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- package state
- import (
- "bytes"
- "fmt"
- "math/big"
- "github.com/ethereum/go-ethereum/common"
- "github.com/ethereum/go-ethereum/crypto"
- "github.com/ethereum/go-ethereum/rlp"
- "github.com/ethereum/go-ethereum/trie"
- )
- type Code []byte
- func (self Code) String() string {
- return string(self) //strings.Join(Disassemble(self), " ")
- }
- type Storage map[string]*common.Value
- func (self Storage) String() (str string) {
- for key, value := range self {
- str += fmt.Sprintf("%X : %X\n", key, value.Bytes())
- }
- return
- }
- func (self Storage) Copy() Storage {
- cpy := make(Storage)
- for key, value := range self {
- // XXX Do we need a 'value' copy or is this sufficient?
- cpy[key] = value
- }
- return cpy
- }
- type StateObject struct {
- // State database for storing state changes
- db common.Database
- // The state object
- State *StateDB
- // Address belonging to this account
- address common.Address
- // The balance of the account
- balance *big.Int
- // The nonce of the account
- nonce uint64
- // The code hash if code is present (i.e. a contract)
- codeHash []byte
- // The code for this account
- code Code
- // Temporarily initialisation code
- initCode Code
- // Cached storage (flushed when updated)
- storage Storage
- // Temporary prepaid gas, reward after transition
- prepaid *big.Int
- // Total gas pool is the total amount of gas currently
- // left if this object is the coinbase. Gas is directly
- // purchased of the coinbase.
- gasPool *big.Int
- // Mark for deletion
- // When an object is marked for deletion it will be delete from the trie
- // during the "update" phase of the state transition
- remove bool
- dirty bool
- }
- func (self *StateObject) Reset() {
- self.storage = make(Storage)
- self.State.Reset()
- }
- func NewStateObject(address common.Address, db common.Database) *StateObject {
- // This to ensure that it has 20 bytes (and not 0 bytes), thus left or right pad doesn't matter.
- //address := common.ToAddress(addr)
- object := &StateObject{db: db, address: address, balance: new(big.Int), gasPool: new(big.Int), dirty: true}
- object.State = New(common.Hash{}, db) //New(trie.New(common.Config.Db, ""))
- object.storage = make(Storage)
- object.gasPool = new(big.Int)
- object.prepaid = new(big.Int)
- return object
- }
- func NewStateObjectFromBytes(address common.Address, data []byte, db common.Database) *StateObject {
- // TODO clean me up
- var extobject struct {
- Nonce uint64
- Balance *big.Int
- Root common.Hash
- CodeHash []byte
- }
- err := rlp.Decode(bytes.NewReader(data), &extobject)
- if err != nil {
- fmt.Println(err)
- return nil
- }
- object := &StateObject{address: address, db: db}
- //object.RlpDecode(data)
- object.nonce = extobject.Nonce
- object.balance = extobject.Balance
- object.codeHash = extobject.CodeHash
- object.State = New(extobject.Root, db)
- object.storage = make(map[string]*common.Value)
- object.gasPool = new(big.Int)
- object.prepaid = new(big.Int)
- object.code, _ = db.Get(extobject.CodeHash)
- return object
- }
- func (self *StateObject) MarkForDeletion() {
- self.remove = true
- self.dirty = true
- statelogger.Debugf("%x: #%d %v X\n", self.Address(), self.nonce, self.balance)
- }
- func (c *StateObject) getAddr(addr common.Hash) *common.Value {
- return common.NewValueFromBytes([]byte(c.State.trie.Get(addr[:])))
- }
- func (c *StateObject) setAddr(addr []byte, value interface{}) {
- c.State.trie.Update(addr, common.Encode(value))
- }
- func (self *StateObject) GetStorage(key *big.Int) *common.Value {
- return self.GetState(common.BytesToHash(key.Bytes()))
- }
- func (self *StateObject) SetStorage(key *big.Int, value *common.Value) {
- self.SetState(common.BytesToHash(key.Bytes()), value)
- }
- func (self *StateObject) Storage() Storage {
- return self.storage
- }
- func (self *StateObject) GetState(key common.Hash) *common.Value {
- strkey := key.Str()
- value := self.storage[strkey]
- if value == nil {
- value = self.getAddr(key)
- if !value.IsNil() {
- self.storage[strkey] = value
- }
- }
- return value
- }
- func (self *StateObject) SetState(k common.Hash, value *common.Value) {
- self.storage[k.Str()] = value.Copy()
- self.dirty = true
- }
- func (self *StateObject) Sync() {
- for key, value := range self.storage {
- if value.Len() == 0 {
- self.State.trie.Delete([]byte(key))
- continue
- }
- self.setAddr([]byte(key), value)
- }
- self.storage = make(Storage)
- }
- func (c *StateObject) GetInstr(pc *big.Int) *common.Value {
- if int64(len(c.code)-1) < pc.Int64() {
- return common.NewValue(0)
- }
- return common.NewValueFromBytes([]byte{c.code[pc.Int64()]})
- }
- func (c *StateObject) AddBalance(amount *big.Int) {
- c.SetBalance(new(big.Int).Add(c.balance, amount))
- statelogger.Debugf("%x: #%d %v (+ %v)\n", c.Address(), c.nonce, c.balance, amount)
- }
- func (c *StateObject) SubBalance(amount *big.Int) {
- c.SetBalance(new(big.Int).Sub(c.balance, amount))
- statelogger.Debugf("%x: #%d %v (- %v)\n", c.Address(), c.nonce, c.balance, amount)
- }
- func (c *StateObject) SetBalance(amount *big.Int) {
- c.balance = amount
- c.dirty = true
- }
- func (c *StateObject) St() Storage {
- return c.storage
- }
- //
- // Gas setters and getters
- //
- // Return the gas back to the origin. Used by the Virtual machine or Closures
- func (c *StateObject) ReturnGas(gas, price *big.Int) {}
- func (c *StateObject) ConvertGas(gas, price *big.Int) error {
- total := new(big.Int).Mul(gas, price)
- if total.Cmp(c.balance) > 0 {
- return fmt.Errorf("insufficient amount: %v, %v", c.balance, total)
- }
- c.SubBalance(total)
- c.dirty = true
- return nil
- }
- func (self *StateObject) SetGasPool(gasLimit *big.Int) {
- self.gasPool = new(big.Int).Set(gasLimit)
- statelogger.Debugf("%x: gas (+ %v)", self.Address(), self.gasPool)
- }
- func (self *StateObject) BuyGas(gas, price *big.Int) error {
- if self.gasPool.Cmp(gas) < 0 {
- return GasLimitError(self.gasPool, gas)
- }
- self.gasPool.Sub(self.gasPool, gas)
- rGas := new(big.Int).Set(gas)
- rGas.Mul(rGas, price)
- self.dirty = true
- return nil
- }
- func (self *StateObject) RefundGas(gas, price *big.Int) {
- self.gasPool.Add(self.gasPool, gas)
- }
- func (self *StateObject) Copy() *StateObject {
- stateObject := NewStateObject(self.Address(), self.db)
- stateObject.balance.Set(self.balance)
- stateObject.codeHash = common.CopyBytes(self.codeHash)
- stateObject.nonce = self.nonce
- if self.State != nil {
- stateObject.State = self.State.Copy()
- }
- stateObject.code = common.CopyBytes(self.code)
- stateObject.initCode = common.CopyBytes(self.initCode)
- stateObject.storage = self.storage.Copy()
- stateObject.gasPool.Set(self.gasPool)
- stateObject.remove = self.remove
- stateObject.dirty = self.dirty
- return stateObject
- }
- func (self *StateObject) Set(stateObject *StateObject) {
- *self = *stateObject
- }
- //
- // Attribute accessors
- //
- func (self *StateObject) Balance() *big.Int {
- return self.balance
- }
- func (c *StateObject) N() *big.Int {
- return big.NewInt(int64(c.nonce))
- }
- // Returns the address of the contract/account
- func (c *StateObject) Address() common.Address {
- return c.address
- }
- // Returns the initialization Code
- func (c *StateObject) Init() Code {
- return c.initCode
- }
- func (self *StateObject) Trie() *trie.SecureTrie {
- return self.State.trie
- }
- func (self *StateObject) Root() []byte {
- return self.Trie().Root()
- }
- func (self *StateObject) Code() []byte {
- return self.code
- }
- func (self *StateObject) SetCode(code []byte) {
- self.code = code
- self.dirty = true
- }
- func (self *StateObject) SetInitCode(code []byte) {
- self.initCode = code
- self.dirty = true
- }
- func (self *StateObject) SetNonce(nonce uint64) {
- self.nonce = nonce
- self.dirty = true
- }
- func (self *StateObject) Nonce() uint64 {
- return self.nonce
- }
- //
- // Encoding
- //
- // State object encoding methods
- func (c *StateObject) RlpEncode() []byte {
- return common.Encode([]interface{}{c.nonce, c.balance, c.Root(), c.CodeHash()})
- }
- func (c *StateObject) CodeHash() common.Bytes {
- return crypto.Sha3(c.code)
- }
- func (c *StateObject) RlpDecode(data []byte) {
- decoder := common.NewValueFromBytes(data)
- c.nonce = decoder.Get(0).Uint()
- c.balance = decoder.Get(1).BigInt()
- c.State = New(common.BytesToHash(decoder.Get(2).Bytes()), c.db) //New(trie.New(common.Config.Db, decoder.Get(2).Interface()))
- c.storage = make(map[string]*common.Value)
- c.gasPool = new(big.Int)
- c.codeHash = decoder.Get(3).Bytes()
- c.code, _ = c.db.Get(c.codeHash)
- }
- // Storage change object. Used by the manifest for notifying changes to
- // the sub channels.
- type StorageState struct {
- StateAddress []byte
- Address []byte
- Value *big.Int
- }
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