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- package p2p
- import (
- "errors"
- "fmt"
- "io"
- "io/ioutil"
- "net"
- "sort"
- "sync"
- "time"
- "github.com/ethereum/go-ethereum/logger"
- "github.com/ethereum/go-ethereum/p2p/discover"
- "github.com/ethereum/go-ethereum/rlp"
- )
- const (
- baseProtocolVersion = 2
- baseProtocolLength = uint64(16)
- baseProtocolMaxMsgSize = 10 * 1024 * 1024
- disconnectGracePeriod = 2 * time.Second
- )
- const (
- // devp2p message codes
- handshakeMsg = 0x00
- discMsg = 0x01
- pingMsg = 0x02
- pongMsg = 0x03
- getPeersMsg = 0x04
- peersMsg = 0x05
- )
- // handshake is the RLP structure of the protocol handshake.
- type handshake struct {
- Version uint64
- Name string
- Caps []Cap
- ListenPort uint64
- NodeID discover.NodeID
- }
- // Peer represents a connected remote node.
- type Peer struct {
- // Peers have all the log methods.
- // Use them to display messages related to the peer.
- *logger.Logger
- infoMu sync.Mutex
- name string
- caps []Cap
- ourID, remoteID *discover.NodeID
- ourName string
- rw *frameRW
- // These fields maintain the running protocols.
- protocols []Protocol
- runlock sync.RWMutex // protects running
- running map[string]*proto
- // disables protocol handshake, for testing
- noHandshake bool
- protoWG sync.WaitGroup
- protoErr chan error
- closed chan struct{}
- disc chan DiscReason
- }
- // NewPeer returns a peer for testing purposes.
- func NewPeer(id discover.NodeID, name string, caps []Cap) *Peer {
- conn, _ := net.Pipe()
- peer := newPeer(conn, nil, "", nil, &id)
- peer.setHandshakeInfo(name, caps)
- close(peer.closed) // ensures Disconnect doesn't block
- return peer
- }
- // ID returns the node's public key.
- func (p *Peer) ID() discover.NodeID {
- return *p.remoteID
- }
- // Name returns the node name that the remote node advertised.
- func (p *Peer) Name() string {
- // this needs a lock because the information is part of the
- // protocol handshake.
- p.infoMu.Lock()
- name := p.name
- p.infoMu.Unlock()
- return name
- }
- // Caps returns the capabilities (supported subprotocols) of the remote peer.
- func (p *Peer) Caps() []Cap {
- // this needs a lock because the information is part of the
- // protocol handshake.
- p.infoMu.Lock()
- caps := p.caps
- p.infoMu.Unlock()
- return caps
- }
- // RemoteAddr returns the remote address of the network connection.
- func (p *Peer) RemoteAddr() net.Addr {
- return p.rw.RemoteAddr()
- }
- // LocalAddr returns the local address of the network connection.
- func (p *Peer) LocalAddr() net.Addr {
- return p.rw.LocalAddr()
- }
- // Disconnect terminates the peer connection with the given reason.
- // It returns immediately and does not wait until the connection is closed.
- func (p *Peer) Disconnect(reason DiscReason) {
- select {
- case p.disc <- reason:
- case <-p.closed:
- }
- }
- // String implements fmt.Stringer.
- func (p *Peer) String() string {
- return fmt.Sprintf("Peer %.8x %v", p.remoteID[:], p.RemoteAddr())
- }
- func newPeer(conn net.Conn, protocols []Protocol, ourName string, ourID, remoteID *discover.NodeID) *Peer {
- logtag := fmt.Sprintf("Peer %.8x %v", remoteID[:], conn.RemoteAddr())
- return &Peer{
- Logger: logger.NewLogger(logtag),
- rw: newFrameRW(conn, msgWriteTimeout),
- ourID: ourID,
- ourName: ourName,
- remoteID: remoteID,
- protocols: protocols,
- running: make(map[string]*proto),
- disc: make(chan DiscReason),
- protoErr: make(chan error),
- closed: make(chan struct{}),
- }
- }
- func (p *Peer) setHandshakeInfo(name string, caps []Cap) {
- p.infoMu.Lock()
- p.name = name
- p.caps = caps
- p.infoMu.Unlock()
- }
- func (p *Peer) run() DiscReason {
- var readErr = make(chan error, 1)
- defer p.closeProtocols()
- defer close(p.closed)
- go func() { readErr <- p.readLoop() }()
- if !p.noHandshake {
- if err := writeProtocolHandshake(p.rw, p.ourName, *p.ourID, p.protocols); err != nil {
- p.DebugDetailf("Protocol handshake error: %v\n", err)
- p.rw.Close()
- return DiscProtocolError
- }
- }
- // Wait for an error or disconnect.
- var reason DiscReason
- select {
- case err := <-readErr:
- // We rely on protocols to abort if there is a write error. It
- // might be more robust to handle them here as well.
- p.DebugDetailf("Read error: %v\n", err)
- p.rw.Close()
- return DiscNetworkError
- case err := <-p.protoErr:
- reason = discReasonForError(err)
- case reason = <-p.disc:
- }
- p.politeDisconnect(reason)
- // Wait for readLoop. It will end because conn is now closed.
- <-readErr
- p.Debugf("Disconnected: %v\n", reason)
- return reason
- }
- func (p *Peer) politeDisconnect(reason DiscReason) {
- done := make(chan struct{})
- go func() {
- EncodeMsg(p.rw, discMsg, uint(reason))
- // Wait for the other side to close the connection.
- // Discard any data that they send until then.
- io.Copy(ioutil.Discard, p.rw)
- close(done)
- }()
- select {
- case <-done:
- case <-time.After(disconnectGracePeriod):
- }
- p.rw.Close()
- }
- func (p *Peer) readLoop() error {
- if !p.noHandshake {
- if err := readProtocolHandshake(p, p.rw); err != nil {
- return err
- }
- }
- for {
- msg, err := p.rw.ReadMsg()
- if err != nil {
- return err
- }
- if err = p.handle(msg); err != nil {
- return err
- }
- }
- return nil
- }
- func (p *Peer) handle(msg Msg) error {
- switch {
- case msg.Code == pingMsg:
- msg.Discard()
- go EncodeMsg(p.rw, pongMsg)
- case msg.Code == discMsg:
- var reason DiscReason
- // no need to discard or for error checking, we'll close the
- // connection after this.
- rlp.Decode(msg.Payload, &reason)
- p.Disconnect(DiscRequested)
- return discRequestedError(reason)
- case msg.Code < baseProtocolLength:
- // ignore other base protocol messages
- return msg.Discard()
- default:
- // it's a subprotocol message
- proto, err := p.getProto(msg.Code)
- if err != nil {
- return fmt.Errorf("msg code out of range: %v", msg.Code)
- }
- proto.in <- msg
- }
- return nil
- }
- func readProtocolHandshake(p *Peer, rw MsgReadWriter) error {
- // read and handle remote handshake
- msg, err := rw.ReadMsg()
- if err != nil {
- return err
- }
- if msg.Code != handshakeMsg {
- return newPeerError(errProtocolBreach, "expected handshake, got %x", msg.Code)
- }
- if msg.Size > baseProtocolMaxMsgSize {
- return newPeerError(errInvalidMsg, "message too big")
- }
- var hs handshake
- if err := msg.Decode(&hs); err != nil {
- return err
- }
- // validate handshake info
- if hs.Version != baseProtocolVersion {
- return newPeerError(errP2PVersionMismatch, "required version %d, received %d\n",
- baseProtocolVersion, hs.Version)
- }
- if hs.NodeID == *p.remoteID {
- return newPeerError(errPubkeyForbidden, "node ID mismatch")
- }
- // TODO: remove Caps with empty name
- p.setHandshakeInfo(hs.Name, hs.Caps)
- p.startSubprotocols(hs.Caps)
- return nil
- }
- func writeProtocolHandshake(w MsgWriter, name string, id discover.NodeID, ps []Protocol) error {
- var caps []interface{}
- for _, proto := range ps {
- caps = append(caps, proto.cap())
- }
- return EncodeMsg(w, handshakeMsg, baseProtocolVersion, name, caps, 0, id)
- }
- // startProtocols starts matching named subprotocols.
- func (p *Peer) startSubprotocols(caps []Cap) {
- sort.Sort(capsByName(caps))
- p.runlock.Lock()
- defer p.runlock.Unlock()
- offset := baseProtocolLength
- outer:
- for _, cap := range caps {
- for _, proto := range p.protocols {
- if proto.Name == cap.Name &&
- proto.Version == cap.Version &&
- p.running[cap.Name] == nil {
- p.running[cap.Name] = p.startProto(offset, proto)
- offset += proto.Length
- continue outer
- }
- }
- }
- }
- func (p *Peer) startProto(offset uint64, impl Protocol) *proto {
- p.DebugDetailf("Starting protocol %s/%d\n", impl.Name, impl.Version)
- rw := &proto{
- name: impl.Name,
- in: make(chan Msg),
- offset: offset,
- maxcode: impl.Length,
- w: p.rw,
- }
- p.protoWG.Add(1)
- go func() {
- err := impl.Run(p, rw)
- if err == nil {
- p.DebugDetailf("Protocol %s/%d returned\n", impl.Name, impl.Version)
- err = errors.New("protocol returned")
- } else {
- p.DebugDetailf("Protocol %s/%d error: %v\n", impl.Name, impl.Version, err)
- }
- select {
- case p.protoErr <- err:
- case <-p.closed:
- }
- p.protoWG.Done()
- }()
- return rw
- }
- // getProto finds the protocol responsible for handling
- // the given message code.
- func (p *Peer) getProto(code uint64) (*proto, error) {
- p.runlock.RLock()
- defer p.runlock.RUnlock()
- for _, proto := range p.running {
- if code >= proto.offset && code < proto.offset+proto.maxcode {
- return proto, nil
- }
- }
- return nil, newPeerError(errInvalidMsgCode, "%d", code)
- }
- func (p *Peer) closeProtocols() {
- p.runlock.RLock()
- for _, p := range p.running {
- close(p.in)
- }
- p.runlock.RUnlock()
- p.protoWG.Wait()
- }
- // writeProtoMsg sends the given message on behalf of the given named protocol.
- // this exists because of Server.Broadcast.
- func (p *Peer) writeProtoMsg(protoName string, msg Msg) error {
- p.runlock.RLock()
- proto, ok := p.running[protoName]
- p.runlock.RUnlock()
- if !ok {
- return fmt.Errorf("protocol %s not handled by peer", protoName)
- }
- if msg.Code >= proto.maxcode {
- return newPeerError(errInvalidMsgCode, "code %x is out of range for protocol %q", msg.Code, protoName)
- }
- msg.Code += proto.offset
- return p.rw.WriteMsg(msg)
- }
- type proto struct {
- name string
- in chan Msg
- maxcode, offset uint64
- w MsgWriter
- }
- func (rw *proto) WriteMsg(msg Msg) error {
- if msg.Code >= rw.maxcode {
- return newPeerError(errInvalidMsgCode, "not handled")
- }
- msg.Code += rw.offset
- return rw.w.WriteMsg(msg)
- }
- func (rw *proto) ReadMsg() (Msg, error) {
- msg, ok := <-rw.in
- if !ok {
- return msg, io.EOF
- }
- msg.Code -= rw.offset
- return msg, nil
- }
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