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@@ -90,7 +90,7 @@ func TestTransactionQueue(t *testing.T) {
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tx := transaction(0, big.NewInt(100), key)
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from, _ := tx.From()
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currentState, _ := pool.currentState()
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- currentState.AddBalance(from, big.NewInt(1))
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+ currentState.AddBalance(from, big.NewInt(1000))
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pool.queueTx(tx.Hash(), tx)
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pool.checkQueue()
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@@ -115,15 +115,17 @@ func TestTransactionQueue(t *testing.T) {
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tx1 := transaction(0, big.NewInt(100), key)
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tx2 := transaction(10, big.NewInt(100), key)
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tx3 := transaction(11, big.NewInt(100), key)
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+ from, _ = tx1.From()
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+ currentState, _ = pool.currentState()
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+ currentState.AddBalance(from, big.NewInt(1000))
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pool.queueTx(tx1.Hash(), tx1)
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pool.queueTx(tx2.Hash(), tx2)
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pool.queueTx(tx3.Hash(), tx3)
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- from, _ = tx1.From()
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pool.checkQueue()
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if len(pool.pending) != 1 {
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- t.Error("expected tx pool to be 1 =")
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+ t.Error("expected tx pool to be 1, got", len(pool.pending))
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}
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if len(pool.queue[from]) != 2 {
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t.Error("expected len(queue) == 2, got", len(pool.queue[from]))
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@@ -272,3 +274,264 @@ func TestRemovedTxEvent(t *testing.T) {
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t.Error("expected 1 pending tx, got", len(pool.pending))
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}
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}
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+
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+// Tests that if an account runs out of funds, any pending and queued transactions
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+// are dropped.
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+func TestTransactionDropping(t *testing.T) {
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+ // Create a test account and fund it
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+ pool, key := setupTxPool()
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+ account, _ := transaction(0, big.NewInt(0), key).From()
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+
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+ state, _ := pool.currentState()
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+ state.AddBalance(account, big.NewInt(1000))
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+
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+ // Add some pending and some queued transactions
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+ var (
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+ tx0 = transaction(0, big.NewInt(100), key)
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+ tx1 = transaction(1, big.NewInt(200), key)
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+ tx10 = transaction(10, big.NewInt(100), key)
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+ tx11 = transaction(11, big.NewInt(200), key)
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+ )
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+ pool.addTx(tx0.Hash(), account, tx0)
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+ pool.addTx(tx1.Hash(), account, tx1)
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+ pool.queueTx(tx10.Hash(), tx10)
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+ pool.queueTx(tx11.Hash(), tx11)
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+
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+ // Check that pre and post validations leave the pool as is
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+ if len(pool.pending) != 2 {
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+ t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), 2)
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+ }
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+ if len(pool.queue[account]) != 2 {
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+ t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 2)
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+ }
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+ pool.resetState()
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+ if len(pool.pending) != 2 {
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+ t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), 2)
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+ }
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+ if len(pool.queue[account]) != 2 {
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+ t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 2)
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+ }
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+ // Reduce the balance of the account, and check that invalidated transactions are dropped
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+ state.AddBalance(account, big.NewInt(-750))
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+ pool.resetState()
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+
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+ if _, ok := pool.pending[tx0.Hash()]; !ok {
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+ t.Errorf("funded pending transaction missing: %v", tx0)
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+ }
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+ if _, ok := pool.pending[tx1.Hash()]; ok {
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+ t.Errorf("out-of-fund pending transaction present: %v", tx1)
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+ }
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+ if _, ok := pool.queue[account][tx10.Hash()]; !ok {
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+ t.Errorf("funded queued transaction missing: %v", tx10)
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+ }
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+ if _, ok := pool.queue[account][tx11.Hash()]; ok {
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+ t.Errorf("out-of-fund queued transaction present: %v", tx11)
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+ }
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+}
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+
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+// Tests that if a transaction is dropped from the current pending pool (e.g. out
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+// of fund), all consecutive (still valid, but not executable) transactions are
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+// postponed back into the future queue to prevent broadcating them.
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+func TestTransactionPostponing(t *testing.T) {
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+ // Create a test account and fund it
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+ pool, key := setupTxPool()
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+ account, _ := transaction(0, big.NewInt(0), key).From()
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+
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+ state, _ := pool.currentState()
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+ state.AddBalance(account, big.NewInt(1000))
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+
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+ // Add a batch consecutive pending transactions for validation
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+ txns := []*types.Transaction{}
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+ for i := 0; i < 100; i++ {
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+ var tx *types.Transaction
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+ if i%2 == 0 {
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+ tx = transaction(uint64(i), big.NewInt(100), key)
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+ } else {
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+ tx = transaction(uint64(i), big.NewInt(500), key)
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+ }
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+ pool.addTx(tx.Hash(), account, tx)
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+ txns = append(txns, tx)
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+ }
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+ // Check that pre and post validations leave the pool as is
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+ if len(pool.pending) != len(txns) {
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+ t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), len(txns))
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+ }
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+ if len(pool.queue[account]) != 0 {
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+ t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 0)
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+ }
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+ pool.resetState()
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+ if len(pool.pending) != len(txns) {
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+ t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), len(txns))
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+ }
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+ if len(pool.queue[account]) != 0 {
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+ t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 0)
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+ }
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+ // Reduce the balance of the account, and check that transactions are reorganized
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+ state.AddBalance(account, big.NewInt(-750))
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+ pool.resetState()
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+
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+ if _, ok := pool.pending[txns[0].Hash()]; !ok {
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+ t.Errorf("tx %d: valid and funded transaction missing from pending pool: %v", 0, txns[0])
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+ }
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+ if _, ok := pool.queue[account][txns[0].Hash()]; ok {
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+ t.Errorf("tx %d: valid and funded transaction present in future queue: %v", 0, txns[0])
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+ }
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+ for i, tx := range txns[1:] {
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+ if i%2 == 1 {
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+ if _, ok := pool.pending[tx.Hash()]; ok {
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+ t.Errorf("tx %d: valid but future transaction present in pending pool: %v", i+1, tx)
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+ }
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+ if _, ok := pool.queue[account][tx.Hash()]; !ok {
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+ t.Errorf("tx %d: valid but future transaction missing from future queue: %v", i+1, tx)
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+ }
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+ } else {
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+ if _, ok := pool.pending[tx.Hash()]; ok {
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+ t.Errorf("tx %d: out-of-fund transaction present in pending pool: %v", i+1, tx)
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+ }
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+ if _, ok := pool.queue[account][tx.Hash()]; ok {
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+ t.Errorf("tx %d: out-of-fund transaction present in future queue: %v", i+1, tx)
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+ }
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+ }
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+ }
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+}
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+
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+// Tests that if the transaction count belonging to a single account goes above
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+// some threshold, the higher transactions are dropped to prevent DOS attacks.
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+func TestTransactionQueueLimiting(t *testing.T) {
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+ // Create a test account and fund it
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+ pool, key := setupTxPool()
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+ account, _ := transaction(0, big.NewInt(0), key).From()
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+
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+ state, _ := pool.currentState()
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+ state.AddBalance(account, big.NewInt(1000000))
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+
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+ // Keep queuing up transactions and make sure all above a limit are dropped
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+ for i := uint64(1); i <= maxQueued+5; i++ {
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+ if err := pool.Add(transaction(i, big.NewInt(100000), key)); err != nil {
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+ t.Fatalf("tx %d: failed to add transaction: %v", i, err)
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+ }
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+ if len(pool.pending) != 0 {
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+ t.Errorf("tx %d: pending pool size mismatch: have %d, want %d", i, len(pool.pending), 0)
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+ }
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+ if i <= maxQueued {
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+ if len(pool.queue[account]) != int(i) {
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+ t.Errorf("tx %d: queue size mismatch: have %d, want %d", i, len(pool.queue[account]), i)
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+ }
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+ } else {
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+ if len(pool.queue[account]) != maxQueued {
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+ t.Errorf("tx %d: queue limit mismatch: have %d, want %d", i, len(pool.queue[account]), maxQueued)
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+ }
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+ }
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+ }
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+}
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+
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+// Tests that even if the transaction count belonging to a single account goes
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+// above some threshold, as long as the transactions are executable, they are
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+// accepted.
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+func TestTransactionPendingLimiting(t *testing.T) {
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+ // Create a test account and fund it
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+ pool, key := setupTxPool()
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+ account, _ := transaction(0, big.NewInt(0), key).From()
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+
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+ state, _ := pool.currentState()
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+ state.AddBalance(account, big.NewInt(1000000))
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+
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+ // Keep queuing up transactions and make sure all above a limit are dropped
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+ for i := uint64(0); i < maxQueued+5; i++ {
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+ if err := pool.Add(transaction(i, big.NewInt(100000), key)); err != nil {
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+ t.Fatalf("tx %d: failed to add transaction: %v", i, err)
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+ }
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+ if len(pool.pending) != int(i)+1 {
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+ t.Errorf("tx %d: pending pool size mismatch: have %d, want %d", i, len(pool.pending), i+1)
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+ }
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+ if len(pool.queue[account]) != 0 {
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+ t.Errorf("tx %d: queue size mismatch: have %d, want %d", i, len(pool.queue[account]), 0)
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+ }
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+ }
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+}
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+
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+// Tests that the transaction limits are enforced the same way irrelevant whether
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+// the transactions are added one by one or in batches.
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+func TestTransactionQueueLimitingEquivalency(t *testing.T) { testTransactionLimitingEquivalency(t, 1) }
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+func TestTransactionPendingLimitingEquivalency(t *testing.T) { testTransactionLimitingEquivalency(t, 0) }
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+
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+func testTransactionLimitingEquivalency(t *testing.T, origin uint64) {
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+ // Add a batch of transactions to a pool one by one
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+ pool1, key1 := setupTxPool()
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+ account1, _ := transaction(0, big.NewInt(0), key1).From()
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+ state1, _ := pool1.currentState()
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+ state1.AddBalance(account1, big.NewInt(1000000))
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+
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+ for i := uint64(0); i < maxQueued+5; i++ {
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+ if err := pool1.Add(transaction(origin+i, big.NewInt(100000), key1)); err != nil {
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+ t.Fatalf("tx %d: failed to add transaction: %v", i, err)
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+ }
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+ }
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+ // Add a batch of transactions to a pool in one bit batch
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+ pool2, key2 := setupTxPool()
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+ account2, _ := transaction(0, big.NewInt(0), key2).From()
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+ state2, _ := pool2.currentState()
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+ state2.AddBalance(account2, big.NewInt(1000000))
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+
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+ txns := []*types.Transaction{}
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+ for i := uint64(0); i < maxQueued+5; i++ {
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+ txns = append(txns, transaction(origin+i, big.NewInt(100000), key2))
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+ }
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+ pool2.AddTransactions(txns)
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+
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+ // Ensure the batch optimization honors the same pool mechanics
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+ if len(pool1.pending) != len(pool2.pending) {
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+ t.Errorf("pending transaction count mismatch: one-by-one algo: %d, batch algo: %d", len(pool1.pending), len(pool2.pending))
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+ }
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+ if len(pool1.queue[account1]) != len(pool2.queue[account2]) {
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+ t.Errorf("queued transaction count mismatch: one-by-one algo: %d, batch algo: %d", len(pool1.queue[account1]), len(pool2.queue[account2]))
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+ }
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+}
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+
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+// Benchmarks the speed of validating the contents of the pending queue of the
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+// transaction pool.
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+func BenchmarkValidatePool100(b *testing.B) { benchmarkValidatePool(b, 100) }
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+func BenchmarkValidatePool1000(b *testing.B) { benchmarkValidatePool(b, 1000) }
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+func BenchmarkValidatePool10000(b *testing.B) { benchmarkValidatePool(b, 10000) }
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+
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+func benchmarkValidatePool(b *testing.B, size int) {
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+ // Add a batch of transactions to a pool one by one
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+ pool, key := setupTxPool()
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+ account, _ := transaction(0, big.NewInt(0), key).From()
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+ state, _ := pool.currentState()
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+ state.AddBalance(account, big.NewInt(1000000))
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+
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+ for i := 0; i < size; i++ {
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+ tx := transaction(uint64(i), big.NewInt(100000), key)
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+ pool.addTx(tx.Hash(), account, tx)
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+ }
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+ // Benchmark the speed of pool validation
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+ b.ResetTimer()
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+ for i := 0; i < b.N; i++ {
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+ pool.validatePool()
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+ }
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+}
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+
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+// Benchmarks the speed of scheduling the contents of the future queue of the
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+// transaction pool.
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+func BenchmarkCheckQueue100(b *testing.B) { benchmarkCheckQueue(b, 100) }
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+func BenchmarkCheckQueue1000(b *testing.B) { benchmarkCheckQueue(b, 1000) }
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+func BenchmarkCheckQueue10000(b *testing.B) { benchmarkCheckQueue(b, 10000) }
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+
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+func benchmarkCheckQueue(b *testing.B, size int) {
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+ // Add a batch of transactions to a pool one by one
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+ pool, key := setupTxPool()
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+ account, _ := transaction(0, big.NewInt(0), key).From()
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+ state, _ := pool.currentState()
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+ state.AddBalance(account, big.NewInt(1000000))
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+
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+ for i := 0; i < size; i++ {
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+ tx := transaction(uint64(1+i), big.NewInt(100000), key)
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+ pool.queueTx(tx.Hash(), tx)
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+ }
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+ // Benchmark the speed of pool validation
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+ b.ResetTimer()
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+ for i := 0; i < b.N; i++ {
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+ pool.checkQueue()
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+ }
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+}
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