block_validator.go 6.4 KB

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  1. // Copyright 2015 The go-ethereum Authors
  2. // This file is part of the go-ethereum library.
  3. //
  4. // The go-ethereum library is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // The go-ethereum library is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
  16. package core
  17. import (
  18. "encoding/json"
  19. "fmt"
  20. "os"
  21. "github.com/ethereum/go-ethereum/consensus"
  22. "github.com/ethereum/go-ethereum/core/state"
  23. "github.com/ethereum/go-ethereum/core/types"
  24. "github.com/ethereum/go-ethereum/params"
  25. "github.com/ethereum/go-ethereum/trie"
  26. )
  27. // BlockValidator is responsible for validating block headers, uncles and
  28. // processed state.
  29. //
  30. // BlockValidator implements Validator.
  31. type BlockValidator struct {
  32. config *params.ChainConfig // Chain configuration options
  33. bc *BlockChain // Canonical block chain
  34. engine consensus.Engine // Consensus engine used for validating
  35. }
  36. // NewBlockValidator returns a new block validator which is safe for re-use
  37. func NewBlockValidator(config *params.ChainConfig, blockchain *BlockChain, engine consensus.Engine) *BlockValidator {
  38. validator := &BlockValidator{
  39. config: config,
  40. engine: engine,
  41. bc: blockchain,
  42. }
  43. return validator
  44. }
  45. // ValidateBody validates the given block's uncles and verifies the block
  46. // header's transaction and uncle roots. The headers are assumed to be already
  47. // validated at this point.
  48. func (v *BlockValidator) ValidateBody(block *types.Block) error {
  49. // Check whether the block's known, and if not, that it's linkable
  50. if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) {
  51. return ErrKnownBlock
  52. }
  53. // Header validity is known at this point, check the uncles and transactions
  54. header := block.Header()
  55. if err := v.engine.VerifyUncles(v.bc, block); err != nil {
  56. return err
  57. }
  58. if hash := types.CalcUncleHash(block.Uncles()); hash != header.UncleHash {
  59. return fmt.Errorf("uncle root hash mismatch: have %x, want %x", hash, header.UncleHash)
  60. }
  61. validateFuns := []func() error{
  62. func() error {
  63. if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) {
  64. return ErrKnownBlock
  65. }
  66. return nil
  67. },
  68. func() error {
  69. if hash := types.DeriveSha(block.Transactions(), trie.NewStackTrie(nil)); hash != header.TxHash {
  70. return fmt.Errorf("transaction root hash mismatch: have %x, want %x", hash, header.TxHash)
  71. }
  72. return nil
  73. },
  74. func() error {
  75. if !v.bc.HasBlockAndState(block.ParentHash(), block.NumberU64()-1) {
  76. if !v.bc.HasBlock(block.ParentHash(), block.NumberU64()-1) {
  77. return consensus.ErrUnknownAncestor
  78. }
  79. return consensus.ErrPrunedAncestor
  80. }
  81. return nil
  82. },
  83. }
  84. validateRes := make(chan error, len(validateFuns))
  85. for _, f := range validateFuns {
  86. tmpFunc := f
  87. go func() {
  88. validateRes <- tmpFunc()
  89. }()
  90. }
  91. for i := 0; i < len(validateFuns); i++ {
  92. r := <-validateRes
  93. if r != nil {
  94. return r
  95. }
  96. }
  97. return nil
  98. }
  99. // ValidateState validates the various changes that happen after a state
  100. // transition, such as amount of used gas, the receipt roots and the state root
  101. // itself. ValidateState returns a database batch if the validation was a success
  102. // otherwise nil and an error is returned.
  103. func (v *BlockValidator) ValidateState(block *types.Block, statedb *state.StateDB, receipts types.Receipts, usedGas uint64) error {
  104. header := block.Header()
  105. if block.GasUsed() != usedGas {
  106. return fmt.Errorf("invalid gas used (remote: %d local: %d)", block.GasUsed(), usedGas)
  107. }
  108. // Validate the received block's bloom with the one derived from the generated receipts.
  109. // For valid blocks this should always validate to true.
  110. validateFuns := []func() error{
  111. func() error {
  112. rbloom := types.CreateBloom(receipts)
  113. if rbloom != header.Bloom {
  114. return fmt.Errorf("invalid bloom (remote: %x local: %x)", header.Bloom, rbloom)
  115. }
  116. return nil
  117. },
  118. func() error {
  119. receiptSha := types.DeriveSha(receipts, trie.NewStackTrie(nil))
  120. if receiptSha != header.ReceiptHash {
  121. return fmt.Errorf("invalid receipt root hash (remote: %x local: %x)", header.ReceiptHash, receiptSha)
  122. } else {
  123. return nil
  124. }
  125. },
  126. func() error {
  127. if root := statedb.IntermediateRoot(v.config.IsEIP158(header.Number)); header.Root != root {
  128. statedb.IterativeDump(true, true, true, json.NewEncoder(os.Stdout))
  129. return fmt.Errorf("invalid merkle root (remote: %x local: %x)", header.Root, root)
  130. } else {
  131. return nil
  132. }
  133. },
  134. }
  135. validateRes := make(chan error, len(validateFuns))
  136. for _, f := range validateFuns {
  137. tmpFunc := f
  138. go func() {
  139. validateRes <- tmpFunc()
  140. }()
  141. }
  142. for i := 0; i < len(validateFuns); i++ {
  143. r := <-validateRes
  144. if r != nil {
  145. return r
  146. }
  147. }
  148. return nil
  149. }
  150. // CalcGasLimit computes the gas limit of the next block after parent. It aims
  151. // to keep the baseline gas above the provided floor, and increase it towards the
  152. // ceil if the blocks are full. If the ceil is exceeded, it will always decrease
  153. // the gas allowance.
  154. func CalcGasLimit(parent *types.Block, gasFloor, gasCeil uint64) uint64 {
  155. // contrib = (parentGasUsed * 3 / 2) / 256
  156. contrib := (parent.GasUsed() + parent.GasUsed()/2) / params.GasLimitBoundDivisor
  157. // decay = parentGasLimit / 256 -1
  158. decay := parent.GasLimit()/params.GasLimitBoundDivisor - 1
  159. /*
  160. strategy: gasLimit of block-to-mine is set based on parent's
  161. gasUsed value. if parentGasUsed > parentGasLimit * (2/3) then we
  162. increase it, otherwise lower it (or leave it unchanged if it's right
  163. at that usage) the amount increased/decreased depends on how far away
  164. from parentGasLimit * (2/3) parentGasUsed is.
  165. */
  166. limit := parent.GasLimit() - decay + contrib
  167. if limit < params.MinGasLimit {
  168. limit = params.MinGasLimit
  169. }
  170. // If we're outside our allowed gas range, we try to hone towards them
  171. if limit < gasFloor {
  172. limit = parent.GasLimit() + decay
  173. if limit > gasFloor {
  174. limit = gasFloor
  175. }
  176. } else if limit > gasCeil {
  177. limit = parent.GasLimit() - decay
  178. if limit < gasCeil {
  179. limit = gasCeil
  180. }
  181. }
  182. return limit
  183. }