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@@ -16,13 +16,14 @@
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package trie
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package trie
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-import "github.com/ethereum/go-ethereum/common"
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+import (
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+ "bytes"
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+ "github.com/ethereum/go-ethereum/common"
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+)
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// Iterator is a key-value trie iterator that traverses a Trie.
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// Iterator is a key-value trie iterator that traverses a Trie.
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type Iterator struct {
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type Iterator struct {
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- trie *Trie
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- nodeIt *NodeIterator
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- keyBuf []byte
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+ nodeIt NodeIterator
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Key []byte // Current data key on which the iterator is positioned on
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Key []byte // Current data key on which the iterator is positioned on
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Value []byte // Current data value on which the iterator is positioned on
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Value []byte // Current data value on which the iterator is positioned on
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@@ -31,19 +32,23 @@ type Iterator struct {
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// NewIterator creates a new key-value iterator.
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// NewIterator creates a new key-value iterator.
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func NewIterator(trie *Trie) *Iterator {
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func NewIterator(trie *Trie) *Iterator {
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return &Iterator{
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return &Iterator{
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- trie: trie,
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nodeIt: NewNodeIterator(trie),
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nodeIt: NewNodeIterator(trie),
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- keyBuf: make([]byte, 0, 64),
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- Key: nil,
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+ }
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+}
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+
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+// FromNodeIterator creates a new key-value iterator from a node iterator
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+func NewIteratorFromNodeIterator(it NodeIterator) *Iterator {
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+ return &Iterator{
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+ nodeIt: it,
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}
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}
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}
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}
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// Next moves the iterator forward one key-value entry.
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// Next moves the iterator forward one key-value entry.
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func (it *Iterator) Next() bool {
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func (it *Iterator) Next() bool {
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- for it.nodeIt.Next() {
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- if it.nodeIt.Leaf {
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- it.Key = it.makeKey()
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- it.Value = it.nodeIt.LeafBlob
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+ for it.nodeIt.Next(true) {
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+ if it.nodeIt.Leaf() {
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+ it.Key = decodeCompact(it.nodeIt.Path())
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+ it.Value = it.nodeIt.LeafBlob()
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return true
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return true
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}
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}
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}
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}
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@@ -52,74 +57,123 @@ func (it *Iterator) Next() bool {
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return false
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return false
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}
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}
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-func (it *Iterator) makeKey() []byte {
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- key := it.keyBuf[:0]
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- for _, se := range it.nodeIt.stack {
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- switch node := se.node.(type) {
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- case *fullNode:
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- if se.child <= 16 {
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- key = append(key, byte(se.child))
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- }
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- case *shortNode:
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- if hasTerm(node.Key) {
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- key = append(key, node.Key[:len(node.Key)-1]...)
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- } else {
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- key = append(key, node.Key...)
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- }
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- }
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- }
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- return decodeCompact(key)
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+// NodeIterator is an iterator to traverse the trie pre-order.
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+type NodeIterator interface {
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+ // Hash returns the hash of the current node
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+ Hash() common.Hash
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+ // Parent returns the hash of the parent of the current node
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+ Parent() common.Hash
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+ // Leaf returns true iff the current node is a leaf node.
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+ Leaf() bool
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+ // LeafBlob returns the contents of the node, if it is a leaf.
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+ // Callers must not retain references to the return value after calling Next()
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+ LeafBlob() []byte
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+ // Path returns the hex-encoded path to the current node.
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+ // Callers must not retain references to the return value after calling Next()
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+ Path() []byte
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+ // Next moves the iterator to the next node. If the parameter is false, any child
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+ // nodes will be skipped.
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+ Next(bool) bool
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+ // Error returns the error status of the iterator.
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+ Error() error
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}
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}
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// nodeIteratorState represents the iteration state at one particular node of the
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// nodeIteratorState represents the iteration state at one particular node of the
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// trie, which can be resumed at a later invocation.
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// trie, which can be resumed at a later invocation.
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type nodeIteratorState struct {
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type nodeIteratorState struct {
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- hash common.Hash // Hash of the node being iterated (nil if not standalone)
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- node node // Trie node being iterated
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- parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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- child int // Child to be processed next
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+ hash common.Hash // Hash of the node being iterated (nil if not standalone)
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+ node node // Trie node being iterated
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+ parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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+ child int // Child to be processed next
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+ pathlen int // Length of the path to this node
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}
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}
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-// NodeIterator is an iterator to traverse the trie post-order.
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-type NodeIterator struct {
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+type nodeIterator struct {
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trie *Trie // Trie being iterated
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trie *Trie // Trie being iterated
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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- Hash common.Hash // Hash of the current node being iterated (nil if not standalone)
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- Node node // Current node being iterated (internal representation)
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- Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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- Leaf bool // Flag whether the current node is a value (data) node
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- LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
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+ err error // Failure set in case of an internal error in the iterator
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- Error error // Failure set in case of an internal error in the iterator
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+ path []byte // Path to the current node
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}
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}
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// NewNodeIterator creates an post-order trie iterator.
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// NewNodeIterator creates an post-order trie iterator.
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-func NewNodeIterator(trie *Trie) *NodeIterator {
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+func NewNodeIterator(trie *Trie) NodeIterator {
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if trie.Hash() == emptyState {
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if trie.Hash() == emptyState {
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- return new(NodeIterator)
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+ return new(nodeIterator)
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+ }
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+ return &nodeIterator{trie: trie}
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+}
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+
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+// Hash returns the hash of the current node
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+func (it *nodeIterator) Hash() common.Hash {
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+ if len(it.stack) == 0 {
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+ return common.Hash{}
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+ }
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+
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+ return it.stack[len(it.stack)-1].hash
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+}
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+
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+// Parent returns the hash of the parent node
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+func (it *nodeIterator) Parent() common.Hash {
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+ if len(it.stack) == 0 {
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+ return common.Hash{}
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+ }
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+
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+ return it.stack[len(it.stack)-1].parent
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+}
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+
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+// Leaf returns true if the current node is a leaf
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+func (it *nodeIterator) Leaf() bool {
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+ if len(it.stack) == 0 {
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+ return false
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}
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}
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- return &NodeIterator{trie: trie}
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+
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+ _, ok := it.stack[len(it.stack)-1].node.(valueNode)
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+ return ok
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+}
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+
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+// LeafBlob returns the data for the current node, if it is a leaf
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+func (it *nodeIterator) LeafBlob() []byte {
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+ if len(it.stack) == 0 {
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+ return nil
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+ }
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+
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+ if node, ok := it.stack[len(it.stack)-1].node.(valueNode); ok {
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+ return []byte(node)
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+ }
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+ return nil
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+}
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+
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+// Path returns the hex-encoded path to the current node
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+func (it *nodeIterator) Path() []byte {
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+ return it.path
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+}
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+
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+// Error returns the error set in case of an internal error in the iterator
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+func (it *nodeIterator) Error() error {
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+ return it.err
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}
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}
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// Next moves the iterator to the next node, returning whether there are any
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// Next moves the iterator to the next node, returning whether there are any
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// further nodes. In case of an internal error this method returns false and
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// further nodes. In case of an internal error this method returns false and
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-// sets the Error field to the encountered failure.
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-func (it *NodeIterator) Next() bool {
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+// sets the Error field to the encountered failure. If `descend` is false,
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+// skips iterating over any subnodes of the current node.
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+func (it *nodeIterator) Next(descend bool) bool {
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// If the iterator failed previously, don't do anything
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// If the iterator failed previously, don't do anything
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- if it.Error != nil {
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+ if it.err != nil {
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return false
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return false
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}
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}
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// Otherwise step forward with the iterator and report any errors
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// Otherwise step forward with the iterator and report any errors
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- if err := it.step(); err != nil {
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- it.Error = err
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+ if err := it.step(descend); err != nil {
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+ it.err = err
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return false
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return false
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}
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}
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- return it.retrieve()
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+ return it.trie != nil
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}
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}
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// step moves the iterator to the next node of the trie.
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// step moves the iterator to the next node of the trie.
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-func (it *NodeIterator) step() error {
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+func (it *nodeIterator) step(descend bool) error {
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if it.trie == nil {
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if it.trie == nil {
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// Abort if we reached the end of the iteration
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// Abort if we reached the end of the iteration
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return nil
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return nil
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@@ -132,93 +186,180 @@ func (it *NodeIterator) step() error {
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state.hash = root
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state.hash = root
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}
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}
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it.stack = append(it.stack, state)
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it.stack = append(it.stack, state)
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- } else {
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- // Continue iterating at the previous node otherwise.
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+ return nil
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+ }
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+
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+ if !descend {
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+ // If we're skipping children, pop the current node first
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+ it.path = it.path[:it.stack[len(it.stack)-1].pathlen]
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it.stack = it.stack[:len(it.stack)-1]
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it.stack = it.stack[:len(it.stack)-1]
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- if len(it.stack) == 0 {
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- it.trie = nil
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- return nil
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- }
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}
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}
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// Continue iteration to the next child
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// Continue iteration to the next child
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+outer:
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for {
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for {
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+ if len(it.stack) == 0 {
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+ it.trie = nil
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+ return nil
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+ }
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parent := it.stack[len(it.stack)-1]
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parent := it.stack[len(it.stack)-1]
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ancestor := parent.hash
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ancestor := parent.hash
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if (ancestor == common.Hash{}) {
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if (ancestor == common.Hash{}) {
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ancestor = parent.parent
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ancestor = parent.parent
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}
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}
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if node, ok := parent.node.(*fullNode); ok {
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if node, ok := parent.node.(*fullNode); ok {
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- // Full node, traverse all children, then the node itself
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- if parent.child >= len(node.Children) {
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- break
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- }
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+ // Full node, iterate over children
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for parent.child++; parent.child < len(node.Children); parent.child++ {
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for parent.child++; parent.child < len(node.Children); parent.child++ {
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- if current := node.Children[parent.child]; current != nil {
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+ child := node.Children[parent.child]
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+ if child != nil {
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+ hash, _ := child.cache()
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it.stack = append(it.stack, &nodeIteratorState{
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it.stack = append(it.stack, &nodeIteratorState{
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- hash: common.BytesToHash(node.flags.hash),
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- node: current,
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- parent: ancestor,
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- child: -1,
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+ hash: common.BytesToHash(hash),
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+ node: child,
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+ parent: ancestor,
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+ child: -1,
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+ pathlen: len(it.path),
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})
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})
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- break
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+ it.path = append(it.path, byte(parent.child))
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+ break outer
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}
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}
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}
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}
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} else if node, ok := parent.node.(*shortNode); ok {
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} else if node, ok := parent.node.(*shortNode); ok {
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- // Short node, traverse the pointer singleton child, then the node itself
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- if parent.child >= 0 {
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+ // Short node, return the pointer singleton child
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+ if parent.child < 0 {
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+ parent.child++
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+ hash, _ := node.Val.cache()
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+ it.stack = append(it.stack, &nodeIteratorState{
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+ hash: common.BytesToHash(hash),
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+ node: node.Val,
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+ parent: ancestor,
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+ child: -1,
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+ pathlen: len(it.path),
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+ })
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+ if hasTerm(node.Key) {
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+ it.path = append(it.path, node.Key[:len(node.Key)-1]...)
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+ } else {
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+ it.path = append(it.path, node.Key...)
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+ }
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break
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break
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}
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}
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- parent.child++
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- it.stack = append(it.stack, &nodeIteratorState{
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- hash: common.BytesToHash(node.flags.hash),
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- node: node.Val,
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- parent: ancestor,
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- child: -1,
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- })
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} else if hash, ok := parent.node.(hashNode); ok {
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} else if hash, ok := parent.node.(hashNode); ok {
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- // Hash node, resolve the hash child from the database, then the node itself
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- if parent.child >= 0 {
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|
|
|
|
|
|
+ // Hash node, resolve the hash child from the database
|
|
|
|
|
+ if parent.child < 0 {
|
|
|
|
|
+ parent.child++
|
|
|
|
|
+ node, err := it.trie.resolveHash(hash, nil, nil)
|
|
|
|
|
+ if err != nil {
|
|
|
|
|
+ return err
|
|
|
|
|
+ }
|
|
|
|
|
+ it.stack = append(it.stack, &nodeIteratorState{
|
|
|
|
|
+ hash: common.BytesToHash(hash),
|
|
|
|
|
+ node: node,
|
|
|
|
|
+ parent: ancestor,
|
|
|
|
|
+ child: -1,
|
|
|
|
|
+ pathlen: len(it.path),
|
|
|
|
|
+ })
|
|
|
break
|
|
break
|
|
|
}
|
|
}
|
|
|
- parent.child++
|
|
|
|
|
-
|
|
|
|
|
- node, err := it.trie.resolveHash(hash, nil, nil)
|
|
|
|
|
- if err != nil {
|
|
|
|
|
- return err
|
|
|
|
|
- }
|
|
|
|
|
- it.stack = append(it.stack, &nodeIteratorState{
|
|
|
|
|
- hash: common.BytesToHash(hash),
|
|
|
|
|
- node: node,
|
|
|
|
|
- parent: ancestor,
|
|
|
|
|
- child: -1,
|
|
|
|
|
- })
|
|
|
|
|
- } else {
|
|
|
|
|
- break
|
|
|
|
|
}
|
|
}
|
|
|
|
|
+ it.path = it.path[:parent.pathlen]
|
|
|
|
|
+ it.stack = it.stack[:len(it.stack)-1]
|
|
|
}
|
|
}
|
|
|
return nil
|
|
return nil
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
-// retrieve pulls and caches the current trie node the iterator is traversing.
|
|
|
|
|
-// In case of a value node, the additional leaf blob is also populated with the
|
|
|
|
|
-// data contents for external interpretation.
|
|
|
|
|
-//
|
|
|
|
|
-// The method returns whether there are any more data left for inspection.
|
|
|
|
|
-func (it *NodeIterator) retrieve() bool {
|
|
|
|
|
- // Clear out any previously set values
|
|
|
|
|
- it.Hash, it.Node, it.Parent, it.Leaf, it.LeafBlob = common.Hash{}, nil, common.Hash{}, false, nil
|
|
|
|
|
|
|
+type differenceIterator struct {
|
|
|
|
|
+ a, b NodeIterator // Nodes returned are those in b - a.
|
|
|
|
|
+ eof bool // Indicates a has run out of elements
|
|
|
|
|
+ count int // Number of nodes scanned on either trie
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
- // If the iteration's done, return no available data
|
|
|
|
|
- if it.trie == nil {
|
|
|
|
|
|
|
+// NewDifferenceIterator constructs a NodeIterator that iterates over elements in b that
|
|
|
|
|
+// are not in a. Returns the iterator, and a pointer to an integer recording the number
|
|
|
|
|
+// of nodes seen.
|
|
|
|
|
+func NewDifferenceIterator(a, b NodeIterator) (NodeIterator, *int) {
|
|
|
|
|
+ a.Next(true)
|
|
|
|
|
+ it := &differenceIterator{
|
|
|
|
|
+ a: a,
|
|
|
|
|
+ b: b,
|
|
|
|
|
+ }
|
|
|
|
|
+ return it, &it.count
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+func (it *differenceIterator) Hash() common.Hash {
|
|
|
|
|
+ return it.b.Hash()
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+func (it *differenceIterator) Parent() common.Hash {
|
|
|
|
|
+ return it.b.Parent()
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+func (it *differenceIterator) Leaf() bool {
|
|
|
|
|
+ return it.b.Leaf()
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+func (it *differenceIterator) LeafBlob() []byte {
|
|
|
|
|
+ return it.b.LeafBlob()
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+func (it *differenceIterator) Path() []byte {
|
|
|
|
|
+ return it.b.Path()
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+func (it *differenceIterator) Next(bool) bool {
|
|
|
|
|
+ // Invariants:
|
|
|
|
|
+ // - We always advance at least one element in b.
|
|
|
|
|
+ // - At the start of this function, a's path is lexically greater than b's.
|
|
|
|
|
+ if !it.b.Next(true) {
|
|
|
return false
|
|
return false
|
|
|
}
|
|
}
|
|
|
- // Otherwise retrieve the current node and resolve leaf accessors
|
|
|
|
|
- state := it.stack[len(it.stack)-1]
|
|
|
|
|
|
|
+ it.count += 1
|
|
|
|
|
+
|
|
|
|
|
+ if it.eof {
|
|
|
|
|
+ // a has reached eof, so we just return all elements from b
|
|
|
|
|
+ return true
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ for {
|
|
|
|
|
+ apath, bpath := it.a.Path(), it.b.Path()
|
|
|
|
|
+ switch bytes.Compare(apath, bpath) {
|
|
|
|
|
+ case -1:
|
|
|
|
|
+ // b jumped past a; advance a
|
|
|
|
|
+ if !it.a.Next(true) {
|
|
|
|
|
+ it.eof = true
|
|
|
|
|
+ return true
|
|
|
|
|
+ }
|
|
|
|
|
+ it.count += 1
|
|
|
|
|
+ case 1:
|
|
|
|
|
+ // b is before a
|
|
|
|
|
+ return true
|
|
|
|
|
+ case 0:
|
|
|
|
|
+ if it.a.Hash() != it.b.Hash() || it.a.Leaf() != it.b.Leaf() {
|
|
|
|
|
+ // Keys are identical, but hashes or leaf status differs
|
|
|
|
|
+ return true
|
|
|
|
|
+ }
|
|
|
|
|
+ if it.a.Leaf() && it.b.Leaf() && !bytes.Equal(it.a.LeafBlob(), it.b.LeafBlob()) {
|
|
|
|
|
+ // Both are leaf nodes, but with different values
|
|
|
|
|
+ return true
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ // a and b are identical; skip this whole subtree if the nodes have hashes
|
|
|
|
|
+ hasHash := it.a.Hash() == common.Hash{}
|
|
|
|
|
+ if !it.b.Next(hasHash) {
|
|
|
|
|
+ return false
|
|
|
|
|
+ }
|
|
|
|
|
+ it.count += 1
|
|
|
|
|
+ if !it.a.Next(hasHash) {
|
|
|
|
|
+ it.eof = true
|
|
|
|
|
+ return true
|
|
|
|
|
+ }
|
|
|
|
|
+ it.count += 1
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
- it.Hash, it.Node, it.Parent = state.hash, state.node, state.parent
|
|
|
|
|
- if value, ok := it.Node.(valueNode); ok {
|
|
|
|
|
- it.Leaf, it.LeafBlob = true, []byte(value)
|
|
|
|
|
|
|
+func (it *differenceIterator) Error() error {
|
|
|
|
|
+ if err := it.a.Error(); err != nil {
|
|
|
|
|
+ return err
|
|
|
}
|
|
}
|
|
|
- return true
|
|
|
|
|
|
|
+ return it.b.Error()
|
|
|
}
|
|
}
|