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- // Copyright 2014 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package state
- import (
- "bytes"
- "fmt"
- "io"
- "math/big"
- "github.com/ethereum/go-ethereum/common"
- "github.com/ethereum/go-ethereum/crypto"
- "github.com/ethereum/go-ethereum/logger"
- "github.com/ethereum/go-ethereum/logger/glog"
- "github.com/ethereum/go-ethereum/rlp"
- "github.com/ethereum/go-ethereum/trie"
- )
- var emptyCodeHash = crypto.Keccak256(nil)
- type Code []byte
- func (self Code) String() string {
- return string(self) //strings.Join(Disassemble(self), " ")
- }
- type Storage map[common.Hash]common.Hash
- func (self Storage) String() (str string) {
- for key, value := range self {
- str += fmt.Sprintf("%X : %X\n", key, value)
- }
- return
- }
- func (self Storage) Copy() Storage {
- cpy := make(Storage)
- for key, value := range self {
- cpy[key] = value
- }
- return cpy
- }
- type StateObject struct {
- db trie.Database // State database for storing state changes
- trie *trie.SecureTrie
- // Address belonging to this account
- address common.Address
- // The balance of the account
- balance *big.Int
- // The nonce of the account
- nonce uint64
- // The code hash if code is present (i.e. a contract)
- codeHash []byte
- // The code for this account
- code Code
- // Temporarily initialisation code
- initCode Code
- // Cached storage (flushed when updated)
- storage Storage
- // Mark for deletion
- // When an object is marked for deletion it will be delete from the trie
- // during the "update" phase of the state transition
- remove bool
- deleted bool
- dirty bool
- }
- func NewStateObject(address common.Address, db trie.Database) *StateObject {
- object := &StateObject{
- db: db,
- address: address,
- balance: new(big.Int),
- dirty: true,
- codeHash: emptyCodeHash,
- storage: make(Storage),
- }
- object.trie, _ = trie.NewSecure(common.Hash{}, db)
- return object
- }
- func (self *StateObject) MarkForDeletion() {
- self.remove = true
- self.dirty = true
- if glog.V(logger.Core) {
- glog.Infof("%x: #%d %v X\n", self.Address(), self.nonce, self.balance)
- }
- }
- func (c *StateObject) getAddr(addr common.Hash) common.Hash {
- var ret []byte
- rlp.DecodeBytes(c.trie.Get(addr[:]), &ret)
- return common.BytesToHash(ret)
- }
- func (c *StateObject) setAddr(addr, value common.Hash) {
- v, err := rlp.EncodeToBytes(bytes.TrimLeft(value[:], "\x00"))
- if err != nil {
- // if RLPing failed we better panic and not fail silently. This would be considered a consensus issue
- panic(err)
- }
- c.trie.Update(addr[:], v)
- }
- func (self *StateObject) Storage() Storage {
- return self.storage
- }
- func (self *StateObject) GetState(key common.Hash) common.Hash {
- value, exists := self.storage[key]
- if !exists {
- value = self.getAddr(key)
- if (value != common.Hash{}) {
- self.storage[key] = value
- }
- }
- return value
- }
- func (self *StateObject) SetState(key, value common.Hash) {
- self.storage[key] = value
- self.dirty = true
- }
- // Update updates the current cached storage to the trie
- func (self *StateObject) Update() {
- for key, value := range self.storage {
- if (value == common.Hash{}) {
- self.trie.Delete(key[:])
- continue
- }
- self.setAddr(key, value)
- }
- }
- func (c *StateObject) AddBalance(amount *big.Int) {
- c.SetBalance(new(big.Int).Add(c.balance, amount))
- if glog.V(logger.Core) {
- glog.Infof("%x: #%d %v (+ %v)\n", c.Address(), c.nonce, c.balance, amount)
- }
- }
- func (c *StateObject) SubBalance(amount *big.Int) {
- c.SetBalance(new(big.Int).Sub(c.balance, amount))
- if glog.V(logger.Core) {
- glog.Infof("%x: #%d %v (- %v)\n", c.Address(), c.nonce, c.balance, amount)
- }
- }
- func (c *StateObject) SetBalance(amount *big.Int) {
- c.balance = amount
- c.dirty = true
- }
- func (c *StateObject) St() Storage {
- return c.storage
- }
- // Return the gas back to the origin. Used by the Virtual machine or Closures
- func (c *StateObject) ReturnGas(gas, price *big.Int) {}
- func (self *StateObject) Copy() *StateObject {
- stateObject := NewStateObject(self.Address(), self.db)
- stateObject.balance.Set(self.balance)
- stateObject.codeHash = common.CopyBytes(self.codeHash)
- stateObject.nonce = self.nonce
- stateObject.trie = self.trie
- stateObject.code = common.CopyBytes(self.code)
- stateObject.initCode = common.CopyBytes(self.initCode)
- stateObject.storage = self.storage.Copy()
- stateObject.remove = self.remove
- stateObject.dirty = self.dirty
- stateObject.deleted = self.deleted
- return stateObject
- }
- //
- // Attribute accessors
- //
- func (self *StateObject) Balance() *big.Int {
- return self.balance
- }
- // Returns the address of the contract/account
- func (c *StateObject) Address() common.Address {
- return c.address
- }
- func (self *StateObject) Trie() *trie.SecureTrie {
- return self.trie
- }
- func (self *StateObject) Root() []byte {
- return self.trie.Root()
- }
- func (self *StateObject) Code() []byte {
- return self.code
- }
- func (self *StateObject) SetCode(code []byte) {
- self.code = code
- self.codeHash = crypto.Keccak256(code)
- self.dirty = true
- }
- func (self *StateObject) SetNonce(nonce uint64) {
- self.nonce = nonce
- self.dirty = true
- }
- func (self *StateObject) Nonce() uint64 {
- return self.nonce
- }
- // Never called, but must be present to allow StateObject to be used
- // as a vm.Account interface that also satisfies the vm.ContractRef
- // interface. Interfaces are awesome.
- func (self *StateObject) Value() *big.Int {
- panic("Value on StateObject should never be called")
- }
- func (self *StateObject) ForEachStorage(cb func(key, value common.Hash) bool) {
- // When iterating over the storage check the cache first
- for h, value := range self.storage {
- cb(h, value)
- }
- it := self.trie.Iterator()
- for it.Next() {
- // ignore cached values
- key := common.BytesToHash(self.trie.GetKey(it.Key))
- if _, ok := self.storage[key]; !ok {
- cb(key, common.BytesToHash(it.Value))
- }
- }
- }
- type extStateObject struct {
- Nonce uint64
- Balance *big.Int
- Root common.Hash
- CodeHash []byte
- }
- // EncodeRLP implements rlp.Encoder.
- func (c *StateObject) EncodeRLP(w io.Writer) error {
- return rlp.Encode(w, []interface{}{c.nonce, c.balance, c.Root(), c.codeHash})
- }
- // DecodeObject decodes an RLP-encoded state object.
- func DecodeObject(address common.Address, db trie.Database, data []byte) (*StateObject, error) {
- var (
- obj = &StateObject{address: address, db: db, storage: make(Storage)}
- ext extStateObject
- err error
- )
- if err = rlp.DecodeBytes(data, &ext); err != nil {
- return nil, err
- }
- if obj.trie, err = trie.NewSecure(ext.Root, db); err != nil {
- return nil, err
- }
- if !bytes.Equal(ext.CodeHash, emptyCodeHash) {
- if obj.code, err = db.Get(ext.CodeHash); err != nil {
- return nil, fmt.Errorf("can't get code for hash %x: %v", ext.CodeHash, err)
- }
- }
- obj.nonce = ext.Nonce
- obj.balance = ext.Balance
- obj.codeHash = ext.CodeHash
- return obj, nil
- }
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