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@@ -0,0 +1,122 @@
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+package websocket
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+
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+import (
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+ "fmt"
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+ "io"
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+
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+ ws "code.google.com/p/go.net/websocket"
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+)
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+
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+const channelBufSize = 100
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+
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+var maxId int = 0
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+
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+type MsgFunc func(c *Client, msg *Message)
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+
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+// Chat client.
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+type Client struct {
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+ id int
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+ ws *ws.Conn
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+ server *Server
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+ ch chan *Message
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+ doneCh chan bool
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+
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+ onMessage MsgFunc
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+}
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+
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+// Create new chat client.
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+func NewClient(ws *ws.Conn, server *Server) *Client {
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+
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+ if ws == nil {
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+ panic("ws cannot be nil")
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+ }
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+
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+ if server == nil {
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+ panic("server cannot be nil")
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+ }
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+
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+ maxId++
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+ ch := make(chan *Message, channelBufSize)
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+ doneCh := make(chan bool)
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+
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+ return &Client{maxId, ws, server, ch, doneCh, nil}
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+}
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+
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+func (c *Client) Id() int {
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+ return c.id
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+}
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+
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+func (c *Client) Conn() *ws.Conn {
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+ return c.ws
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+}
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+
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+func (c *Client) Write(data interface{}, seed int) {
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+ msg := &Message{Seed: seed, Data: data}
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+ select {
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+ case c.ch <- msg:
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+ default:
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+ c.server.Del(c)
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+ err := fmt.Errorf("client %d is disconnected.", c.id)
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+ c.server.Err(err)
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+ }
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+}
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+
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+func (c *Client) Done() {
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+ c.doneCh <- true
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+}
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+
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+// Listen Write and Read request via chanel
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+func (c *Client) Listen() {
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+ go c.listenWrite()
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+ c.listenRead()
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+}
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+
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+// Listen write request via chanel
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+func (c *Client) listenWrite() {
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+ logger.Debugln("Listening write to client")
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+ for {
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+ select {
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+
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+ // send message to the client
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+ case msg := <-c.ch:
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+ logger.Debugln("Send:", msg)
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+ ws.JSON.Send(c.ws, msg)
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+
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+ // receive done request
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+ case <-c.doneCh:
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+ c.server.Del(c)
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+ c.doneCh <- true // for listenRead method
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+ return
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+ }
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+ }
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+}
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+
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+// Listen read request via chanel
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+func (c *Client) listenRead() {
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+ logger.Debugln("Listening read from client")
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+ for {
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+ select {
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+
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+ // receive done request
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+ case <-c.doneCh:
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+ c.server.Del(c)
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+ c.doneCh <- true // for listenWrite method
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+ return
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+
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+ // read data from ws connection
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+ default:
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+ var msg Message
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+ err := ws.JSON.Receive(c.ws, &msg)
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+ if err == io.EOF {
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+ c.doneCh <- true
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+ } else if err != nil {
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+ c.server.Err(err)
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+ } else {
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+ logger.Debugln(&msg)
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+ if c.onMessage != nil {
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+ c.onMessage(c, &msg)
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+ }
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+ }
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+ }
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+ }
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+}
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