| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224 |
- // Copyright 2014 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package trie
- import "github.com/ethereum/go-ethereum/common"
- // Iterator is a key-value trie iterator that traverses a Trie.
- type Iterator struct {
- trie *Trie
- nodeIt *NodeIterator
- keyBuf []byte
- Key []byte // Current data key on which the iterator is positioned on
- Value []byte // Current data value on which the iterator is positioned on
- }
- // NewIterator creates a new key-value iterator.
- func NewIterator(trie *Trie) *Iterator {
- return &Iterator{
- trie: trie,
- nodeIt: NewNodeIterator(trie),
- keyBuf: make([]byte, 0, 64),
- Key: nil,
- }
- }
- // Next moves the iterator forward one key-value entry.
- func (it *Iterator) Next() bool {
- for it.nodeIt.Next() {
- if it.nodeIt.Leaf {
- it.Key = it.makeKey()
- it.Value = it.nodeIt.LeafBlob
- return true
- }
- }
- it.Key = nil
- it.Value = nil
- return false
- }
- func (it *Iterator) makeKey() []byte {
- key := it.keyBuf[:0]
- for _, se := range it.nodeIt.stack {
- switch node := se.node.(type) {
- case *fullNode:
- if se.child <= 16 {
- key = append(key, byte(se.child))
- }
- case *shortNode:
- if hasTerm(node.Key) {
- key = append(key, node.Key[:len(node.Key)-1]...)
- } else {
- key = append(key, node.Key...)
- }
- }
- }
- return decodeCompact(key)
- }
- // nodeIteratorState represents the iteration state at one particular node of the
- // trie, which can be resumed at a later invocation.
- type nodeIteratorState struct {
- hash common.Hash // Hash of the node being iterated (nil if not standalone)
- node node // Trie node being iterated
- parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
- child int // Child to be processed next
- }
- // NodeIterator is an iterator to traverse the trie post-order.
- type NodeIterator struct {
- trie *Trie // Trie being iterated
- stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
- Hash common.Hash // Hash of the current node being iterated (nil if not standalone)
- Node node // Current node being iterated (internal representation)
- Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
- Leaf bool // Flag whether the current node is a value (data) node
- LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
- Error error // Failure set in case of an internal error in the iterator
- }
- // NewNodeIterator creates an post-order trie iterator.
- func NewNodeIterator(trie *Trie) *NodeIterator {
- if trie.Hash() == emptyState {
- return new(NodeIterator)
- }
- return &NodeIterator{trie: trie}
- }
- // Next moves the iterator to the next node, returning whether there are any
- // further nodes. In case of an internal error this method returns false and
- // sets the Error field to the encountered failure.
- func (it *NodeIterator) Next() bool {
- // If the iterator failed previously, don't do anything
- if it.Error != nil {
- return false
- }
- // Otherwise step forward with the iterator and report any errors
- if err := it.step(); err != nil {
- it.Error = err
- return false
- }
- return it.retrieve()
- }
- // step moves the iterator to the next node of the trie.
- func (it *NodeIterator) step() error {
- if it.trie == nil {
- // Abort if we reached the end of the iteration
- return nil
- }
- if len(it.stack) == 0 {
- // Initialize the iterator if we've just started.
- root := it.trie.Hash()
- state := &nodeIteratorState{node: it.trie.root, child: -1}
- if root != emptyRoot {
- state.hash = root
- }
- it.stack = append(it.stack, state)
- } else {
- // Continue iterating at the previous node otherwise.
- it.stack = it.stack[:len(it.stack)-1]
- if len(it.stack) == 0 {
- it.trie = nil
- return nil
- }
- }
- // Continue iteration to the next child
- for {
- parent := it.stack[len(it.stack)-1]
- ancestor := parent.hash
- if (ancestor == common.Hash{}) {
- ancestor = parent.parent
- }
- if node, ok := parent.node.(*fullNode); ok {
- // Full node, traverse all children, then the node itself
- if parent.child >= len(node.Children) {
- break
- }
- for parent.child++; parent.child < len(node.Children); parent.child++ {
- if current := node.Children[parent.child]; current != nil {
- it.stack = append(it.stack, &nodeIteratorState{
- hash: common.BytesToHash(node.flags.hash),
- node: current,
- parent: ancestor,
- child: -1,
- })
- break
- }
- }
- } else if node, ok := parent.node.(*shortNode); ok {
- // Short node, traverse the pointer singleton child, then the node itself
- if parent.child >= 0 {
- break
- }
- parent.child++
- it.stack = append(it.stack, &nodeIteratorState{
- hash: common.BytesToHash(node.flags.hash),
- node: node.Val,
- parent: ancestor,
- child: -1,
- })
- } else if hash, ok := parent.node.(hashNode); ok {
- // Hash node, resolve the hash child from the database, then the node itself
- if parent.child >= 0 {
- break
- }
- parent.child++
- node, err := it.trie.resolveHash(hash, nil, nil)
- if err != nil {
- return err
- }
- it.stack = append(it.stack, &nodeIteratorState{
- hash: common.BytesToHash(hash),
- node: node,
- parent: ancestor,
- child: -1,
- })
- } else {
- break
- }
- }
- return nil
- }
- // retrieve pulls and caches the current trie node the iterator is traversing.
- // In case of a value node, the additional leaf blob is also populated with the
- // data contents for external interpretation.
- //
- // The method returns whether there are any more data left for inspection.
- func (it *NodeIterator) retrieve() bool {
- // Clear out any previously set values
- it.Hash, it.Node, it.Parent, it.Leaf, it.LeafBlob = common.Hash{}, nil, common.Hash{}, false, nil
- // If the iteration's done, return no available data
- if it.trie == nil {
- return false
- }
- // Otherwise retrieve the current node and resolve leaf accessors
- state := it.stack[len(it.stack)-1]
- it.Hash, it.Node, it.Parent = state.hash, state.node, state.parent
- if value, ok := it.Node.(valueNode); ok {
- it.Leaf, it.LeafBlob = true, []byte(value)
- }
- return true
- }
|