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swarm/network: remove *WithServer tests from stream package (#19223)

These tests never run as the build tag excluded them from the CI
execution. As a results the (dead) code got out of sync with other
parts of Swarm and now they would not even compile. => Removed.

resolves ethersphere/go-ethereum#1238
Ferenc Szabo 6 年之前
父節點
當前提交
d45f8d1880
共有 1 個文件被更改,包括 0 次插入342 次删除
  1. 0 342
      swarm/network/stream/visualized_snapshot_sync_sim_test.go

+ 0 - 342
swarm/network/stream/visualized_snapshot_sync_sim_test.go

@@ -1,342 +0,0 @@
-// Copyright 2018 The go-ethereum Authors
-// This file is part of the go-ethereum library.
-//
-// The go-ethereum library is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// The go-ethereum library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
-
-// +build withserver
-
-package stream
-
-import (
-	"bytes"
-	"context"
-	"errors"
-	"fmt"
-	"io"
-	"sync"
-	"testing"
-	"time"
-
-	"github.com/ethereum/go-ethereum/node"
-	"github.com/ethereum/go-ethereum/p2p"
-	"github.com/ethereum/go-ethereum/p2p/enode"
-	"github.com/ethereum/go-ethereum/p2p/protocols"
-	"github.com/ethereum/go-ethereum/p2p/simulations"
-	"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
-	"github.com/ethereum/go-ethereum/rlp"
-	"github.com/ethereum/go-ethereum/swarm/log"
-	"github.com/ethereum/go-ethereum/swarm/network/simulation"
-	"github.com/ethereum/go-ethereum/swarm/state"
-	"github.com/ethereum/go-ethereum/swarm/storage"
-)
-
-/*
-The tests in this file need to be executed with
-
-			-tags=withserver
-
-Also, they will stall if executed stand-alone, because they wait
-for the visualization frontend to send a POST /runsim message.
-*/
-
-//setup the sim, evaluate nodeCount and chunkCount and create the sim
-func setupSim(serviceMap map[string]simulation.ServiceFunc) (int, int, *simulation.Simulation) {
-	nodeCount := *nodes
-	chunkCount := *chunks
-
-	if nodeCount == 0 || chunkCount == 0 {
-		nodeCount = 32
-		chunkCount = 1
-	}
-
-	//setup the simulation with server, which means the sim won't run
-	//until it receives a POST /runsim from the frontend
-	sim := simulation.New(serviceMap).WithServer(":8888")
-	return nodeCount, chunkCount, sim
-}
-
-//This test requests bogus hashes into the network
-func TestNonExistingHashesWithServer(t *testing.T) {
-
-	nodeCount, _, sim := setupSim(retrievalSimServiceMap)
-	defer sim.Close()
-
-	err := sim.UploadSnapshot(fmt.Sprintf("testing/snapshot_%d.json", nodeCount))
-	if err != nil {
-		panic(err)
-	}
-
-	//in order to get some meaningful visualization, it is beneficial
-	//to define a minimum duration of this test
-	testDuration := 20 * time.Second
-
-	result := sim.Run(ctx, func(ctx context.Context, sim *simulation.Simulation) (err error) {
-		disconnected := watchDisconnections(ctx, sim)
-		defer func() {
-			if err != nil {
-				if yes, ok := disconnected.Load().(bool); ok && yes {
-					err = errors.New("disconnect events received")
-				}
-			}
-		}()
-
-		//check on the node's FileStore (netstore)
-		id := sim.Net.GetRandomUpNode().ID()
-		item, ok := sim.NodeItem(id, bucketKeyFileStore)
-		if !ok {
-			return errors.New("No filestore")
-		}
-		fileStore := item.(*storage.FileStore)
-		//create a bogus hash
-		fakeHash := storage.GenerateRandomChunk(1000).Address()
-		//try to retrieve it - will propagate RetrieveRequestMsg into the network
-		reader, _ := fileStore.Retrieve(context.TODO(), fakeHash)
-		if _, err := reader.Size(ctx, nil); err != nil {
-			log.Debug("expected error for non-existing chunk")
-		}
-		//sleep so that the frontend can have something to display
-		time.Sleep(testDuration)
-
-		return nil
-	})
-	if result.Error != nil {
-		sendSimTerminatedEvent(sim)
-		t.Fatal(result.Error)
-	}
-
-	sendSimTerminatedEvent(sim)
-
-}
-
-//send a termination event to the frontend
-func sendSimTerminatedEvent(sim *simulation.Simulation) {
-	evt := &simulations.Event{
-		Type:    EventTypeSimTerminated,
-		Control: false,
-	}
-	sim.Net.Events().Send(evt)
-}
-
-//This test is the same as the snapshot sync test,
-//but with a HTTP server
-//It also sends some custom events so that the frontend
-//can visualize messages like SendOfferedMsg, WantedHashesMsg, DeliveryMsg
-func TestSnapshotSyncWithServer(t *testing.T) {
-	//define a wrapper object to be able to pass around data
-	wrapper := &netWrapper{}
-
-	sim := simulation.New(map[string]simulation.ServiceFunc{
-		"streamer": func(ctx *adapters.ServiceContext, bucket *sync.Map) (s node.Service, cleanup func(), err error) {
-			addr, netStore, delivery, clean, err := newNetStoreAndDeliveryWithRequestFunc(ctx, bucket, dummyRequestFromPeers)
-			if err != nil {
-				return nil, nil, err
-			}
-
-			r := NewRegistry(addr.ID(), delivery, netStore, state.NewInmemoryStore(), &RegistryOptions{
-				Retrieval:       RetrievalDisabled,
-				Syncing:         SyncingAutoSubscribe,
-				SyncUpdateDelay: 3 * time.Second,
-			}, nil)
-
-			tr := &testRegistry{
-				Registry: r,
-				w:        wrapper,
-			}
-
-			bucket.Store(bucketKeyRegistry, tr)
-
-			cleanup = func() {
-				tr.Close()
-				clean()
-			}
-
-			return tr, cleanup, nil
-		},
-	}).WithServer(":8888") //start with the HTTP server
-
-	nodeCount, chunkCount, sim := setupSim(simServiceMap)
-	defer sim.Close()
-
-	log.Info(fmt.Sprintf("Running the simulation with %d nodes and %d chunks", nodeCount, chunkCount))
-	log.Info("Initializing test config")
-
-	conf := &synctestConfig{}
-	//map of discover ID to indexes of chunks expected at that ID
-	conf.idToChunksMap = make(map[enode.ID][]int)
-	//map of overlay address to discover ID
-	conf.addrToIDMap = make(map[string]enode.ID)
-	//array where the generated chunk hashes will be stored
-	conf.hashes = make([]storage.Address, 0)
-	//pass the network to the wrapper object
-	wrapper.setNetwork(sim.Net)
-	err := sim.UploadSnapshot(fmt.Sprintf("testing/snapshot_%d.json", nodeCount))
-	if err != nil {
-		panic(err)
-	}
-
-	//run the sim
-	result := runSim(conf, ctx, sim, chunkCount)
-
-	//send terminated event
-	evt := &simulations.Event{
-		Type:    EventTypeSimTerminated,
-		Control: false,
-	}
-	go sim.Net.Events().Send(evt)
-
-	if result.Error != nil {
-		panic(result.Error)
-	}
-	log.Info("Simulation ended")
-}
-
-//testRegistry embeds registry
-//it allows to replace the protocol run function
-type testRegistry struct {
-	*Registry
-	w *netWrapper
-}
-
-//Protocols replaces the protocol's run function
-func (tr *testRegistry) Protocols() []p2p.Protocol {
-	regProto := tr.Registry.Protocols()
-	//set the `stream` protocol's run function with the testRegistry's one
-	regProto[0].Run = tr.runProto
-	return regProto
-}
-
-//runProto is the new overwritten protocol's run function for this test
-func (tr *testRegistry) runProto(p *p2p.Peer, rw p2p.MsgReadWriter) error {
-	//create a custom rw message ReadWriter
-	testRw := &testMsgReadWriter{
-		MsgReadWriter: rw,
-		Peer:          p,
-		w:             tr.w,
-		Registry:      tr.Registry,
-	}
-	//now run the actual upper layer `Registry`'s protocol function
-	return tr.runProtocol(p, testRw)
-}
-
-//testMsgReadWriter is a custom rw
-//it will allow us to re-use the message twice
-type testMsgReadWriter struct {
-	*Registry
-	p2p.MsgReadWriter
-	*p2p.Peer
-	w *netWrapper
-}
-
-//netWrapper wrapper object so we can pass data around
-type netWrapper struct {
-	net *simulations.Network
-}
-
-//set the network to the wrapper for later use (used inside the custom rw)
-func (w *netWrapper) setNetwork(n *simulations.Network) {
-	w.net = n
-}
-
-//get he network from the wrapper (used inside the custom rw)
-func (w *netWrapper) getNetwork() *simulations.Network {
-	return w.net
-}
-
-// ReadMsg reads a message from the underlying MsgReadWriter and emits a
-// "message received" event
-//we do this because we are interested in the Payload of the message for custom use
-//in this test, but messages can only be consumed once (stream io.Reader)
-func (ev *testMsgReadWriter) ReadMsg() (p2p.Msg, error) {
-	//read the message from the underlying rw
-	msg, err := ev.MsgReadWriter.ReadMsg()
-	if err != nil {
-		return msg, err
-	}
-
-	//don't do anything with message codes we actually are not needing/reading
-	subCodes := []uint64{1, 2, 10}
-	found := false
-	for _, c := range subCodes {
-		if c == msg.Code {
-			found = true
-		}
-	}
-	//just return if not a msg code we are interested in
-	if !found {
-		return msg, nil
-	}
-
-	//we use a io.TeeReader so that we can read the message twice
-	//the Payload is a io.Reader, so if we read from it, the actual protocol handler
-	//cannot access it anymore.
-	//But we need that handler to be able to consume the message as normal,
-	//as if we would not do anything here with that message
-	var buf bytes.Buffer
-	tee := io.TeeReader(msg.Payload, &buf)
-
-	mcp := &p2p.Msg{
-		Code:       msg.Code,
-		Size:       msg.Size,
-		ReceivedAt: msg.ReceivedAt,
-		Payload:    tee,
-	}
-	//assign the copy for later use
-	msg.Payload = &buf
-
-	//now let's look into the message
-	var wmsg protocols.WrappedMsg
-	err = mcp.Decode(&wmsg)
-	if err != nil {
-		log.Error(err.Error())
-		return msg, err
-	}
-	//create a new message from the code
-	val, ok := ev.Registry.GetSpec().NewMsg(mcp.Code)
-	if !ok {
-		return msg, errors.New(fmt.Sprintf("Invalid message code: %v", msg.Code))
-	}
-	//decode it
-	if err := rlp.DecodeBytes(wmsg.Payload, val); err != nil {
-		return msg, errors.New(fmt.Sprintf("Decoding error <= %v: %v", msg, err))
-	}
-	//now for every message type we are interested in, create a custom event and send it
-	var evt *simulations.Event
-	switch val := val.(type) {
-	case *OfferedHashesMsg:
-		evt = &simulations.Event{
-			Type:    EventTypeChunkOffered,
-			Node:    ev.w.getNetwork().GetNode(ev.ID()),
-			Control: false,
-			Data:    val.Hashes,
-		}
-	case *WantedHashesMsg:
-		evt = &simulations.Event{
-			Type:    EventTypeChunkWanted,
-			Node:    ev.w.getNetwork().GetNode(ev.ID()),
-			Control: false,
-		}
-	case *ChunkDeliveryMsgSyncing:
-		evt = &simulations.Event{
-			Type:    EventTypeChunkDelivered,
-			Node:    ev.w.getNetwork().GetNode(ev.ID()),
-			Control: false,
-			Data:    val.Addr.String(),
-		}
-	}
-	if evt != nil {
-		//send custom event to feed; frontend will listen to it and display
-		ev.w.getNetwork().Events().Send(evt)
-	}
-	return msg, nil
-}