This should increase the speed a bit because all findnode results (up to 16) can be verified at the same time.
@@ -25,7 +25,7 @@ const (
hashBits = len(common.Hash{}) * 8
nBuckets = hashBits + 1 // Number of buckets
- maxBondingPingPongs = 10
+ maxBondingPingPongs = 16
)
type Table struct {