to allow Merkle proof verifications on the peer's thread and
- // to drop on invalid response. The request struct must contain all the data to
- // construct the response without accessing runloop internals (i.e. task). That
- // is only included to allow the runloop to match a response to the task being
- // synced without having yet another set of maps.
- type accountRequest struct {
- peer string // Peer to which this request is assigned
- id uint64 // Request ID of this request
- deliver chan *accountResponse // Channel to deliver successful response on
- revert chan *accountRequest // Channel to deliver request failure on
- cancel chan struct{} // Channel to track sync cancellation
- timeout *time.Timer // Timer to track delivery timeout
- stale chan struct{} // Channel to signal the request was dropped
- origin common.Hash // First account requested to allow continuation checks
- limit common.Hash // Last account requested to allow non-overlapping chunking
- task *accountTask // Task which this request is filling (only access fields through the runloop!!)
- }
- // accountResponse is an already Merkle-verified remote response to an account
- // range request. It contains the subtrie for the requested account range and
- // the database that's going to be filled with the internal nodes on commit.
- type accountResponse struct {
- task *accountTask // Task which this request is filling
- hashes []common.Hash // Account hashes in the returned range
- accounts []*state.Account // Expanded accounts in the returned range
- cont bool // Whether the account range has a continuation
- }
- // bytecodeRequest tracks a pending bytecode request to ensure responses are to
- // actual requests and to validate any security constraints.
- //
- // Concurrency note: bytecode requests and responses are handled concurrently from
- // the main runloop to allow Keccak256 hash verifications on the peer's thread and
- // to drop on invalid response. The request struct must contain all the data to
- // construct the response without accessing runloop internals (i.e. task). That
- // is only included to allow the runloop to match a response to the task being
- // synced without having yet another set of maps.
- type bytecodeRequest struct {
- peer string // Peer to which this request is assigned
- id uint64 // Request ID of this request
- deliver chan *bytecodeResponse // Channel to deliver successful response on
- revert chan *bytecodeRequest // Channel to deliver request failure on
- cancel chan struct{} // Channel to track sync cancellation
- timeout *time.Timer // Timer to track delivery timeout
- stale chan struct{} // Channel to signal the request was dropped
- hashes []common.Hash // Bytecode hashes to validate responses
- task *accountTask // Task which this request is filling (only access fields through the runloop!!)
- }
- // bytecodeResponse is an already verified remote response to a bytecode request.
- type bytecodeResponse struct {
- task *accountTask // Task which this request is filling
- hashes []common.Hash // Hashes of the bytecode to avoid double hashing
- codes [][]byte // Actual bytecodes to store into the database (nil = missing)
- }
- // storageRequest tracks a pending storage ranges request to ensure responses are
- // to actual requests and to validate any security constraints.
- //
- // Concurrency note: storage requests and responses are handled concurrently from
- // the main runloop to allow Merkel proof verifications on the peer's thread and
- // to drop on invalid response. The request struct must contain all the data to
- // construct the response without accessing runloop internals (i.e. tasks). That
- // is only included to allow the runloop to match a response to the task being
- // synced without having yet another set of maps.
- type storageRequest struct {
- peer string // Peer to which this request is assigned
- id uint64 // Request ID of this request
- deliver chan *storageResponse // Channel to deliver successful response on
- revert chan *storageRequest // Channel to deliver request failure on
- cancel chan struct{} // Channel to track sync cancellation
- timeout *time.Timer // Timer to track delivery timeout
- stale chan struct{} // Channel to signal the request was dropped
- accounts []common.Hash // Account hashes to validate responses
- roots []common.Hash // Storage roots to validate responses
- origin common.Hash // First storage slot requested to allow continuation checks
- limit common.Hash // Last storage slot requested to allow non-overlapping chunking
- mainTask *accountTask // Task which this response belongs to (only access fields through the runloop!!)
- subTask *storageTask // Task which this response is filling (only access fields through the runloop!!)
- }
- // storageResponse is an already Merkle-verified remote response to a storage
- // range request. It contains the subtries for the requested storage ranges and
- // the databases that's going to be filled with the internal nodes on commit.
- type storageResponse struct {
- mainTask *accountTask // Task which this response belongs to
- subTask *storageTask // Task which this response is filling
- accounts []common.Hash // Account hashes requested, may be only partially filled
- roots []common.Hash // Storage roots requested, may be only partially filled
- hashes [][]common.Hash // Storage slot hashes in the returned range
- slots [][][]byte // Storage slot values in the returned range
- nodes []ethdb.KeyValueStore // Database containing the reconstructed trie nodes
- cont bool // Whether the last storage range has a continuation
- }
- // trienodeHealRequest tracks a pending state trie request to ensure responses
- // are to actual requests and to validate any security constraints.
- //
- // Concurrency note: trie node requests and responses are handled concurrently from
- // the main runloop to allow Keccak256 hash verifications on the peer's thread and
- // to drop on invalid response. The request struct must contain all the data to
- // construct the response without accessing runloop internals (i.e. task). That
- // is only included to allow the runloop to match a response to the task being
- // synced without having yet another set of maps.
- type trienodeHealRequest struct {
- peer string // Peer to which this request is assigned
- id uint64 // Request ID of this request
- deliver chan *trienodeHealResponse // Channel to deliver successful response on
- revert chan *trienodeHealRequest // Channel to deliver request failure on
- cancel chan struct{} // Channel to track sync cancellation
- timeout *time.Timer // Timer to track delivery timeout
- stale chan struct{} // Channel to signal the request was dropped
- hashes []common.Hash // Trie node hashes to validate responses
- paths []trie.SyncPath // Trie node paths requested for rescheduling
- task *healTask // Task which this request is filling (only access fields through the runloop!!)
- }
- // trienodeHealResponse is an already verified remote response to a trie node request.
- type trienodeHealResponse struct {
- task *healTask // Task which this request is filling
- hashes []common.Hash // Hashes of the trie nodes to avoid double hashing
- paths []trie.SyncPath // Trie node paths requested for rescheduling missing ones
- nodes [][]byte // Actual trie nodes to store into the database (nil = missing)
- }
- // bytecodeHealRequest tracks a pending bytecode request to ensure responses are to
- // actual requests and to validate any security constraints.
- //
- // Concurrency note: bytecode requests and responses are handled concurrently from
- // the main runloop to allow Keccak256 hash verifications on the peer's thread and
- // to drop on invalid response. The request struct must contain all the data to
- // construct the response without accessing runloop internals (i.e. task). That
- // is only included to allow the runloop to match a response to the task being
- // synced without having yet another set of maps.
- type bytecodeHealRequest struct {
- peer string // Peer to which this request is assigned
- id uint64 // Request ID of this request
- deliver chan *bytecodeHealResponse // Channel to deliver successful response on
- revert chan *bytecodeHealRequest // Channel to deliver request failure on
- cancel chan struct{} // Channel to track sync cancellation
- timeout *time.Timer // Timer to track delivery timeout
- stale chan struct{} // Channel to signal the request was dropped
- hashes []common.Hash // Bytecode hashes to validate responses
- task *healTask // Task which this request is filling (only access fields through the runloop!!)
- }
- // bytecodeHealResponse is an already verified remote response to a bytecode request.
- type bytecodeHealResponse struct {
- task *healTask // Task which this request is filling
- hashes []common.Hash // Hashes of the bytecode to avoid double hashing
- codes [][]byte // Actual bytecodes to store into the database (nil = missing)
- }
- // accountTask represents the sync task for a chunk of the account snapshot.
- type accountTask struct {
- // These fields get serialized to leveldb on shutdown
- Next common.Hash // Next account to sync in this interval
- Last common.Hash // Last account to sync in this interval
- SubTasks map[common.Hash][]*storageTask // Storage intervals needing fetching for large contracts
- // These fields are internals used during runtime
- req *accountRequest // Pending request to fill this task
- res *accountResponse // Validate response filling this task
- pend int // Number of pending subtasks for this round
- needCode []bool // Flags whether the filling accounts need code retrieval
- needState []bool // Flags whether the filling accounts need storage retrieval
- needHeal []bool // Flags whether the filling accounts's state was chunked and need healing
- codeTasks map[common.Hash]struct{} // Code hashes that need retrieval
- stateTasks map[common.Hash]common.Hash // Account hashes->roots that need full state retrieval
- genBatch ethdb.Batch // Batch used by the node generator
- genTrie *trie.StackTrie // Node generator from storage slots
- done bool // Flag whether the task can be removed
- }
- // storageTask represents the sync task for a chunk of the storage snapshot.
- type storageTask struct {
- Next common.Hash // Next account to sync in this interval
- Last common.Hash // Last account to sync in this interval
- // These fields are internals used during runtime
- root common.Hash // Storage root hash for this instance
- req *storageRequest // Pending request to fill this task
- genBatch ethdb.Batch // Batch used by the node generator
- genTrie *trie.StackTrie // Node generator from storage slots
- done bool // Flag whether the task can be removed
- }
- // healTask represents the sync task for healing the snap-synced chunk boundaries.
- type healTask struct {
- scheduler *trie.Sync // State trie sync scheduler defining the tasks
- trieTasks map[common.Hash]trie.SyncPath // Set of trie node tasks currently queued for retrieval
- codeTasks map[common.Hash]struct{} // Set of byte code tasks currently queued for retrieval
- }
- // syncProgress is a database entry to allow suspending and resuming a snapshot state
- // sync. Opposed to full and fast sync, there is no way to restart a suspended
- // snap sync without prior knowledge of the suspension point.
- type syncProgress struct {
- Tasks []*accountTask // The suspended account tasks (contract tasks within)
- // Status report during syncing phase
- AccountSynced uint64 // Number of accounts downloaded
- AccountBytes common.StorageSize // Number of account trie bytes persisted to disk
- BytecodeSynced uint64 // Number of bytecodes downloaded
- BytecodeBytes common.StorageSize // Number of bytecode bytes downloaded
- StorageSynced uint64 // Number of storage slots downloaded
- StorageBytes common.StorageSize // Number of storage trie bytes persisted to disk
- // Status report during healing phase
- TrienodeHealSynced uint64 // Number of state trie nodes downloaded
- TrienodeHealBytes common.StorageSize // Number of state trie bytes persisted to disk
- TrienodeHealDups uint64 // Number of state trie nodes already processed
- TrienodeHealNops uint64 // Number of state trie nodes not requested
- BytecodeHealSynced uint64 // Number of bytecodes downloaded
- BytecodeHealBytes common.StorageSize // Number of bytecodes persisted to disk
- BytecodeHealDups uint64 // Number of bytecodes already processed
- BytecodeHealNops uint64 // Number of bytecodes not requested
- }
- // SyncPeer abstracts out the methods required for a peer to be synced against
- // with the goal of allowing the construction of mock peers without the full
- // blown networking.
- type SyncPeer interface {
- // ID retrieves the peer's unique identifier.
- ID() string
- // RequestAccountRange fetches a batch of accounts rooted in a specific account
- // trie, starting with the origin.
- RequestAccountRange(id uint64, root, origin, limit common.Hash, bytes uint64) error
- // RequestStorageRanges fetches a batch of storage slots belonging to one or
- // more accounts. If slots from only one accout is requested, an origin marker
- // may also be used to retrieve from there.
- RequestStorageRanges(id uint64, root common.Hash, accounts []common.Hash, origin, limit []byte, bytes uint64) error
- // RequestByteCodes fetches a batch of bytecodes by hash.
- RequestByteCodes(id uint64, hashes []common.Hash, bytes uint64) error
- // RequestTrieNodes fetches a batch of account or storage trie nodes rooted in
- // a specificstate trie.
- RequestTrieNodes(id uint64, root common.Hash, paths []TrieNodePathSet, bytes uint64) error
- // Log retrieves the peer's own contextual logger.
- Log() log.Logger
- }
- // Syncer is an Ethereum account and storage trie syncer based on snapshots and
- // the snap protocol. It's purpose is to download all the accounts and storage
- // slots from remote peers and reassemble chunks of the state trie, on top of
- // which a state sync can be run to fix any gaps / overlaps.
- //
- // Every network request has a variety of failure events:
- // - The peer disconnects after task assignment, failing to send the request
- // - The peer disconnects after sending the request, before delivering on it
- // - The peer remains connected, but does not deliver a response in time
- // - The peer delivers a stale response after a previous timeout
- // - The peer delivers a refusal to serve the requested state
- type Syncer struct {
- db ethdb.KeyValueStore // Database to store the trie nodes into (and dedup)
- root common.Hash // Current state trie root being synced
- tasks []*accountTask // Current account task set being synced
- snapped bool // Flag to signal that snap phase is done
- healer *healTask // Current state healing task being executed
- update chan struct{} // Notification channel for possible sync progression
- peers map[string]SyncPeer // Currently active peers to download from
- peerJoin *event.Feed // Event feed to react to peers joining
- peerDrop *event.Feed // Event feed to react to peers dropping
- // Request tracking during syncing phase
- statelessPeers map[string]struct{} // Peers that failed to deliver state data
- accountIdlers map[string]struct{} // Peers that aren't serving account requests
- bytecodeIdlers map[string]struct{} // Peers that aren't serving bytecode requests
- storageIdlers map[string]struct{} // Peers that aren't serving storage requests
- accountReqs map[uint64]*accountRequest // Account requests currently running
- bytecodeReqs map[uint64]*bytecodeRequest // Bytecode requests currently running
- storageReqs map[uint64]*storageRequest // Storage requests currently running
- accountSynced uint64 // Number of accounts downloaded
- accountBytes common.StorageSize // Number of account trie bytes persisted to disk
- bytecodeSynced uint64 // Number of bytecodes downloaded
- bytecodeBytes common.StorageSize // Number of bytecode bytes downloaded
- storageSynced uint64 // Number of storage slots downloaded
- storageBytes common.StorageSize // Number of storage trie bytes persisted to disk
- // Request tracking during healing phase
- trienodeHealIdlers map[string]struct{} // Peers that aren't serving trie node requests
- bytecodeHealIdlers map[string]struct{} // Peers that aren't serving bytecode requests
- trienodeHealReqs map[uint64]*trienodeHealRequest // Trie node requests currently running
- bytecodeHealReqs map[uint64]*bytecodeHealRequest // Bytecode requests currently running
- trienodeHealSynced uint64 // Number of state trie nodes downloaded
- trienodeHealBytes common.StorageSize // Number of state trie bytes persisted to disk
- trienodeHealDups uint64 // Number of state trie nodes already processed
- trienodeHealNops uint64 // Number of state trie nodes not requested
- bytecodeHealSynced uint64 // Number of bytecodes downloaded
- bytecodeHealBytes common.StorageSize // Number of bytecodes persisted to disk
- bytecodeHealDups uint64 // Number of bytecodes already processed
- bytecodeHealNops uint64 // Number of bytecodes not requested
- stateWriter ethdb.Batch // Shared batch writer used for persisting raw states
- accountHealed uint64 // Number of accounts downloaded during the healing stage
- accountHealedBytes common.StorageSize // Number of raw account bytes persisted to disk during the healing stage
- storageHealed uint64 // Number of storage slots downloaded during the healing stage
- storageHealedBytes common.StorageSize // Number of raw storage bytes persisted to disk during the healing stage
- startTime time.Time // Time instance when snapshot sync started
- logTime time.Time // Time instance when status was last reported
- pend sync.WaitGroup // Tracks network request goroutines for graceful shutdown
- lock sync.RWMutex // Protects fields that can change outside of sync (peers, reqs, root)
- }
- // NewSyncer creates a new snapshot syncer to download the Ethereum state over the
- // snap protocol.
- func NewSyncer(db ethdb.KeyValueStore) *Syncer {
- return &Syncer{
- db: db,
- peers: make(map[string]SyncPeer),
- peerJoin: new(event.Feed),
- peerDrop: new(event.Feed),
- update: make(chan struct{}, 1),
- accountIdlers: make(map[string]struct{}),
- storageIdlers: make(map[string]struct{}),
- bytecodeIdlers: make(map[string]struct{}),
- accountReqs: make(map[uint64]*accountRequest),
- storageReqs: make(map[uint64]*storageRequest),
- bytecodeReqs: make(map[uint64]*bytecodeRequest),
- trienodeHealIdlers: make(map[string]struct{}),
- bytecodeHealIdlers: make(map[string]struct{}),
- trienodeHealReqs: make(map[uint64]*trienodeHealRequest),
- bytecodeHealReqs: make(map[uint64]*bytecodeHealRequest),
- stateWriter: db.NewBatch(),
- }
- }
- // Register injects a new data source into the syncer's peerset.
- func (s *Syncer) Register(peer SyncPeer) error {
- // Make sure the peer is not registered yet
- id := peer.ID()
- s.lock.Lock()
- if _, ok := s.peers[id]; ok {
- log.Error("Snap peer already registered", "id", id)
- s.lock.Unlock()
- return errors.New("already registered")
- }
- s.peers[id] = peer
- // Mark the peer as idle, even if no sync is running
- s.accountIdlers[id] = struct{}{}
- s.storageIdlers[id] = struct{}{}
- s.bytecodeIdlers[id] = struct{}{}
- s.trienodeHealIdlers[id] = struct{}{}
- s.bytecodeHealIdlers[id] = struct{}{}
- s.lock.Unlock()
- // Notify any active syncs that a new peer can be assigned data
- s.peerJoin.Send(id)
- return nil
- }
- // Unregister injects a new data source into the syncer's peerset.
- func (s *Syncer) Unregister(id string) error {
- // Remove all traces of the peer from the registry
- s.lock.Lock()
- if _, ok := s.peers[id]; !ok {
- log.Error("Snap peer not registered", "id", id)
- s.lock.Unlock()
- return errors.New("not registered")
- }
- delete(s.peers, id)
- // Remove status markers, even if no sync is running
- delete(s.statelessPeers, id)
- delete(s.accountIdlers, id)
- delete(s.storageIdlers, id)
- delete(s.bytecodeIdlers, id)
- delete(s.trienodeHealIdlers, id)
- delete(s.bytecodeHealIdlers, id)
- s.lock.Unlock()
- // Notify any active syncs that pending requests need to be reverted
- s.peerDrop.Send(id)
- return nil
- }
- // Sync starts (or resumes a previous) sync cycle to iterate over an state trie
- // with the given root and reconstruct the nodes based on the snapshot leaves.
- // Previously downloaded segments will not be redownloaded of fixed, rather any
- // errors will be healed after the leaves are fully accumulated.
- func (s *Syncer) Sync(root common.Hash, cancel chan struct{}) error {
- // Move the trie root from any previous value, revert stateless markers for
- // any peers and initialize the syncer if it was not yet run
- s.lock.Lock()
- s.root = root
- s.healer = &healTask{
- scheduler: state.NewStateSync(root, s.db, nil, s.onHealState),
- trieTasks: make(map[common.Hash]trie.SyncPath),
- codeTasks: make(map[common.Hash]struct{}),
- }
- s.statelessPeers = make(map[string]struct{})
- s.lock.Unlock()
- if s.startTime == (time.Time{}) {
- s.startTime = time.Now()
- }
- // Retrieve the previous sync status from LevelDB and abort if already synced
- s.loadSyncStatus()
- if len(s.tasks) == 0 && s.healer.scheduler.Pending() == 0 {
- log.Debug("Snapshot sync already completed")
- return nil
- }
- // If sync is still not finished, we need to ensure that any marker is wiped.
- // Otherwise, it may happen that requests for e.g. genesis-data is delivered
- // from the snapshot data, instead of from the trie
- snapshot.ClearSnapshotMarker(s.db)
- defer func() { // Persist any progress, independent of failure
- for _, task := range s.tasks {
- s.forwardAccountTask(task)
- }
- s.cleanAccountTasks()
- s.saveSyncStatus()
- }()
- log.Debug("Starting snapshot sync cycle", "root", root)
- // Flush out the last committed raw states
- defer func() {
- if s.stateWriter.ValueSize() > 0 {
- s.stateWriter.Write()
- s.stateWriter.Reset()
- }
- }()
- defer s.report(true)
- // Whether sync completed or not, disregard any future packets
- defer func() {
- log.Debug("Terminating snapshot sync cycle", "root", root)
- s.lock.Lock()
- s.accountReqs = make(map[uint64]*accountRequest)
- s.storageReqs = make(map[uint64]*storageRequest)
- s.bytecodeReqs = make(map[uint64]*bytecodeRequest)
- s.trienodeHealReqs = make(map[uint64]*trienodeHealRequest)
- s.bytecodeHealReqs = make(map[uint64]*bytecodeHealRequest)
- s.lock.Unlock()
- }()
- // Keep scheduling sync tasks
- peerJoin := make(chan string, 16)
- peerJoinSub := s.peerJoin.Subscribe(peerJoin)
- defer peerJoinSub.Unsubscribe()
- peerDrop := make(chan string, 16)
- peerDropSub := s.peerDrop.Subscribe(peerDrop)
- defer peerDropSub.Unsubscribe()
- // Create a set of unique channels for this sync cycle. We need these to be
- // ephemeral so a data race doesn't accidentally deliver something stale on
- // a persistent channel across syncs (yup, this happened)
- var (
- accountReqFails = make(chan *accountRequest)
- storageReqFails = make(chan *storageRequest)
- bytecodeReqFails = make(chan *bytecodeRequest)
- accountResps = make(chan *accountResponse)
- storageResps = make(chan *storageResponse)
- bytecodeResps = make(chan *bytecodeResponse)
- trienodeHealReqFails = make(chan *trienodeHealRequest)
- bytecodeHealReqFails = make(chan *bytecodeHealRequest)
- trienodeHealResps = make(chan *trienodeHealResponse)
- bytecodeHealResps = make(chan *bytecodeHealResponse)
- )
- for {
- // Remove all completed tasks and terminate sync if everything's done
- s.cleanStorageTasks()
- s.cleanAccountTasks()
- if len(s.tasks) == 0 && s.healer.scheduler.Pending() == 0 {
- return nil
- }
- // Assign all the data retrieval tasks to any free peers
- s.assignAccountTasks(accountResps, accountReqFails, cancel)
- s.assignBytecodeTasks(bytecodeResps, bytecodeReqFails, cancel)
- s.assignStorageTasks(storageResps, storageReqFails, cancel)
- if len(s.tasks) == 0 {
- // Sync phase done, run heal phase
- s.assignTrienodeHealTasks(trienodeHealResps, trienodeHealReqFails, cancel)
- s.assignBytecodeHealTasks(bytecodeHealResps, bytecodeHealReqFails, cancel)
- }
- // Wait for something to happen
- select {
- case <-s.update:
- // Something happened (new peer, delivery, timeout), recheck tasks
- case <-peerJoin:
- // A new peer joined, try to schedule it new tasks
- case id := <-peerDrop:
- s.revertRequests(id)
- case <-cancel:
- return ErrCancelled
- case req := <-accountReqFails:
- s.revertAccountRequest(req)
- case req := <-bytecodeReqFails:
- s.revertBytecodeRequest(req)
- case req := <-storageReqFails:
- s.revertStorageRequest(req)
- case req := <-trienodeHealReqFails:
- s.revertTrienodeHealRequest(req)
- case req := <-bytecodeHealReqFails:
- s.revertBytecodeHealRequest(req)
- case res := <-accountResps:
- s.processAccountResponse(res)
- case res := <-bytecodeResps:
- s.processBytecodeResponse(res)
- case res := <-storageResps:
- s.processStorageResponse(res)
- case res := <-trienodeHealResps:
- s.processTrienodeHealResponse(res)
- case res := <-bytecodeHealResps:
- s.processBytecodeHealResponse(res)
- }
- // Report stats if something meaningful happened
- s.report(false)
- }
- }
- // loadSyncStatus retrieves a previously aborted sync status from the database,
- // or generates a fresh one if none is available.
- func (s *Syncer) loadSyncStatus() {
- var progress syncProgress
- if status := rawdb.ReadSnapshotSyncStatus(s.db); status != nil {
- if err := json.Unmarshal(status, &progress); err != nil {
- log.Error("Failed to decode snap sync status", "err", err)
- } else {
- for _, task := range progress.Tasks {
- log.Debug("Scheduled account sync task", "from", task.Next, "last", task.Last)
- }
- s.tasks = progress.Tasks
- for _, task := range s.tasks {
- task.genBatch = s.db.NewBatch()
- task.genTrie = trie.NewStackTrie(task.genBatch)
- for _, subtasks := range task.SubTasks {
- for _, subtask := range subtasks {
- subtask.genBatch = s.db.NewBatch()
- subtask.genTrie = trie.NewStackTrie(task.genBatch)
- }
- }
- }
- s.snapped = len(s.tasks) == 0
- s.accountSynced = progress.AccountSynced
- s.accountBytes = progress.AccountBytes
- s.bytecodeSynced = progress.BytecodeSynced
- s.bytecodeBytes = progress.BytecodeBytes
- s.storageSynced = progress.StorageSynced
- s.storageBytes = progress.StorageBytes
- s.trienodeHealSynced = progress.TrienodeHealSynced
- s.trienodeHealBytes = progress.TrienodeHealBytes
- s.bytecodeHealSynced = progress.BytecodeHealSynced
- s.bytecodeHealBytes = progress.BytecodeHealBytes
- return
- }
- }
- // Either we've failed to decode the previus state, or there was none.
- // Start a fresh sync by chunking up the account range and scheduling
- // them for retrieval.
- s.tasks = nil
- s.accountSynced, s.accountBytes = 0, 0
- s.bytecodeSynced, s.bytecodeBytes = 0, 0
- s.storageSynced, s.storageBytes = 0, 0
- s.trienodeHealSynced, s.trienodeHealBytes = 0, 0
- s.bytecodeHealSynced, s.bytecodeHealBytes = 0, 0
- var next common.Hash
- step := new(big.Int).Sub(
- new(big.Int).Div(
- new(big.Int).Exp(common.Big2, common.Big256, nil),
- big.NewInt(int64(accountConcurrency)),
- ), common.Big1,
- )
- for i := 0; i < accountConcurrency; i++ {
- last := common.BigToHash(new(big.Int).Add(next.Big(), step))
- if i == accountConcurrency-1 {
- // Make sure we don't overflow if the step is not a proper divisor
- last = common.HexToHash("0xffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff")
- }
- batch := s.db.NewBatch()
- s.tasks = append(s.tasks, &accountTask{
- Next: next,
- Last: last,
- SubTasks: make(map[common.Hash][]*storageTask),
- genBatch: batch,
- genTrie: trie.NewStackTrie(batch),
- })
- log.Debug("Created account sync task", "from", next, "last", last)
- next = common.BigToHash(new(big.Int).Add(last.Big(), common.Big1))
- }
- }
- // saveSyncStatus marshals the remaining sync tasks into leveldb.
- func (s *Syncer) saveSyncStatus() {
- // Serialize any partial progress to disk before spinning down
- for _, task := range s.tasks {
- keys, bytes := task.genBatch.KeyCount(), task.genBatch.ValueSize()
- if err := task.genBatch.Write(); err != nil {
- log.Error("Failed to persist account slots", "err", err)
- }
- s.accountBytes += common.StorageSize(keys*common.HashLength + bytes)
- for _, subtasks := range task.SubTasks {
- for _, subtask := range subtasks {
- keys, bytes := subtask.genBatch.KeyCount(), subtask.genBatch.ValueSize()
- if err := subtask.genBatch.Write(); err != nil {
- log.Error("Failed to persist storage slots", "err", err)
- }
- s.accountBytes += common.StorageSize(keys*common.HashLength + bytes)
- }
- }
- }
- // Store the actual progress markers
- progress := &syncProgress{
- Tasks: s.tasks,
- AccountSynced: s.accountSynced,
- AccountBytes: s.accountBytes,
- BytecodeSynced: s.bytecodeSynced,
- BytecodeBytes: s.bytecodeBytes,
- StorageSynced: s.storageSynced,
- StorageBytes: s.storageBytes,
- TrienodeHealSynced: s.trienodeHealSynced,
- TrienodeHealBytes: s.trienodeHealBytes,
- BytecodeHealSynced: s.bytecodeHealSynced,
- BytecodeHealBytes: s.bytecodeHealBytes,
- }
- status, err := json.Marshal(progress)
- if err != nil {
- panic(err) // This can only fail during implementation
- }
- rawdb.WriteSnapshotSyncStatus(s.db, status)
- }
- // cleanAccountTasks removes account range retrieval tasks that have already been
- // completed.
- func (s *Syncer) cleanAccountTasks() {
- // If the sync was already done before, don't even bother
- if len(s.tasks) == 0 {
- return
- }
- // Sync wasn't finished previously, check for any task that can be finalized
- for i := 0; i < len(s.tasks); i++ {
- if s.tasks[i].done {
- s.tasks = append(s.tasks[:i], s.tasks[i+1:]...)
- i--
- }
- }
- // If everything was just finalized just, generate the account trie and start heal
- if len(s.tasks) == 0 {
- s.lock.Lock()
- s.snapped = true
- s.lock.Unlock()
- // Push the final sync report
- s.reportSyncProgress(true)
- }
- }
- // cleanStorageTasks iterates over all the account tasks and storage sub-tasks
- // within, cleaning any that have been completed.
- func (s *Syncer) cleanStorageTasks() {
- for _, task := range s.tasks {
- for account, subtasks := range task.SubTasks {
- // Remove storage range retrieval tasks that completed
- for j := 0; j < len(subtasks); j++ {
- if subtasks[j].done {
- subtasks = append(subtasks[:j], subtasks[j+1:]...)
- j--
- }
- }
- if len(subtasks) > 0 {
- task.SubTasks[account] = subtasks
- continue
- }
- // If all storage chunks are done, mark the account as done too
- for j, hash := range task.res.hashes {
- if hash == account {
- task.needState[j] = false
- }
- }
- delete(task.SubTasks, account)
- task.pend--
- // If this was the last pending task, forward the account task
- if task.pend == 0 {
- s.forwardAccountTask(task)
- }
- }
- }
- }
- // assignAccountTasks attempts to match idle peers to pending account range
- // retrievals.
- func (s *Syncer) assignAccountTasks(success chan *accountResponse, fail chan *accountRequest, cancel chan struct{}) {
- s.lock.Lock()
- defer s.lock.Unlock()
- // If there are no idle peers, short circuit assignment
- if len(s.accountIdlers) == 0 {
- return
- }
- // Iterate over all the tasks and try to find a pending one
- for _, task := range s.tasks {
- // Skip any tasks already filling
- if task.req != nil || task.res != nil {
- continue
- }
- // Task pending retrieval, try to find an idle peer. If no such peer
- // exists, we probably assigned tasks for all (or they are stateless).
- // Abort the entire assignment mechanism.
- var idle string
- for id := range s.accountIdlers {
- // If the peer rejected a query in this sync cycle, don't bother asking
- // again for anything, it's either out of sync or already pruned
- if _, ok := s.statelessPeers[id]; ok {
- continue
- }
- idle = id
- break
- }
- if idle == "" {
- return
- }
- peer := s.peers[idle]
- // Matched a pending task to an idle peer, allocate a unique request id
- var reqid uint64
- for {
- reqid = uint64(rand.Int63())
- if reqid == 0 {
- continue
- }
- if _, ok := s.accountReqs[reqid]; ok {
- continue
- }
- break
- }
- // Generate the network query and send it to the peer
- req := &accountRequest{
- peer: idle,
- id: reqid,
- deliver: success,
- revert: fail,
- cancel: cancel,
- stale: make(chan struct{}),
- origin: task.Next,
- limit: task.Last,
- task: task,
- }
- req.timeout = time.AfterFunc(requestTimeout, func() {
- peer.Log().Debug("Account range request timed out", "reqid", reqid)
- s.scheduleRevertAccountRequest(req)
- })
- s.accountReqs[reqid] = req
- delete(s.accountIdlers, idle)
- s.pend.Add(1)
- go func(root common.Hash) {
- defer s.pend.Done()
- // Attempt to send the remote request and revert if it fails
- if err := peer.RequestAccountRange(reqid, root, req.origin, req.limit, maxRequestSize); err != nil {
- peer.Log().Debug("Failed to request account range", "err", err)
- s.scheduleRevertAccountRequest(req)
- }
- }(s.root)
- // Inject the request into the task to block further assignments
- task.req = req
- }
- }
- // assignBytecodeTasks attempts to match idle peers to pending code retrievals.
- func (s *Syncer) assignBytecodeTasks(success chan *bytecodeResponse, fail chan *bytecodeRequest, cancel chan struct{}) {
- s.lock.Lock()
- defer s.lock.Unlock()
- // If there are no idle peers, short circuit assignment
- if len(s.bytecodeIdlers) == 0 {
- return
- }
- // Iterate over all the tasks and try to find a pending one
- for _, task := range s.tasks {
- // Skip any tasks not in the bytecode retrieval phase
- if task.res == nil {
- continue
- }
- // Skip tasks that are already retrieving (or done with) all codes
- if len(task.codeTasks) == 0 {
- continue
- }
- // Task pending retrieval, try to find an idle peer. If no such peer
- // exists, we probably assigned tasks for all (or they are stateless).
- // Abort the entire assignment mechanism.
- var idle string
- for id := range s.bytecodeIdlers {
- // If the peer rejected a query in this sync cycle, don't bother asking
- // again for anything, it's either out of sync or already pruned
- if _, ok := s.statelessPeers[id]; ok {
- continue
- }
- idle = id
- break
- }
- if idle == "" {
- return
- }
- peer := s.peers[idle]
- // Matched a pending task to an idle peer, allocate a unique request id
- var reqid uint64
- for {
- reqid = uint64(rand.Int63())
- if reqid == 0 {
- continue
- }
- if _, ok := s.bytecodeReqs[reqid]; ok {
- continue
- }
- break
- }
- // Generate the network query and send it to the peer
- hashes := make([]common.Hash, 0, maxCodeRequestCount)
- for hash := range task.codeTasks {
- delete(task.codeTasks, hash)
- hashes = append(hashes, hash)
- if len(hashes) >= maxCodeRequestCount {
- break
- }
- }
- req := &bytecodeRequest{
- peer: idle,
- id: reqid,
- deliver: success,
- revert: fail,
- cancel: cancel,
- stale: make(chan struct{}),
- hashes: hashes,
- task: task,
- }
- req.timeout = time.AfterFunc(requestTimeout, func() {
- peer.Log().Debug("Bytecode request timed out", "reqid", reqid)
- s.scheduleRevertBytecodeRequest(req)
- })
- s.bytecodeReqs[reqid] = req
- delete(s.bytecodeIdlers, idle)
- s.pend.Add(1)
- go func() {
- defer s.pend.Done()
- // Attempt to send the remote request and revert if it fails
- if err := peer.RequestByteCodes(reqid, hashes, maxRequestSize); err != nil {
- log.Debug("Failed to request bytecodes", "err", err)
- s.scheduleRevertBytecodeRequest(req)
- }
- }()
- }
- }
- // assignStorageTasks attempts to match idle peers to pending storage range
- // retrievals.
- func (s *Syncer) assignStorageTasks(success chan *storageResponse, fail chan *storageRequest, cancel chan struct{}) {
- s.lock.Lock()
- defer s.lock.Unlock()
- // If there are no idle peers, short circuit assignment
- if len(s.storageIdlers) == 0 {
- return
- }
- // Iterate over all the tasks and try to find a pending one
- for _, task := range s.tasks {
- // Skip any tasks not in the storage retrieval phase
- if task.res == nil {
- continue
- }
- // Skip tasks that are already retrieving (or done with) all small states
- if len(task.SubTasks) == 0 && len(task.stateTasks) == 0 {
- continue
- }
- // Task pending retrieval, try to find an idle peer. If no such peer
- // exists, we probably assigned tasks for all (or they are stateless).
- // Abort the entire assignment mechanism.
- var idle string
- for id := range s.storageIdlers {
- // If the peer rejected a query in this sync cycle, don't bother asking
- // again for anything, it's either out of sync or already pruned
- if _, ok := s.statelessPeers[id]; ok {
- continue
- }
- idle = id
- break
- }
- if idle == "" {
- return
- }
- peer := s.peers[idle]
- // Matched a pending task to an idle peer, allocate a unique request id
- var reqid uint64
- for {
- reqid = uint64(rand.Int63())
- if reqid == 0 {
- continue
- }
- if _, ok := s.storageReqs[reqid]; ok {
- continue
- }
- break
- }
- // Generate the network query and send it to the peer. If there are
- // large contract tasks pending, complete those before diving into
- // even more new contracts.
- var (
- accounts = make([]common.Hash, 0, maxStorageSetRequestCount)
- roots = make([]common.Hash, 0, maxStorageSetRequestCount)
- subtask *storageTask
- )
- for account, subtasks := range task.SubTasks {
- for _, st := range subtasks {
- // Skip any subtasks already filling
- if st.req != nil {
- continue
- }
- // Found an incomplete storage chunk, schedule it
- accounts = append(accounts, account)
- roots = append(roots, st.root)
- subtask = st
- break // Large contract chunks are downloaded individually
- }
- if subtask != nil {
- break // Large contract chunks are downloaded individually
- }
- }
- if subtask == nil {
- // No large contract required retrieval, but small ones available
- for acccount, root := range task.stateTasks {
- delete(task.stateTasks, acccount)
- accounts = append(accounts, acccount)
- roots = append(roots, root)
- if len(accounts) >= maxStorageSetRequestCount {
- break
- }
- }
- }
- // If nothing was found, it means this task is actually already fully
- // retrieving, but large contracts are hard to detect. Skip to the next.
- if len(accounts) == 0 {
- continue
- }
- req := &storageRequest{
- peer: idle,
- id: reqid,
- deliver: success,
- revert: fail,
- cancel: cancel,
- stale: make(chan struct{}),
- accounts: accounts,
- roots: roots,
- mainTask: task,
- subTask: subtask,
- }
- if subtask != nil {
- req.origin = subtask.Next
- req.limit = subtask.Last
- }
- req.timeout = time.AfterFunc(requestTimeout, func() {
- peer.Log().Debug("Storage request timed out", "reqid", reqid)
- s.scheduleRevertStorageRequest(req)
- })
- s.storageReqs[reqid] = req
- delete(s.storageIdlers, idle)
- s.pend.Add(1)
- go func(root common.Hash) {
- defer s.pend.Done()
- // Attempt to send the remote request and revert if it fails
- var origin, limit []byte
- if subtask != nil {
- origin, limit = req.origin[:], req.limit[:]
- }
- if err := peer.RequestStorageRanges(reqid, root, accounts, origin, limit, maxRequestSize); err != nil {
- log.Debug("Failed to request storage", "err", err)
- s.scheduleRevertStorageRequest(req)
- }
- }(s.root)
- // Inject the request into the subtask to block further assignments
- if subtask != nil {
- subtask.req = req
- }
- }
- }
- // assignTrienodeHealTasks attempts to match idle peers to trie node requests to
- // heal any trie errors caused by the snap sync's chunked retrieval model.
- func (s *Syncer) assignTrienodeHealTasks(success chan *trienodeHealResponse, fail chan *trienodeHealRequest, cancel chan struct{}) {
- s.lock.Lock()
- defer s.lock.Unlock()
- // If there are no idle peers, short circuit assignment
- if len(s.trienodeHealIdlers) == 0 {
- return
- }
- // Iterate over pending tasks and try to find a peer to retrieve with
- for len(s.healer.trieTasks) > 0 || s.healer.scheduler.Pending() > 0 {
- // If there are not enough trie tasks queued to fully assign, fill the
- // queue from the state sync scheduler. The trie synced schedules these
- // together with bytecodes, so we need to queue them combined.
- var (
- have = len(s.healer.trieTasks) + len(s.healer.codeTasks)
- want = maxTrieRequestCount + maxCodeRequestCount
- )
- if have < want {
- nodes, paths, codes := s.healer.scheduler.Missing(want - have)
- for i, hash := range nodes {
- s.healer.trieTasks[hash] = paths[i]
- }
- for _, hash := range codes {
- s.healer.codeTasks[hash] = struct{}{}
- }
- }
- // If all the heal tasks are bytecodes or already downloading, bail
- if len(s.healer.trieTasks) == 0 {
- return
- }
- // Task pending retrieval, try to find an idle peer. If no such peer
- // exists, we probably assigned tasks for all (or they are stateless).
- // Abort the entire assignment mechanism.
- var idle string
- for id := range s.trienodeHealIdlers {
- // If the peer rejected a query in this sync cycle, don't bother asking
- // again for anything, it's either out of sync or already pruned
- if _, ok := s.statelessPeers[id]; ok {
- continue
- }
- idle = id
- break
- }
- if idle == "" {
- return
- }
- peer := s.peers[idle]
- // Matched a pending task to an idle peer, allocate a unique request id
- var reqid uint64
- for {
- reqid = uint64(rand.Int63())
- if reqid == 0 {
- continue
- }
- if _, ok := s.trienodeHealReqs[reqid]; ok {
- continue
- }
- break
- }
- // Generate the network query and send it to the peer
- var (
- hashes = make([]common.Hash, 0, maxTrieRequestCount)
- paths = make([]trie.SyncPath, 0, maxTrieRequestCount)
- pathsets = make([]TrieNodePathSet, 0, maxTrieRequestCount)
- )
- for hash, pathset := range s.healer.trieTasks {
- delete(s.healer.trieTasks, hash)
- hashes = append(hashes, hash)
- paths = append(paths, pathset)
- pathsets = append(pathsets, [][]byte(pathset)) // TODO(karalabe): group requests by account hash
- if len(hashes) >= maxTrieRequestCount {
- break
- }
- }
- req := &trienodeHealRequest{
- peer: idle,
- id: reqid,
- deliver: success,
- revert: fail,
- cancel: cancel,
- stale: make(chan struct{}),
- hashes: hashes,
- paths: paths,
- task: s.healer,
- }
- req.timeout = time.AfterFunc(requestTimeout, func() {
- peer.Log().Debug("Trienode heal request timed out", "reqid", reqid)
- s.scheduleRevertTrienodeHealRequest(req)
- })
- s.trienodeHealReqs[reqid] = req
- delete(s.trienodeHealIdlers, idle)
- s.pend.Add(1)
- go func(root common.Hash) {
- defer s.pend.Done()
- // Attempt to send the remote request and revert if it fails
- if err := peer.RequestTrieNodes(reqid, root, pathsets, maxRequestSize); err != nil {
- log.Debug("Failed to request trienode healers", "err", err)
- s.scheduleRevertTrienodeHealRequest(req)
- }
- }(s.root)
- }
- }
- // assignBytecodeHealTasks attempts to match idle peers to bytecode requests to
- // heal any trie errors caused by the snap sync's chunked retrieval model.
- func (s *Syncer) assignBytecodeHealTasks(success chan *bytecodeHealResponse, fail chan *bytecodeHealRequest, cancel chan struct{}) {
- s.lock.Lock()
- defer s.lock.Unlock()
- // If there are no idle peers, short circuit assignment
- if len(s.bytecodeHealIdlers) == 0 {
- return
- }
- // Iterate over pending tasks and try to find a peer to retrieve with
- for len(s.healer.codeTasks) > 0 || s.healer.scheduler.Pending() > 0 {
- // If there are not enough trie tasks queued to fully assign, fill the
- // queue from the state sync scheduler. The trie synced schedules these
- // together with trie nodes, so we need to queue them combined.
- var (
- have = len(s.healer.trieTasks) + len(s.healer.codeTasks)
- want = maxTrieRequestCount + maxCodeRequestCount
- )
- if have < want {
- nodes, paths, codes := s.healer.scheduler.Missing(want - have)
- for i, hash := range nodes {
- s.healer.trieTasks[hash] = paths[i]
- }
- for _, hash := range codes {
- s.healer.codeTasks[hash] = struct{}{}
- }
- }
- // If all the heal tasks are trienodes or already downloading, bail
- if len(s.healer.codeTasks) == 0 {
- return
- }
- // Task pending retrieval, try to find an idle peer. If no such peer
- // exists, we probably assigned tasks for all (or they are stateless).
- // Abort the entire assignment mechanism.
- var idle string
- for id := range s.bytecodeHealIdlers {
- // If the peer rejected a query in this sync cycle, don't bother asking
- // again for anything, it's either out of sync or already pruned
- if _, ok := s.statelessPeers[id]; ok {
- continue
- }
- idle = id
- break
- }
- if idle == "" {
- return
- }
- peer := s.peers[idle]
- // Matched a pending task to an idle peer, allocate a unique request id
- var reqid uint64
- for {
- reqid = uint64(rand.Int63())
- if reqid == 0 {
- continue
- }
- if _, ok := s.bytecodeHealReqs[reqid]; ok {
- continue
- }
- break
- }
- // Generate the network query and send it to the peer
- hashes := make([]common.Hash, 0, maxCodeRequestCount)
- for hash := range s.healer.codeTasks {
- delete(s.healer.codeTasks, hash)
- hashes = append(hashes, hash)
- if len(hashes) >= maxCodeRequestCount {
- break
- }
- }
- req := &bytecodeHealRequest{
- peer: idle,
- id: reqid,
- deliver: success,
- revert: fail,
- cancel: cancel,
- stale: make(chan struct{}),
- hashes: hashes,
- task: s.healer,
- }
- req.timeout = time.AfterFunc(requestTimeout, func() {
- peer.Log().Debug("Bytecode heal request timed out", "reqid", reqid)
- s.scheduleRevertBytecodeHealRequest(req)
- })
- s.bytecodeHealReqs[reqid] = req
- delete(s.bytecodeHealIdlers, idle)
- s.pend.Add(1)
- go func() {
- defer s.pend.Done()
- // Attempt to send the remote request and revert if it fails
- if err := peer.RequestByteCodes(reqid, hashes, maxRequestSize); err != nil {
- log.Debug("Failed to request bytecode healers", "err", err)
- s.scheduleRevertBytecodeHealRequest(req)
- }
- }()
- }
- }
- // revertRequests locates all the currently pending reuqests from a particular
- // peer and reverts them, rescheduling for others to fulfill.
- func (s *Syncer) revertRequests(peer string) {
- // Gather the requests first, revertals need the lock too
- s.lock.Lock()
- var accountReqs []*accountRequest
- for _, req := range s.accountReqs {
- if req.peer == peer {
- accountReqs = append(accountReqs, req)
- }
- }
- var bytecodeReqs []*bytecodeRequest
- for _, req := range s.bytecodeReqs {
- if req.peer == peer {
- bytecodeReqs = append(bytecodeReqs, req)
- }
- }
- var storageReqs []*storageRequest
- for _, req := range s.storageReqs {
- if req.peer == peer {
- storageReqs = append(storageReqs, req)
- }
- }
- var trienodeHealReqs []*trienodeHealRequest
- for _, req := range s.trienodeHealReqs {
- if req.peer == peer {
- trienodeHealReqs = append(trienodeHealReqs, req)
- }
- }
- var bytecodeHealReqs []*bytecodeHealRequest
- for _, req := range s.bytecodeHealReqs {
- if req.peer == peer {
- bytecodeHealReqs = append(bytecodeHealReqs, req)
- }
- }
- s.lock.Unlock()
- // Revert all the requests matching the peer
- for _, req := range accountReqs {
- s.revertAccountRequest(req)
- }
- for _, req := range bytecodeReqs {
- s.revertBytecodeRequest(req)
- }
- for _, req := range storageReqs {
- s.revertStorageRequest(req)
- }
- for _, req := range trienodeHealReqs {
- s.revertTrienodeHealRequest(req)
- }
- for _, req := range bytecodeHealReqs {
- s.revertBytecodeHealRequest(req)
- }
- }
- // scheduleRevertAccountRequest asks the event loop to clean up an account range
- // request and return all failed retrieval tasks to the scheduler for reassignment.
- func (s *Syncer) scheduleRevertAccountRequest(req *accountRequest) {
- select {
- case req.revert <- req:
- // Sync event loop notified
- case <-req.cancel:
- // Sync cycle got cancelled
- case <-req.stale:
- // Request already reverted
- }
- }
- // revertAccountRequest cleans up an account range request and returns all failed
- // retrieval tasks to the scheduler for reassignment.
- //
- // Note, this needs to run on the event runloop thread to reschedule to idle peers.
- // On peer threads, use scheduleRevertAccountRequest.
- func (s *Syncer) revertAccountRequest(req *accountRequest) {
- log.Debug("Reverting account request", "peer", req.peer, "reqid", req.id)
- select {
- case <-req.stale:
- log.Trace("Account request already reverted", "peer", req.peer, "reqid", req.id)
- return
- default:
- }
- close(req.stale)
- // Remove the request from the tracked set
- s.lock.Lock()
- delete(s.accountReqs, req.id)
- s.lock.Unlock()
- // If there's a timeout timer still running, abort it and mark the account
- // task as not-pending, ready for resheduling
- req.timeout.Stop()
- if req.task.req == req {
- req.task.req = nil
- }
- }
- // scheduleRevertBytecodeRequest asks the event loop to clean up a bytecode request
- // and return all failed retrieval tasks to the scheduler for reassignment.
- func (s *Syncer) scheduleRevertBytecodeRequest(req *bytecodeRequest) {
- select {
- case req.revert <- req:
- // Sync event loop notified
- case <-req.cancel:
- // Sync cycle got cancelled
- case <-req.stale:
- // Request already reverted
- }
- }
- // revertBytecodeRequest cleans up a bytecode request and returns all failed
- // retrieval tasks to the scheduler for reassignment.
- //
- // Note, this needs to run on the event runloop thread to reschedule to idle peers.
- // On peer threads, use scheduleRevertBytecodeRequest.
- func (s *Syncer) revertBytecodeRequest(req *bytecodeRequest) {
- log.Debug("Reverting bytecode request", "peer", req.peer)
- select {
- case <-req.stale:
- log.Trace("Bytecode request already reverted", "peer", req.peer, "reqid", req.id)
- return
- default:
- }
- close(req.stale)
- // Remove the request from the tracked set
- s.lock.Lock()
- delete(s.bytecodeReqs, req.id)
- s.lock.Unlock()
- // If there's a timeout timer still running, abort it and mark the code
- // retrievals as not-pending, ready for resheduling
- req.timeout.Stop()
- for _, hash := range req.hashes {
- req.task.codeTasks[hash] = struct{}{}
- }
- }
- // scheduleRevertStorageRequest asks the event loop to clean up a storage range
- // request and return all failed retrieval tasks to the scheduler for reassignment.
- func (s *Syncer) scheduleRevertStorageRequest(req *storageRequest) {
- select {
- case req.revert <- req:
- // Sync event loop notified
- case <-req.cancel:
- // Sync cycle got cancelled
- case <-req.stale:
- // Request already reverted
- }
- }
- // revertStorageRequest cleans up a storage range request and returns all failed
- // retrieval tasks to the scheduler for reassignment.
- //
- // Note, this needs to run on the event runloop thread to reschedule to idle peers.
- // On peer threads, use scheduleRevertStorageRequest.
- func (s *Syncer) revertStorageRequest(req *storageRequest) {
- log.Debug("Reverting storage request", "peer", req.peer)
- select {
- case <-req.stale:
- log.Trace("Storage request already reverted", "peer", req.peer, "reqid", req.id)
- return
- default:
- }
- close(req.stale)
- // Remove the request from the tracked set
- s.lock.Lock()
- delete(s.storageReqs, req.id)
- s.lock.Unlock()
- // If there's a timeout timer still running, abort it and mark the storage
- // task as not-pending, ready for resheduling
- req.timeout.Stop()
- if req.subTask != nil {
- req.subTask.req = nil
- } else {
- for i, account := range req.accounts {
- req.mainTask.stateTasks[account] = req.roots[i]
- }
- }
- }
- // scheduleRevertTrienodeHealRequest asks the event loop to clean up a trienode heal
- // request and return all failed retrieval tasks to the scheduler for reassignment.
- func (s *Syncer) scheduleRevertTrienodeHealRequest(req *trienodeHealRequest) {
- select {
- case req.revert <- req:
- // Sync event loop notified
- case <-req.cancel:
- // Sync cycle got cancelled
- case <-req.stale:
- // Request already reverted
- }
- }
- // revertTrienodeHealRequest cleans up a trienode heal request and returns all
- // failed retrieval tasks to the scheduler for reassignment.
- //
- // Note, this needs to run on the event runloop thread to reschedule to idle peers.
- // On peer threads, use scheduleRevertTrienodeHealRequest.
- func (s *Syncer) revertTrienodeHealRequest(req *trienodeHealRequest) {
- log.Debug("Reverting trienode heal request", "peer", req.peer)
- select {
- case <-req.stale:
- log.Trace("Trienode heal request already reverted", "peer", req.peer, "reqid", req.id)
- return
- default:
- }
- close(req.stale)
- // Remove the request from the tracked set
- s.lock.Lock()
- delete(s.trienodeHealReqs, req.id)
- s.lock.Unlock()
- // If there's a timeout timer still running, abort it and mark the trie node
- // retrievals as not-pending, ready for resheduling
- req.timeout.Stop()
- for i, hash := range req.hashes {
- req.task.trieTasks[hash] = req.paths[i]
- }
- }
- // scheduleRevertBytecodeHealRequest asks the event loop to clean up a bytecode heal
- // request and return all failed retrieval tasks to the scheduler for reassignment.
- func (s *Syncer) scheduleRevertBytecodeHealRequest(req *bytecodeHealRequest) {
- select {
- case req.revert <- req:
- // Sync event loop notified
- case <-req.cancel:
- // Sync cycle got cancelled
- case <-req.stale:
- // Request already reverted
- }
- }
- // revertBytecodeHealRequest cleans up a bytecode heal request and returns all
- // failed retrieval tasks to the scheduler for reassignment.
- //
- // Note, this needs to run on the event runloop thread to reschedule to idle peers.
- // On peer threads, use scheduleRevertBytecodeHealRequest.
- func (s *Syncer) revertBytecodeHealRequest(req *bytecodeHealRequest) {
- log.Debug("Reverting bytecode heal request", "peer", req.peer)
- select {
- case <-req.stale:
- log.Trace("Bytecode heal request already reverted", "peer", req.peer, "reqid", req.id)
- return
- default:
- }
- close(req.stale)
- // Remove the request from the tracked set
- s.lock.Lock()
- delete(s.bytecodeHealReqs, req.id)
- s.lock.Unlock()
- // If there's a timeout timer still running, abort it and mark the code
- // retrievals as not-pending, ready for resheduling
- req.timeout.Stop()
- for _, hash := range req.hashes {
- req.task.codeTasks[hash] = struct{}{}
- }
- }
- // processAccountResponse integrates an already validated account range response
- // into the account tasks.
- func (s *Syncer) processAccountResponse(res *accountResponse) {
- // Switch the task from pending to filling
- res.task.req = nil
- res.task.res = res
- // Ensure that the response doesn't overflow into the subsequent task
- last := res.task.Last.Big()
- for i, hash := range res.hashes {
- // Mark the range complete if the last is already included.
- // Keep iteration to delete the extra states if exists.
- cmp := hash.Big().Cmp(last)
- if cmp == 0 {
- res.cont = false
- continue
- }
- if cmp > 0 {
- // Chunk overflown, cut off excess
- res.hashes = res.hashes[:i]
- res.accounts = res.accounts[:i]
- res.cont = false // Mark range completed
- break
- }
- }
- // Iterate over all the accounts and assemble which ones need further sub-
- // filling before the entire account range can be persisted.
- res.task.needCode = make([]bool, len(res.accounts))
- res.task.needState = make([]bool, len(res.accounts))
- res.task.needHeal = make([]bool, len(res.accounts))
- res.task.codeTasks = make(map[common.Hash]struct{})
- res.task.stateTasks = make(map[common.Hash]common.Hash)
- resumed := make(map[common.Hash]struct{})
- res.task.pend = 0
- for i, account := range res.accounts {
- // Check if the account is a contract with an unknown code
- if !bytes.Equal(account.CodeHash, emptyCode[:]) {
- if code := rawdb.ReadCodeWithPrefix(s.db, common.BytesToHash(account.CodeHash)); code == nil {
- res.task.codeTasks[common.BytesToHash(account.CodeHash)] = struct{}{}
- res.task.needCode[i] = true
- res.task.pend++
- }
- }
- // Check if the account is a contract with an unknown storage trie
- if account.Root != emptyRoot {
- if node, err := s.db.Get(account.Root[:]); err != nil || node == nil {
- // If there was a previous large state retrieval in progress,
- // don't restart it from scratch. This happens if a sync cycle
- // is interrupted and resumed later. However, *do* update the
- // previous root hash.
- if subtasks, ok := res.task.SubTasks[res.hashes[i]]; ok {
- log.Debug("Resuming large storage retrieval", "account", res.hashes[i], "root", account.Root)
- for _, subtask := range subtasks {
- subtask.root = account.Root
- }
- res.task.needHeal[i] = true
- resumed[res.hashes[i]] = struct{}{}
- } else {
- res.task.stateTasks[res.hashes[i]] = account.Root
- }
- res.task.needState[i] = true
- res.task.pend++
- }
- }
- }
- // Delete any subtasks that have been aborted but not resumed. This may undo
- // some progress if a new peer gives us less accounts than an old one, but for
- // now we have to live with that.
- for hash := range res.task.SubTasks {
- if _, ok := resumed[hash]; !ok {
- log.Debug("Aborting suspended storage retrieval", "account", hash)
- delete(res.task.SubTasks, hash)
- }
- }
- // If the account range contained no contracts, or all have been fully filled
- // beforehand, short circuit storage filling and forward to the next task
- if res.task.pend == 0 {
- s.forwardAccountTask(res.task)
- return
- }
- // Some accounts are incomplete, leave as is for the storage and contract
- // task assigners to pick up and fill.
- }
- // processBytecodeResponse integrates an already validated bytecode response
- // into the account tasks.
- func (s *Syncer) processBytecodeResponse(res *bytecodeResponse) {
- batch := s.db.NewBatch()
- var (
- codes uint64
- )
- for i, hash := range res.hashes {
- code := res.codes[i]
- // If the bytecode was not delivered, reschedule it
- if code == nil {
- res.task.codeTasks[hash] = struct{}{}
- continue
- }
- // Code was delivered, mark it not needed any more
- for j, account := range res.task.res.accounts {
- if res.task.needCode[j] && hash == common.BytesToHash(account.CodeHash) {
- res.task.needCode[j] = false
- res.task.pend--
- }
- }
- // Push the bytecode into a database batch
- codes++
- rawdb.WriteCode(batch, hash, code)
- }
- bytes := common.StorageSize(batch.ValueSize())
- if err := batch.Write(); err != nil {
- log.Crit("Failed to persist bytecodes", "err", err)
- }
- s.bytecodeSynced += codes
- s.bytecodeBytes += bytes
- log.Debug("Persisted set of bytecodes", "count", codes, "bytes", bytes)
- // If this delivery completed the last pending task, forward the account task
- // to the next chunk
- if res.task.pend == 0 {
- s.forwardAccountTask(res.task)
- return
- }
- // Some accounts are still incomplete, leave as is for the storage and contract
- // task assigners to pick up and fill.
- }
- // processStorageResponse integrates an already validated storage response
- // into the account tasks.
- func (s *Syncer) processStorageResponse(res *storageResponse) {
- // Switch the subtask from pending to idle
- if res.subTask != nil {
- res.subTask.req = nil
- }
- batch := s.db.NewBatch()
- var (
- slots int
- nodes int
- bytes common.StorageSize
- )
- // Iterate over all the accounts and reconstruct their storage tries from the
- // delivered slots
- for i, account := range res.accounts {
- // If the account was not delivered, reschedule it
- if i >= len(res.hashes) {
- res.mainTask.stateTasks[account] = res.roots[i]
- continue
- }
- // State was delivered, if complete mark as not needed any more, otherwise
- // mark the account as needing healing
- for j, hash := range res.mainTask.res.hashes {
- if account != hash {
- continue
- }
- acc := res.mainTask.res.accounts[j]
- // If the packet contains multiple contract storage slots, all
- // but the last are surely complete. The last contract may be
- // chunked, so check it's continuation flag.
- if res.subTask == nil && res.mainTask.needState[j] && (i < len(res.hashes)-1 || !res.cont) {
- res.mainTask.needState[j] = false
- res.mainTask.pend--
- }
- // If the last contract was chunked, mark it as needing healing
- // to avoid writing it out to disk prematurely.
- if res.subTask == nil && !res.mainTask.needHeal[j] && i == len(res.hashes)-1 && res.cont {
- res.mainTask.needHeal[j] = true
- }
- // If the last contract was chunked, we need to switch to large
- // contract handling mode
- if res.subTask == nil && i == len(res.hashes)-1 && res.cont {
- // If we haven't yet started a large-contract retrieval, create
- // the subtasks for it within the main account task
- if tasks, ok := res.mainTask.SubTasks[account]; !ok {
- var (
- keys = res.hashes[i]
- chunks = uint64(storageConcurrency)
- lastKey common.Hash
- )
- if len(keys) > 0 {
- lastKey = keys[len(keys)-1]
- }
- // If the number of slots remaining is low, decrease the
- // number of chunks. Somewhere on the order of 10-15K slots
- // fit into a packet of 500KB. A key/slot pair is maximum 64
- // bytes, so pessimistically maxRequestSize/64 = 8K.
- //
- // Chunk so that at least 2 packets are needed to fill a task.
- if estimate, err := estimateRemainingSlots(len(keys), lastKey); err == nil {
- if n := estimate / (2 * (maxRequestSize / 64)); n+1 < chunks {
- chunks = n + 1
- }
- log.Debug("Chunked large contract", "initiators", len(keys), "tail", lastKey, "remaining", estimate, "chunks", chunks)
- } else {
- log.Debug("Chunked large contract", "initiators", len(keys), "tail", lastKey, "chunks", chunks)
- }
- r := newHashRange(lastKey, chunks)
- // Our first task is the one that was just filled by this response.
- batch := s.db.NewBatch()
- tasks = append(tasks, &storageTask{
- Next: common.Hash{},
- Last: r.End(),
- root: acc.Root,
- genBatch: batch,
- genTrie: trie.NewStackTrie(batch),
- })
- for r.Next() {
- batch := s.db.NewBatch()
- tasks = append(tasks, &storageTask{
- Next: r.Start(),
- Last: r.End(),
- root: acc.Root,
- genBatch: batch,
- genTrie: trie.NewStackTrie(batch),
- })
- }
- for _, task := range tasks {
- log.Debug("Created storage sync task", "account", account, "root", acc.Root, "from", task.Next, "last", task.Last)
- }
- res.mainTask.SubTasks[account] = tasks
- // Since we've just created the sub-tasks, this response
- // is surely for the first one (zero origin)
- res.subTask = tasks[0]
- }
- }
- // If we're in large contract delivery mode, forward the subtask
- if res.subTask != nil {
- // Ensure the response doesn't overflow into the subsequent task
- last := res.subTask.Last.Big()
- // Find the first overflowing key. While at it, mark res as complete
- // if we find the range to include or pass the 'last'
- index := sort.Search(len(res.hashes[i]), func(k int) bool {
- cmp := res.hashes[i][k].Big().Cmp(last)
- if cmp >= 0 {
- res.cont = false
- }
- return cmp > 0
- })
- if index >= 0 {
- // cut off excess
- res.hashes[i] = res.hashes[i][:index]
- res.slots[i] = res.slots[i][:index]
- }
- // Forward the relevant storage chunk (even if created just now)
- if res.cont {
- res.subTask.Next = incHash(res.hashes[i][len(res.hashes[i])-1])
- } else {
- res.subTask.done = true
- }
- }
- }
- // Iterate over all the reconstructed trie nodes and push them to disk
- // if the contract is fully delivered. If it's chunked, the trie nodes
- // will be reconstructed later.
- slots += len(res.hashes[i])
- if i < len(res.hashes)-1 || res.subTask == nil {
- it := res.nodes[i].NewIterator(nil, nil)
- for it.Next() {
- batch.Put(it.Key(), it.Value())
- bytes += common.StorageSize(common.HashLength + len(it.Value()))
- nodes++
- }
- it.Release()
- }
- // Persist the received storage segements. These flat state maybe
- // outdated during the sync, but it can be fixed later during the
- // snapshot generation.
- for j := 0; j < len(res.hashes[i]); j++ {
- rawdb.WriteStorageSnapshot(batch, account, res.hashes[i][j], res.slots[i][j])
- bytes += common.StorageSize(1 + 2*common.HashLength + len(res.slots[i][j]))
- // If we're storing large contracts, generate the trie nodes
- // on the fly to not trash the gluing points
- if i == len(res.hashes)-1 && res.subTask != nil {
- res.subTask.genTrie.Update(res.hashes[i][j][:], res.slots[i][j])
- }
- }
- }
- // Large contracts could have generated new trie nodes, flush them to disk
- if res.subTask != nil {
- if res.subTask.done {
- if root, err := res.subTask.genTrie.Commit(); err != nil {
- log.Error("Failed to commit stack slots", "err", err)
- } else if root == res.subTask.root {
- // If the chunk's root is an overflown but full delivery, clear the heal request
- for i, account := range res.mainTask.res.hashes {
- if account == res.accounts[len(res.accounts)-1] {
- res.mainTask.needHeal[i] = false
- }
- }
- }
- }
- if data := res.subTask.genBatch.ValueSize(); data > ethdb.IdealBatchSize || res.subTask.done {
- keys := res.subTask.genBatch.KeyCount()
- if err := res.subTask.genBatch.Write(); err != nil {
- log.Error("Failed to persist stack slots", "err", err)
- }
- res.subTask.genBatch.Reset()
- bytes += common.StorageSize(keys*common.HashLength + data)
- nodes += keys
- }
- }
- // Flush anything written just now and update the stats
- if err := batch.Write(); err != nil {
- log.Crit("Failed to persist storage slots", "err", err)
- }
- s.storageSynced += uint64(slots)
- s.storageBytes += bytes
- log.Debug("Persisted set of storage slots", "accounts", len(res.hashes), "slots", slots, "nodes", nodes, "bytes", bytes)
- // If this delivery completed the last pending task, forward the account task
- // to the next chunk
- if res.mainTask.pend == 0 {
- s.forwardAccountTask(res.mainTask)
- return
- }
- // Some accounts are still incomplete, leave as is for the storage and contract
- // task assigners to pick up and fill.
- }
- // processTrienodeHealResponse integrates an already validated trienode response
- // into the healer tasks.
- func (s *Syncer) processTrienodeHealResponse(res *trienodeHealResponse) {
- for i, hash := range res.hashes {
- node := res.nodes[i]
- // If the trie node was not delivered, reschedule it
- if node == nil {
- res.task.trieTasks[hash] = res.paths[i]
- continue
- }
- // Push the trie node into the state syncer
- s.trienodeHealSynced++
- s.trienodeHealBytes += common.StorageSize(len(node))
- err := s.healer.scheduler.Process(trie.SyncResult{Hash: hash, Data: node})
- switch err {
- case nil:
- case trie.ErrAlreadyProcessed:
- s.trienodeHealDups++
- case trie.ErrNotRequested:
- s.trienodeHealNops++
- default:
- log.Error("Invalid trienode processed", "hash", hash, "err", err)
- }
- }
- batch := s.db.NewBatch()
- if err := s.healer.scheduler.Commit(batch); err != nil {
- log.Error("Failed to commit healing data", "err", err)
- }
- if err := batch.Write(); err != nil {
- log.Crit("Failed to persist healing data", "err", err)
- }
- log.Debug("Persisted set of healing data", "type", "trienodes", "bytes", common.StorageSize(batch.ValueSize()))
- }
- // processBytecodeHealResponse integrates an already validated bytecode response
- // into the healer tasks.
- func (s *Syncer) processBytecodeHealResponse(res *bytecodeHealResponse) {
- for i, hash := range res.hashes {
- node := res.codes[i]
- // If the trie node was not delivered, reschedule it
- if node == nil {
- res.task.codeTasks[hash] = struct{}{}
- continue
- }
- // Push the trie node into the state syncer
- s.bytecodeHealSynced++
- s.bytecodeHealBytes += common.StorageSize(len(node))
- err := s.healer.scheduler.Process(trie.SyncResult{Hash: hash, Data: node})
- switch err {
- case nil:
- case trie.ErrAlreadyProcessed:
- s.bytecodeHealDups++
- case trie.ErrNotRequested:
- s.bytecodeHealNops++
- default:
- log.Error("Invalid bytecode processed", "hash", hash, "err", err)
- }
- }
- batch := s.db.NewBatch()
- if err := s.healer.scheduler.Commit(batch); err != nil {
- log.Error("Failed to commit healing data", "err", err)
- }
- if err := batch.Write(); err != nil {
- log.Crit("Failed to persist healing data", "err", err)
- }
- log.Debug("Persisted set of healing data", "type", "bytecode", "bytes", common.StorageSize(batch.ValueSize()))
- }
- // forwardAccountTask takes a filled account task and persists anything available
- // into the database, after which it forwards the next account marker so that the
- // task's next chunk may be filled.
- func (s *Syncer) forwardAccountTask(task *accountTask) {
- // Remove any pending delivery
- res := task.res
- if res == nil {
- return // nothing to forward
- }
- task.res = nil
- // Persist the received account segements. These flat state maybe
- // outdated during the sync, but it can be fixed later during the
- // snapshot generation.
- var (
- nodes int
- bytes common.StorageSize
- )
- batch := s.db.NewBatch()
- for i, hash := range res.hashes {
- if task.needCode[i] || task.needState[i] {
- break
- }
- slim := snapshot.SlimAccountRLP(res.accounts[i].Nonce, res.accounts[i].Balance, res.accounts[i].Root, res.accounts[i].CodeHash)
- rawdb.WriteAccountSnapshot(batch, hash, slim)
- bytes += common.StorageSize(1 + common.HashLength + len(slim))
- // If the task is complete, drop it into the stack trie to generate
- // account trie nodes for it
- if !task.needHeal[i] {
- full, err := snapshot.FullAccountRLP(slim) // TODO(karalabe): Slim parsing can be omitted
- if err != nil {
- panic(err) // Really shouldn't ever happen
- }
- task.genTrie.Update(hash[:], full)
- }
- }
- // Flush anything written just now and update the stats
- if err := batch.Write(); err != nil {
- log.Crit("Failed to persist accounts", "err", err)
- }
- s.accountBytes += bytes
- s.accountSynced += uint64(len(res.accounts))
- // Task filling persisted, push it the chunk marker forward to the first
- // account still missing data.
- for i, hash := range res.hashes {
- if task.needCode[i] || task.needState[i] {
- return
- }
- task.Next = incHash(hash)
- }
- // All accounts marked as complete, track if the entire task is done
- task.done = !res.cont
- // Stack trie could have generated trie nodes, push them to disk (we need to
- // flush after finalizing task.done. It's fine even if we crash and lose this
- // write as it will only cause more data to be downloaded during heal.
- if task.done {
- if _, err := task.genTrie.Commit(); err != nil {
- log.Error("Failed to commit stack account", "err", err)
- }
- }
- if data := task.genBatch.ValueSize(); data > ethdb.IdealBatchSize || task.done {
- keys := task.genBatch.KeyCount()
- if err := task.genBatch.Write(); err != nil {
- log.Error("Failed to persist stack account", "err", err)
- }
- task.genBatch.Reset()
- nodes += keys
- bytes += common.StorageSize(keys*common.HashLength + data)
- }
- log.Debug("Persisted range of accounts", "accounts", len(res.accounts), "nodes", nodes, "bytes", bytes)
- }
- // OnAccounts is a callback method to invoke when a range of accounts are
- // received from a remote peer.
- func (s *Syncer) OnAccounts(peer SyncPeer, id uint64, hashes []common.Hash, accounts [][]byte, proof [][]byte) error {
- size := common.StorageSize(len(hashes) * common.HashLength)
- for _, account := range accounts {
- size += common.StorageSize(len(account))
- }
- for _, node := range proof {
- size += common.StorageSize(len(node))
- }
- logger := peer.Log().New("reqid", id)
- logger.Trace("Delivering range of accounts", "hashes", len(hashes), "accounts", len(accounts), "proofs", len(proof), "bytes", size)
- // Whether or not the response is valid, we can mark the peer as idle and
- // notify the scheduler to assign a new task. If the response is invalid,
- // we'll drop the peer in a bit.
- s.lock.Lock()
- if _, ok := s.peers[peer.ID()]; ok {
- s.accountIdlers[peer.ID()] = struct{}{}
- }
- select {
- case s.update <- struct{}{}:
- default:
- }
- // Ensure the response is for a valid request
- req, ok := s.accountReqs[id]
- if !ok {
- // Request stale, perhaps the peer timed out but came through in the end
- logger.Warn("Unexpected account range packet")
- s.lock.Unlock()
- return nil
- }
- delete(s.accountReqs, id)
- // Clean up the request timeout timer, we'll see how to proceed further based
- // on the actual delivered content
- if !req.timeout.Stop() {
- // The timeout is already triggered, and this request will be reverted+rescheduled
- s.lock.Unlock()
- return nil
- }
- // Response is valid, but check if peer is signalling that it does not have
- // the requested data. For account range queries that means the state being
- // retrieved was either already pruned remotely, or the peer is not yet
- // synced to our head.
- if len(hashes) == 0 && len(accounts) == 0 && len(proof) == 0 {
- logger.Debug("Peer rejected account range request", "root", s.root)
- s.statelessPeers[peer.ID()] = struct{}{}
- s.lock.Unlock()
- // Signal this request as failed, and ready for rescheduling
- s.scheduleRevertAccountRequest(req)
- return nil
- }
- root := s.root
- s.lock.Unlock()
- // Reconstruct a partial trie from the response and verify it
- keys := make([][]byte, len(hashes))
- for i, key := range hashes {
- keys[i] = common.CopyBytes(key[:])
- }
- nodes := make(light.NodeList, len(proof))
- for i, node := range proof {
- nodes[i] = node
- }
- proofdb := nodes.NodeSet()
- var end []byte
- if len(keys) > 0 {
- end = keys[len(keys)-1]
- }
- _, cont, err := trie.VerifyRangeProof(root, req.origin[:], end, keys, accounts, proofdb)
- if err != nil {
- logger.Warn("Account range failed proof", "err", err)
- // Signal this request as failed, and ready for rescheduling
- s.scheduleRevertAccountRequest(req)
- return err
- }
- accs := make([]*state.Account, len(accounts))
- for i, account := range accounts {
- acc := new(state.Account)
- if err := rlp.DecodeBytes(account, acc); err != nil {
- panic(err) // We created these blobs, we must be able to decode them
- }
- accs[i] = acc
- }
- response := &accountResponse{
- task: req.task,
- hashes: hashes,
- accounts: accs,
- cont: cont,
- }
- select {
- case req.deliver <- response:
- case <-req.cancel:
- case <-req.stale:
- }
- return nil
- }
- // OnByteCodes is a callback method to invoke when a batch of contract
- // bytes codes are received from a remote peer.
- func (s *Syncer) OnByteCodes(peer SyncPeer, id uint64, bytecodes [][]byte) error {
- s.lock.RLock()
- syncing := !s.snapped
- s.lock.RUnlock()
- if syncing {
- return s.onByteCodes(peer, id, bytecodes)
- }
- return s.onHealByteCodes(peer, id, bytecodes)
- }
- // onByteCodes is a callback method to invoke when a batch of contract
- // bytes codes are received from a remote peer in the syncing phase.
- func (s *Syncer) onByteCodes(peer SyncPeer, id uint64, bytecodes [][]byte) error {
- var size common.StorageSize
- for _, code := range bytecodes {
- size += common.StorageSize(len(code))
- }
- logger := peer.Log().New("reqid", id)
- logger.Trace("Delivering set of bytecodes", "bytecodes", len(bytecodes), "bytes", size)
- // Whether or not the response is valid, we can mark the peer as idle and
- // notify the scheduler to assign a new task. If the response is invalid,
- // we'll drop the peer in a bit.
- s.lock.Lock()
- if _, ok := s.peers[peer.ID()]; ok {
- s.bytecodeIdlers[peer.ID()] = struct{}{}
- }
- select {
- case s.update <- struct{}{}:
- default:
- }
- // Ensure the response is for a valid request
- req, ok := s.bytecodeReqs[id]
- if !ok {
- // Request stale, perhaps the peer timed out but came through in the end
- logger.Warn("Unexpected bytecode packet")
- s.lock.Unlock()
- return nil
- }
- delete(s.bytecodeReqs, id)
- // Clean up the request timeout timer, we'll see how to proceed further based
- // on the actual delivered content
- if !req.timeout.Stop() {
- // The timeout is already triggered, and this request will be reverted+rescheduled
- s.lock.Unlock()
- return nil
- }
- // Response is valid, but check if peer is signalling that it does not have
- // the requested data. For bytecode range queries that means the peer is not
- // yet synced.
- if len(bytecodes) == 0 {
- logger.Debug("Peer rejected bytecode request")
- s.statelessPeers[peer.ID()] = struct{}{}
- s.lock.Unlock()
- // Signal this request as failed, and ready for rescheduling
- s.scheduleRevertBytecodeRequest(req)
- return nil
- }
- s.lock.Unlock()
- // Cross reference the requested bytecodes with the response to find gaps
- // that the serving node is missing
- hasher := sha3.NewLegacyKeccak256().(crypto.KeccakState)
- hash := make([]byte, 32)
- codes := make([][]byte, len(req.hashes))
- for i, j := 0, 0; i < len(bytecodes); i++ {
- // Find the next hash that we've been served, leaving misses with nils
- hasher.Reset()
- hasher.Write(bytecodes[i])
- hasher.Read(hash)
- for j < len(req.hashes) && !bytes.Equal(hash, req.hashes[j][:]) {
- j++
- }
- if j < len(req.hashes) {
- codes[j] = bytecodes[i]
- j++
- continue
- }
- // We've either ran out of hashes, or got unrequested data
- logger.Warn("Unexpected bytecodes", "count", len(bytecodes)-i)
- // Signal this request as failed, and ready for rescheduling
- s.scheduleRevertBytecodeRequest(req)
- return errors.New("unexpected bytecode")
- }
- // Response validated, send it to the scheduler for filling
- response := &bytecodeResponse{
- task: req.task,
- hashes: req.hashes,
- codes: codes,
- }
- select {
- case req.deliver <- response:
- case <-req.cancel:
- case <-req.stale:
- }
- return nil
- }
- // OnStorage is a callback method to invoke when ranges of storage slots
- // are received from a remote peer.
- func (s *Syncer) OnStorage(peer SyncPeer, id uint64, hashes [][]common.Hash, slots [][][]byte, proof [][]byte) error {
- // Gather some trace stats to aid in debugging issues
- var (
- hashCount int
- slotCount int
- size common.StorageSize
- )
- for _, hashset := range hashes {
- size += common.StorageSize(common.HashLength * len(hashset))
- hashCount += len(hashset)
- }
- for _, slotset := range slots {
- for _, slot := range slotset {
- size += common.StorageSize(len(slot))
- }
- slotCount += len(slotset)
- }
- for _, node := range proof {
- size += common.StorageSize(len(node))
- }
- logger := peer.Log().New("reqid", id)
- logger.Trace("Delivering ranges of storage slots", "accounts", len(hashes), "hashes", hashCount, "slots", slotCount, "proofs", len(proof), "size", size)
- // Whether or not the response is valid, we can mark the peer as idle and
- // notify the scheduler to assign a new task. If the response is invalid,
- // we'll drop the peer in a bit.
- s.lock.Lock()
- if _, ok := s.peers[peer.ID()]; ok {
- s.storageIdlers[peer.ID()] = struct{}{}
- }
- select {
- case s.update <- struct{}{}:
- default:
- }
- // Ensure the response is for a valid request
- req, ok := s.storageReqs[id]
- if !ok {
- // Request stale, perhaps the peer timed out but came through in the end
- logger.Warn("Unexpected storage ranges packet")
- s.lock.Unlock()
- return nil
- }
- delete(s.storageReqs, id)
- // Clean up the request timeout timer, we'll see how to proceed further based
- // on the actual delivered content
- if !req.timeout.Stop() {
- // The timeout is already triggered, and this request will be reverted+rescheduled
- s.lock.Unlock()
- return nil
- }
- // Reject the response if the hash sets and slot sets don't match, or if the
- // peer sent more data than requested.
- if len(hashes) != len(slots) {
- s.lock.Unlock()
- s.scheduleRevertStorageRequest(req) // reschedule request
- logger.Warn("Hash and slot set size mismatch", "hashset", len(hashes), "slotset", len(slots))
- return errors.New("hash and slot set size mismatch")
- }
- if len(hashes) > len(req.accounts) {
- s.lock.Unlock()
- s.scheduleRevertStorageRequest(req) // reschedule request
- logger.Warn("Hash set larger than requested", "hashset", len(hashes), "requested", len(req.accounts))
- return errors.New("hash set larger than requested")
- }
- // Response is valid, but check if peer is signalling that it does not have
- // the requested data. For storage range queries that means the state being
- // retrieved was either already pruned remotely, or the peer is not yet
- // synced to our head.
- if len(hashes) == 0 {
- logger.Debug("Peer rejected storage request")
- s.statelessPeers[peer.ID()] = struct{}{}
- s.lock.Unlock()
- s.scheduleRevertStorageRequest(req) // reschedule request
- return nil
- }
- s.lock.Unlock()
- // Reconstruct the partial tries from the response and verify them
- var (
- dbs = make([]ethdb.KeyValueStore, len(hashes))
- cont bool
- )
- for i := 0; i < len(hashes); i++ {
- // Convert the keys and proofs into an internal format
- keys := make([][]byte, len(hashes[i]))
- for j, key := range hashes[i] {
- keys[j] = common.CopyBytes(key[:])
- }
- nodes := make(light.NodeList, 0, len(proof))
- if i == len(hashes)-1 {
- for _, node := range proof {
- nodes = append(nodes, node)
- }
- }
- var err error
- if len(nodes) == 0 {
- // No proof has been attached, the response must cover the entire key
- // space and hash to the origin root.
- dbs[i], _, err = trie.VerifyRangeProof(req.roots[i], nil, nil, keys, slots[i], nil)
- if err != nil {
- s.scheduleRevertStorageRequest(req) // reschedule request
- logger.Warn("Storage slots failed proof", "err", err)
- return err
- }
- } else {
- // A proof was attached, the response is only partial, check that the
- // returned data is indeed part of the storage trie
- proofdb := nodes.NodeSet()
- var end []byte
- if len(keys) > 0 {
- end = keys[len(keys)-1]
- }
- dbs[i], cont, err = trie.VerifyRangeProof(req.roots[i], req.origin[:], end, keys, slots[i], proofdb)
- if err != nil {
- s.scheduleRevertStorageRequest(req) // reschedule request
- logger.Warn("Storage range failed proof", "err", err)
- return err
- }
- }
- }
- // Partial tries reconstructed, send them to the scheduler for storage filling
- response := &storageResponse{
- mainTask: req.mainTask,
- subTask: req.subTask,
- accounts: req.accounts,
- roots: req.roots,
- hashes: hashes,
- slots: slots,
- nodes: dbs,
- cont: cont,
- }
- select {
- case req.deliver <- response:
- case <-req.cancel:
- case <-req.stale:
- }
- return nil
- }
- // OnTrieNodes is a callback method to invoke when a batch of trie nodes
- // are received from a remote peer.
- func (s *Syncer) OnTrieNodes(peer SyncPeer, id uint64, trienodes [][]byte) error {
- var size common.StorageSize
- for _, node := range trienodes {
- size += common.StorageSize(len(node))
- }
- logger := peer.Log().New("reqid", id)
- logger.Trace("Delivering set of healing trienodes", "trienodes", len(trienodes), "bytes", size)
- // Whether or not the response is valid, we can mark the peer as idle and
- // notify the scheduler to assign a new task. If the response is invalid,
- // we'll drop the peer in a bit.
- s.lock.Lock()
- if _, ok := s.peers[peer.ID()]; ok {
- s.trienodeHealIdlers[peer.ID()] = struct{}{}
- }
- select {
- case s.update <- struct{}{}:
- default:
- }
- // Ensure the response is for a valid request
- req, ok := s.trienodeHealReqs[id]
- if !ok {
- // Request stale, perhaps the peer timed out but came through in the end
- logger.Warn("Unexpected trienode heal packet")
- s.lock.Unlock()
- return nil
- }
- delete(s.trienodeHealReqs, id)
- // Clean up the request timeout timer, we'll see how to proceed further based
- // on the actual delivered content
- if !req.timeout.Stop() {
- // The timeout is already triggered, and this request will be reverted+rescheduled
- s.lock.Unlock()
- return nil
- }
- // Response is valid, but check if peer is signalling that it does not have
- // the requested data. For bytecode range queries that means the peer is not
- // yet synced.
- if len(trienodes) == 0 {
- logger.Debug("Peer rejected trienode heal request")
- s.statelessPeers[peer.ID()] = struct{}{}
- s.lock.Unlock()
- // Signal this request as failed, and ready for rescheduling
- s.scheduleRevertTrienodeHealRequest(req)
- return nil
- }
- s.lock.Unlock()
- // Cross reference the requested trienodes with the response to find gaps
- // that the serving node is missing
- hasher := sha3.NewLegacyKeccak256().(crypto.KeccakState)
- hash := make([]byte, 32)
- nodes := make([][]byte, len(req.hashes))
- for i, j := 0, 0; i < len(trienodes); i++ {
- // Find the next hash that we've been served, leaving misses with nils
- hasher.Reset()
- hasher.Write(trienodes[i])
- hasher.Read(hash)
- for j < len(req.hashes) && !bytes.Equal(hash, req.hashes[j][:]) {
- j++
- }
- if j < len(req.hashes) {
- nodes[j] = trienodes[i]
- j++
- continue
- }
- // We've either ran out of hashes, or got unrequested data
- logger.Warn("Unexpected healing trienodes", "count", len(trienodes)-i)
- // Signal this request as failed, and ready for rescheduling
- s.scheduleRevertTrienodeHealRequest(req)
- return errors.New("unexpected healing trienode")
- }
- // Response validated, send it to the scheduler for filling
- response := &trienodeHealResponse{
- task: req.task,
- hashes: req.hashes,
- paths: req.paths,
- nodes: nodes,
- }
- select {
- case req.deliver <- response:
- case <-req.cancel:
- case <-req.stale:
- }
- return nil
- }
- // onHealByteCodes is a callback method to invoke when a batch of contract
- // bytes codes are received from a remote peer in the healing phase.
- func (s *Syncer) onHealByteCodes(peer SyncPeer, id uint64, bytecodes [][]byte) error {
- var size common.StorageSize
- for _, code := range bytecodes {
- size += common.StorageSize(len(code))
- }
- logger := peer.Log().New("reqid", id)
- logger.Trace("Delivering set of healing bytecodes", "bytecodes", len(bytecodes), "bytes", size)
- // Whether or not the response is valid, we can mark the peer as idle and
- // notify the scheduler to assign a new task. If the response is invalid,
- // we'll drop the peer in a bit.
- s.lock.Lock()
- if _, ok := s.peers[peer.ID()]; ok {
- s.bytecodeHealIdlers[peer.ID()] = struct{}{}
- }
- select {
- case s.update <- struct{}{}:
- default:
- }
- // Ensure the response is for a valid request
- req, ok := s.bytecodeHealReqs[id]
- if !ok {
- // Request stale, perhaps the peer timed out but came through in the end
- logger.Warn("Unexpected bytecode heal packet")
- s.lock.Unlock()
- return nil
- }
- delete(s.bytecodeHealReqs, id)
- // Clean up the request timeout timer, we'll see how to proceed further based
- // on the actual delivered content
- if !req.timeout.Stop() {
- // The timeout is already triggered, and this request will be reverted+rescheduled
- s.lock.Unlock()
- return nil
- }
- // Response is valid, but check if peer is signalling that it does not have
- // the requested data. For bytecode range queries that means the peer is not
- // yet synced.
- if len(bytecodes) == 0 {
- logger.Debug("Peer rejected bytecode heal request")
- s.statelessPeers[peer.ID()] = struct{}{}
- s.lock.Unlock()
- // Signal this request as failed, and ready for rescheduling
- s.scheduleRevertBytecodeHealRequest(req)
- return nil
- }
- s.lock.Unlock()
- // Cross reference the requested bytecodes with the response to find gaps
- // that the serving node is missing
- hasher := sha3.NewLegacyKeccak256().(crypto.KeccakState)
- hash := make([]byte, 32)
- codes := make([][]byte, len(req.hashes))
- for i, j := 0, 0; i < len(bytecodes); i++ {
- // Find the next hash that we've been served, leaving misses with nils
- hasher.Reset()
- hasher.Write(bytecodes[i])
- hasher.Read(hash)
- for j < len(req.hashes) && !bytes.Equal(hash, req.hashes[j][:]) {
- j++
- }
- if j < len(req.hashes) {
- codes[j] = bytecodes[i]
- j++
- continue
- }
- // We've either ran out of hashes, or got unrequested data
- logger.Warn("Unexpected healing bytecodes", "count", len(bytecodes)-i)
- // Signal this request as failed, and ready for rescheduling
- s.scheduleRevertBytecodeHealRequest(req)
- return errors.New("unexpected healing bytecode")
- }
- // Response validated, send it to the scheduler for filling
- response := &bytecodeHealResponse{
- task: req.task,
- hashes: req.hashes,
- codes: codes,
- }
- select {
- case req.deliver <- response:
- case <-req.cancel:
- case <-req.stale:
- }
- return nil
- }
- // onHealState is a callback method to invoke when a flat state(account
- // or storage slot) is downloded during the healing stage. The flat states
- // can be persisted blindly and can be fixed later in the generation stage.
- // Note it's not concurrent safe, please handle the concurrent issue outside.
- func (s *Syncer) onHealState(paths [][]byte, value []byte) error {
- if len(paths) == 1 {
- var account state.Account
- if err := rlp.DecodeBytes(value, &account); err != nil {
- return nil
- }
- blob := snapshot.SlimAccountRLP(account.Nonce, account.Balance, account.Root, account.CodeHash)
- rawdb.WriteAccountSnapshot(s.stateWriter, common.BytesToHash(paths[0]), blob)
- s.accountHealed += 1
- s.accountHealedBytes += common.StorageSize(1 + common.HashLength + len(blob))
- }
- if len(paths) == 2 {
- rawdb.WriteStorageSnapshot(s.stateWriter, common.BytesToHash(paths[0]), common.BytesToHash(paths[1]), value)
- s.storageHealed += 1
- s.storageHealedBytes += common.StorageSize(1 + 2*common.HashLength + len(value))
- }
- if s.stateWriter.ValueSize() > ethdb.IdealBatchSize {
- s.stateWriter.Write() // It's fine to ignore the error here
- s.stateWriter.Reset()
- }
- return nil
- }
- // hashSpace is the total size of the 256 bit hash space for accounts.
- var hashSpace = new(big.Int).Exp(common.Big2, common.Big256, nil)
- // report calculates various status reports and provides it to the user.
- func (s *Syncer) report(force bool) {
- if len(s.tasks) > 0 {
- s.reportSyncProgress(force)
- return
- }
- s.reportHealProgress(force)
- }
- // reportSyncProgress calculates various status reports and provides it to the user.
- func (s *Syncer) reportSyncProgress(force bool) {
- // Don't report all the events, just occasionally
- if !force && time.Since(s.logTime) < 8*time.Second {
- return
- }
- // Don't report anything until we have a meaningful progress
- synced := s.accountBytes + s.bytecodeBytes + s.storageBytes
- if synced == 0 {
- return
- }
- accountGaps := new(big.Int)
- for _, task := range s.tasks {
- accountGaps.Add(accountGaps, new(big.Int).Sub(task.Last.Big(), task.Next.Big()))
- }
- accountFills := new(big.Int).Sub(hashSpace, accountGaps)
- if accountFills.BitLen() == 0 {
- return
- }
- s.logTime = time.Now()
- estBytes := float64(new(big.Int).Div(
- new(big.Int).Mul(new(big.Int).SetUint64(uint64(synced)), hashSpace),
- accountFills,
- ).Uint64())
- elapsed := time.Since(s.startTime)
- estTime := elapsed / time.Duration(synced) * time.Duration(estBytes)
- // Create a mega progress report
- var (
- progress = fmt.Sprintf("%.2f%%", float64(synced)*100/estBytes)
- accounts = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.accountSynced), s.accountBytes.TerminalString())
- storage = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.storageSynced), s.storageBytes.TerminalString())
- bytecode = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.bytecodeSynced), s.bytecodeBytes.TerminalString())
- )
- log.Info("State sync in progress", "synced", progress, "state", synced,
- "accounts", accounts, "slots", storage, "codes", bytecode, "eta", common.PrettyDuration(estTime-elapsed))
- }
- // reportHealProgress calculates various status reports and provides it to the user.
- func (s *Syncer) reportHealProgress(force bool) {
- // Don't report all the events, just occasionally
- if !force && time.Since(s.logTime) < 8*time.Second {
- return
- }
- s.logTime = time.Now()
- // Create a mega progress report
- var (
- trienode = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.trienodeHealSynced), s.trienodeHealBytes.TerminalString())
- bytecode = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.bytecodeHealSynced), s.bytecodeHealBytes.TerminalString())
- accounts = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.accountHealed), s.accountHealedBytes.TerminalString())
- storage = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.storageHealed), s.storageHealedBytes.TerminalString())
- )
- log.Info("State heal in progress", "accounts", accounts, "slots", storage,
- "codes", bytecode, "nodes", trienode, "pending", s.healer.scheduler.Pending())
- }
- // estimateRemainingSlots tries to determine roughly how many slots are left in
- // a contract storage, based on the number of keys and the last hash. This method
- // assumes that the hashes are lexicographically ordered and evenly distributed.
- func estimateRemainingSlots(hashes int, last common.Hash) (uint64, error) {
- if last == (common.Hash{}) {
- return 0, errors.New("last hash empty")
- }
- space := new(big.Int).Mul(math.MaxBig256, big.NewInt(int64(hashes)))
- space.Div(space, last.Big())
- if !space.IsUint64() {
- // Gigantic address space probably due to too few or malicious slots
- return 0, errors.New("too few slots for estimation")
- }
- return space.Uint64() - uint64(hashes), nil
- }
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