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- // Copyright 2018 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- // package priority_queue implement a channel based priority queue
- // over arbitrary types. It provides an
- // an autopop loop applying a function to the items always respecting
- // their priority. The structure is only quasi consistent ie., if a lower
- // priority item is autopopped, it is guaranteed that there was a point
- // when no higher priority item was present, ie. it is not guaranteed
- // that there was any point where the lower priority item was present
- // but the higher was not
- package priorityqueue
- import (
- "context"
- "errors"
- "github.com/ethereum/go-ethereum/log"
- )
- var (
- ErrContention = errors.New("contention")
- errBadPriority = errors.New("bad priority")
- wakey = struct{}{}
- )
- // PriorityQueue is the basic structure
- type PriorityQueue struct {
- Queues []chan interface{}
- wakeup chan struct{}
- }
- // New is the constructor for PriorityQueue
- func New(n int, l int) *PriorityQueue {
- var queues = make([]chan interface{}, n)
- for i := range queues {
- queues[i] = make(chan interface{}, l)
- }
- return &PriorityQueue{
- Queues: queues,
- wakeup: make(chan struct{}, 1),
- }
- }
- // Run is a forever loop popping items from the queues
- func (pq *PriorityQueue) Run(ctx context.Context, f func(interface{})) {
- top := len(pq.Queues) - 1
- p := top
- READ:
- for {
- q := pq.Queues[p]
- select {
- case <-ctx.Done():
- return
- case x := <-q:
- log.Trace("priority.queue f(x)", "p", p, "len(Queues[p])", len(pq.Queues[p]))
- f(x)
- p = top
- default:
- if p > 0 {
- p--
- log.Trace("priority.queue p > 0", "p", p)
- continue READ
- }
- p = top
- select {
- case <-ctx.Done():
- return
- case <-pq.wakeup:
- log.Trace("priority.queue wakeup", "p", p)
- }
- }
- }
- }
- // Push pushes an item to the appropriate queue specified in the priority argument
- // if context is given it waits until either the item is pushed or the Context aborts
- func (pq *PriorityQueue) Push(x interface{}, p int) error {
- if p < 0 || p >= len(pq.Queues) {
- return errBadPriority
- }
- log.Trace("priority.queue push", "p", p, "len(Queues[p])", len(pq.Queues[p]))
- select {
- case pq.Queues[p] <- x:
- default:
- return ErrContention
- }
- select {
- case pq.wakeup <- wakey:
- default:
- }
- return nil
- }
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