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core, tests: Double SUICIDE fix

Jeffrey Wilcke 10 years ago
parent
commit
36f7fe61c3

+ 1 - 4
core/blocks.go

@@ -20,8 +20,5 @@ import "github.com/ethereum/go-ethereum/common"
 
 // Set of manually tracked bad hashes (usually hard forks)
 var BadHashes = map[common.Hash]bool{
-	common.HexToHash("f269c503aed286caaa0d114d6a5320e70abbc2febe37953207e76a2873f2ba79"): true,
-	common.HexToHash("38f5bbbffd74804820ffa4bab0cd540e9de229725afb98c1a7e57936f4a714bc"): true,
-	common.HexToHash("7064455b364775a16afbdecd75370e912c6e2879f202eda85b9beae547fff3ac"): true,
-	common.HexToHash("5b7c80070a6eff35f3eb3181edb023465c776d40af2885571e1bc4689f3a44d8"): true,
+	common.HexToHash("0x05bef30ef572270f654746da22639a7a0c97dd97a7050b9e252391996aaeb689"): true,
 }

+ 3 - 2
core/state/state_object.go

@@ -82,8 +82,9 @@ type StateObject struct {
 	// Mark for deletion
 	// When an object is marked for deletion it will be delete from the trie
 	// during the "update" phase of the state transition
-	remove bool
-	dirty  bool
+	remove  bool
+	deleted bool
+	dirty   bool
 }
 
 func (self *StateObject) Reset() {

+ 9 - 7
core/state/statedb.go

@@ -203,18 +203,20 @@ func (self *StateDB) UpdateStateObject(stateObject *StateObject) {
 
 // Delete the given state object and delete it from the state trie
 func (self *StateDB) DeleteStateObject(stateObject *StateObject) {
+	stateObject.deleted = true
+
 	addr := stateObject.Address()
 	self.trie.Delete(addr[:])
-
-	//delete(self.stateObjects, addr.Str())
 }
 
 // Retrieve a state object given my the address. Nil if not found
-func (self *StateDB) GetStateObject(addr common.Address) *StateObject {
-	//addr = common.Address(addr)
-
-	stateObject := self.stateObjects[addr.Str()]
+func (self *StateDB) GetStateObject(addr common.Address) (stateObject *StateObject) {
+	stateObject = self.stateObjects[addr.Str()]
 	if stateObject != nil {
+		if stateObject.deleted {
+			stateObject = nil
+		}
+
 		return stateObject
 	}
 
@@ -236,7 +238,7 @@ func (self *StateDB) SetStateObject(object *StateObject) {
 // Retrieve a state object or create a new state object if nil
 func (self *StateDB) GetOrNewStateObject(addr common.Address) *StateObject {
 	stateObject := self.GetStateObject(addr)
-	if stateObject == nil {
+	if stateObject == nil || stateObject.deleted {
 		stateObject = self.CreateAccount(addr)
 	}
 

+ 1 - 1
tests/block_test_util.go

@@ -150,7 +150,7 @@ func runBlockTests(bt map[string]*BlockTest, skipTests []string) error {
 
 		// test the block
 		if err := runBlockTest(test); err != nil {
-			return err
+			return fmt.Errorf("%s: %v", name, err)
 		}
 		glog.Infoln("Block test passed: ", name)
 

File diff suppressed because it is too large
+ 0 - 0
tests/files/BlockchainTests/bcValidBlockTest.json


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