|
|
@@ -23,14 +23,14 @@ type StateDB struct {
|
|
|
|
|
|
manifest *Manifest
|
|
|
|
|
|
- refund map[string][]*big.Int
|
|
|
+ refund map[string]*big.Int
|
|
|
|
|
|
logs Logs
|
|
|
}
|
|
|
|
|
|
// Create a new state from a given trie
|
|
|
func New(trie *trie.Trie) *StateDB {
|
|
|
- return &StateDB{Trie: trie, stateObjects: make(map[string]*StateObject), manifest: NewManifest(), refund: make(map[string][]*big.Int)}
|
|
|
+ return &StateDB{Trie: trie, stateObjects: make(map[string]*StateObject), manifest: NewManifest(), refund: make(map[string]*big.Int)}
|
|
|
}
|
|
|
|
|
|
func (self *StateDB) EmptyLogs() {
|
|
|
@@ -56,7 +56,10 @@ func (self *StateDB) GetBalance(addr []byte) *big.Int {
|
|
|
}
|
|
|
|
|
|
func (self *StateDB) Refund(addr []byte, gas *big.Int) {
|
|
|
- self.refund[string(addr)] = append(self.refund[string(addr)], gas)
|
|
|
+ if self.refund[string(addr)] == nil {
|
|
|
+ self.refund[string(addr)] = new(big.Int)
|
|
|
+ }
|
|
|
+ self.refund[string(addr)].Add(self.refund[string(addr)], gas)
|
|
|
}
|
|
|
|
|
|
func (self *StateDB) AddBalance(addr []byte, amount *big.Int) {
|
|
|
@@ -207,7 +210,7 @@ func (self *StateDB) Copy() *StateDB {
|
|
|
}
|
|
|
|
|
|
for addr, refund := range self.refund {
|
|
|
- state.refund[addr] = refund
|
|
|
+ state.refund[addr] = new(big.Int).Set(refund)
|
|
|
}
|
|
|
|
|
|
logs := make(Logs, len(self.logs))
|
|
|
@@ -269,17 +272,17 @@ func (s *StateDB) Sync() {
|
|
|
|
|
|
func (self *StateDB) Empty() {
|
|
|
self.stateObjects = make(map[string]*StateObject)
|
|
|
- self.refund = make(map[string][]*big.Int)
|
|
|
+ self.refund = make(map[string]*big.Int)
|
|
|
}
|
|
|
|
|
|
-func (self *StateDB) Refunds() map[string][]*big.Int {
|
|
|
+func (self *StateDB) Refunds() map[string]*big.Int {
|
|
|
return self.refund
|
|
|
}
|
|
|
|
|
|
func (self *StateDB) Update(gasUsed *big.Int) {
|
|
|
var deleted bool
|
|
|
|
|
|
- self.refund = make(map[string][]*big.Int)
|
|
|
+ self.refund = make(map[string]*big.Int)
|
|
|
|
|
|
for _, stateObject := range self.stateObjects {
|
|
|
if stateObject.remove {
|